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: Hyrule’s Long Goodbye

Twilight Princess was always intended to be the last ‘traditional’ Zelda game before the franchise took a leap into the unknown with a ground-up Wii title. The switch from GC to Wii gives an aura of change, but after a few hours getting comfortable with the control scheme, you will find yourself in very familiar territory. It seems Nintendo has been listening closely to its fans, or, at least, that vocal contingent crying out against cel-shading and the general direction the franchise took in tWW.

As a result, TP is a lot of things tWW wasn’t – long, taxing and ‘realistic’ for a start. It most closely resembles ALttP in structure, OoT in gameplay and Majora’s Mask in tone. It’s said to take place a hundred years after OoT (or 99.9 years after MM), and the evidence is there – Castle Town, for example, is a clever riff on the OoT version, complete with static angles and stray dogs.

Even so, anyone holding their breath for a little Timeline love should probably stop now. Twilight Princess revisits and recycles elements from previous games in the franchise, but doesn’t do much about making this story ‘fit’ in some neat illusion of sequence. tWW attempted to make progress in the broader Zelda narrative by setting itself up in the far flung future as a new beginning. If anything disappoints me about TP, it is that – rather than build on an amazing premise for genuine exploration, TP takes a step back to give us more of the same.

As for the story itself, Twilight Princess will go down as a minor work when compared to the emotional complexity of Majora’s Mask and tWW. It didn’t reach the same places for me. Still, I have to give them credit – this is NOT about the Triforce. Twilight Princess tells the story of Midna, and how her destiny becomes intertwined with that of Hyrule. It gives a predictable formula a pinch of spice, so in its familiarity it feels somewhat fresh. Think of it as OoT if it were about the Skull Kid – epic and intimate at the same time. And that’s not to say there aren’t some beautiful, unexpected moments that hit me where I lived – just that the main narrative drive didn’t live up to my hopes for it.

But what Twilight Princess may lack in narrative, it more than makes up for in variety and presentation.

I took the most direct route I could find through the game, eschewing much side-quest meandering, and clocked in at just over forty hours. TP doesn’t give you the option of saving your file for another play through, so where you save as you’re approaching the endgame is where you’ll end up after you beat it (or at least that’s how it seems – if someone else played differently, let us know). I saved at the entrance to the final obstacle, so after defeating the Big Bad I was plunked back down in front of a dungeon that the game didn’t remember I completed.

No skin off my nose – pretty much every area of TP is a joy to play. And it gave me the option of turning back to Hyrule proper to take in all the sights I was too busy to see before. I’m going to stay a while. There’s still so much to do (for example, I didn’t even discover the fishing hole until after I beat the game). Nintendo’s A Team has brought us a world teaming with content, and I am eager to get the most from it. That alone puts TP in my top tier of All Time Greats. It is a game of volume. You have to fetch, joust, fly, float, ride, wrestle, protect, attack, swim, climb, detonate and participate in community fund-raising – for starters. That doesn’t account for the variety of new Items; some of which you’ll discover by happy accident; many of which go down without question as my series favourites. The franchise affection for ‘transformation’ is put to good use in the wolf mechanic – being a wolf felt very ‘wolf-y’ to me, although not as complete an experience as being a seagull in tWW.

The quest is divided to two main sections, and gets increasingly broad the deeper you go. Twilight Princess acts as a master class in How to Build a Game Epic. For the first leg, your attention is localized in the Southern and Central provinces of Hyrule. Each success opens more of the map, brings more characters into play, gives you greater opportunity to explore and a ton of new ways to do it. By then end I was left feeling a little breathless that all the varied experiences belonged to the same game.

While much as been made of its somewhat ‘last gen’ graphics, I don’t think haters have a leg to stand on. TP marries the stylistic flourish of tWW and the attempted realism of OoT into a game world that is at times stunningly, startlingly beautiful. It’s not high-def – there are blurry textures – you’ll see the tip of your cap pass through your shield in close-ups. These things are there, so there’s no point in pretending they’re not. Just as there’s no point in pretending they’re a deal-breaker, either. I am definitely of the camp that thought cel-shading was a step in the right direction – it is timelessly good to look at. But TP is a very handsome game. The world is complete unto itself, and it plays so believably within context that I found myself buying into it whole-heartedly. Miyamoto always said it wasn’t about making it ‘real’ – building a cohesive game world is about enabling the player to suspend disbelief, and the Hyrule of Twilight Princess very ably does. The lighting effects are spectacular – cloud shadow moves over the green plains and the draw distance extends to the visible horizon. Animation is silky and precise. Clear water ripples with reflections, petals float in the air, mist makes the early mornings dream-like and rosy. There is a lot of there, there.

