Far and away the most difficult side quest in the Oracle games, maybe in all of Zelda, is collecting all 64 Magical Rings, which you would need to do by playing through both games at least twice. It’s the ultimate challenge for only the stoutest Zelda gamers. Some are easy to find, others are utterly randomized, and still others require incredible feats to obtain (e.g. defeating the four golden beasts, completing Hero’s Cave, etc.).
When you obtain a ring, at first you have no way of knowing what kind of ring it is. Whenever you get one, take it to Vasu in Horon Village to get it appraised–only then can it be equipped and take effect. If the ring you find turns out to be a duplicate of one you’ve already found, Vasu will buy it from you for a small sum of Rupees.
This section will guide you through finding every Magic Ring in the game, at least in Oracle Seasons. Rings available only in Oracle of Ages will be noted (see the corresponding guide in the Oracle of Ages section for more details). Of course, once you complete Seasons and move on to Ages, you can have all your rings transfer over using the “Ring Secret” (talk to Red Snake, next to Vasu, for more on this). Also note that many rings are obtained completely at random. Rings marked as randomized can be obtained only by being dropped by Maple or cut from a Gasha Nut.
Friendship Ring
A symbol of a meeting
You get this ring free of charge from Vasu along with your first Ring Box–as such, it is the first ring you acquire on your save file. Only 63 more to go! Unfortunately, this ring has no effect.
Power Ring (L-1)
Sword damage ^
Damage taken ^
Get this ring in Explorer’s Crypt, one room north and another east of the entrance. It is one in a series of “trade-off” effect rings. Equip it, and Link’s attacks do more damage to enemies–but the trade-off is that they do more damage to you as well! This series of rings is best for clearing areas of enemies when you’re in a hurry and your life meter is not much of a factor. Still, wear this one with caution.
Power Ring (L-2)
Sword damage ^^
Damage taken ^^
From the entrance inside Gnarled Root Dungeon, go north, east, and north again to find the room in which this ring resides. Its effects are the same as the first Power Ring, only doubled. So now your attacks do even more damage, and yet you take even more damage from enemies and traps. Wear this one with caution.
Power Ring (L-3)
Sword damage ^^^
Damage taken ^^^
This ring can only be acquired in a linked game, and it is won as the prize at the end of Hero’s Cave–making it one of the hardest rings in the series to obtain. Its effects are the same as the first two Power Rings, only now amplified to maximum effect. Your attacks will do insane damage (more than the Red Ring), but in exchange even the weakest enemies can wreak incredible damage on you. Wear this one with utmost caution.
Armor Ring (L-1)
Damage taken v
Sword damage v
This ring can only be obtained in Oracle of Ages. It is the opposite of the Power Ring in that it enhances Link’s defenses, allowing him to take less damage from enemies–but the trade-off is that your sword will deal less damage to enemies as well. This series of rings is best for navigating areas overrun with enemies if you’d prefer simply to make it through with minimal damage and don’t care to fight them. Still, wear this one with caution.
Armor Ring (L-2)
Damage taken vv
Sword damage vv
This ring is found at Goron Mountain. Go to the second floor of the Goron village and use Roc’s Cape to clear the lava. Place a Bomb next to the cracked wall to open a passage leading to this ring. Its effects are the same as the first Armor Ring, only doubled. Link will take even less damage from enemies, yet harms his foes even less than before. Wear this one with caution.
Armor Ring (L-3)
Damage taken vvv
Sword damage vvv
This ring can only be obtained in Oracle of Ages. Its effects are the same as the first two Armor Rings, only now amplified to maximum effect. Enemies hardly hurt you at all (even less than with the Blue Ring), and yet your sword will barely have any effect even on the weakest enemies as well. Wear this one with utmost caution.
Red Ring
Sword damage x 2
In North Horon, change the season to summer and then swim west of Gnarled Root Dungeon two screens. Enter the stairs on the surface of the dried up riverbed to find an old sage clad in gold. Speak to him and then defeat the four golden beasts lurking throughout Holodrum and return to him. The Red Ring will be your reward. Like the Power Ring, your sword attacks will deal more damage, but unlike the Power Ring, your defense remains the same. This is one of the most valuable rings in the series.
Blue Ring
Damage taken=1/2
This ring can only be obtained in Oracle of Ages. Like the Armor Ring, your defense will be enhanced, letting you take less damage from enemies, but unlike the Armor Ring, your sword strength remains the same. This is one of the most valuable rings in the series.
Green Ring
Sword damage ^
Damage taken v
This ring is found randomly after starting a new game with the “Hero’s Secret,” which is obtained upon defeating Ganon in a linked game. This ring takes the best of both the Power Ring and Armor Ring without any of the negative effects–Link inflicts greater damage on enemies and takes less damage himself. Note, however, that his offense is somewhat lesser than it is with the Red Ring and his defense somewhat lesser than it is with the Blue Ring. Even so, this remains one of the most valuable rings in the series.
Cursed Ring
1/2 Sword damage
Damage taken x 2
This ring is found randomly. Its effect is the opposite of the Green Ring