One last thing – the temples. There are seven big temples, two shorter-but-satisfying ones, and about five that stand out for me as the best of the series (Snowpeak being number 1). Everything I wanted and more – challenge, variety and atmosphere.

I’ve used ‘best of the series’ twice now. That’s no mistake – TP very consciously sets out to be, at its core, fan service to those of us who have been following along. It takes a little bit from everything that came before and refines it so it works perfectly. This IS the definitive Zelda experience. Play Twilight Princess, and you will understand completely where the series has come from. It lives up to its pedigree in a big way. It is the very essence of the Zelda-as-we-know-it, an indelible image that will define what the series was before it becomes what it will be.

As for what the future holds – who knows. I won’t get to speculating until I’m ready to move on from TP, and I can assure you that won’t be until well into the new year.

It is great to be back in Hyrule again. I intend to make it a long goodbye.

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11 Responses to “ZU’s Official Twilight Princess Review”

  1. Erin Says:

    I think that Twilight princess is a great game. The graphics are life-like and the game is long enough to be at it for a while. Parts are tricky, but it’s always fun. It’s a little different than all of the other games, and it’s exciting. Link meets new friends, and has new adventures, with some of the same characters and places. It’s an all-around awesome game!

  2. You will never know my name mua hahahahahaha! Says:

    I love this game! My favorite character is Midna. I think she is funny!!! And I like to draw her too. How far has anyone gotten in their game? I’ve gotten to Gerudo desert and I’m stuck on it.

  3. Giancarlo Caro Says:

    Guys the legend og zelda twilight princess is the best game ever its like if you were in the game it look like real life and its really but really hard im in the zoras dungeon let me tell you guys its the best game ive ever played

  4. Kristoffer Says:

    i dont agree, i have bought every zelda game and am using component cabel and hd tv and all that stuff but… twilight doesnt fell perfect, when the graphic is better then the storie it kind of gets lame… and i need to say that you guys may think the map is big but no way, its big but the places you can go on is not even half of the map, nintendo are only folling you all…

  5. ??? (Hand who live's in Inn's Restroom at night.) Says:

    Link + Awesome Game = Twilight Princess! It is the BEST game EVER! Although I do think that the Poes are SUPER creepy. But I’m a noob. My brother beat the whole game ( Not counting Poes) and I didn’t even get the Master Sword! Well like I said ROCK ON!

    ………….
    Paper!! Paper Please!!!

  6. Kiandra Says:

    I’ve finished this game twice all ready and I absolutely love it still. I finally managed to find all of the Golden Bugs and all of the Poes and I absolutely shocked myself when I got through the Cave of Ordeals with ten of my hearts remaining (after using only one potion). The story is good, the graphics are amazing and the characters are so real and unique. This is an excellent game and by far the best Zelda game that I have ever played!

  7. I'M SOME PAPER Says:

    I have paper but even if you don’t need it any more MAJORA’S MASK IS AWESOME, BUT NOT AS GOOD AS TWILIGHT PRINCESS!!! Oh and getting the master sword is EASY!! :P

  8. Ashley Says:

    I absolutely adore this game!!! This is my 3rd time playing it, but the 1st time on the Wii. It is a whole different experience on the Wii!!! The graphics are beautifully detailed, the temples/dungeons are fun and challenging, the MUSIC is just beautiful, the minigames are a lot of fun (I hate/hated collecting those stupid poes, haha!), and the characters are amazing as always!!! I have enjoyed playing all of the other Zelda games in the past, but this one is specifically made for the Wii and that makes it way more fun. Fishing and sword-slashing are so far more interactive than using a regular GC controller. I am getting ready to go to Snowpeak. I can't wait to see how the Ball and Chain and the Dominion Rod will work with the Wii Controller!!!

  9. zeldalass Says:

    the only game tp couldn't beat was ocarina of time

  10. Shannon Says:

    The only thing left out was magic!!!!!

  11. dRock1016 Says:

    i don't know why some people do not like TP that much. It is great! OoT still wins, but it was a great edition to the Zelda franchise. My only hope is that this new Zelda for Wii is even better!

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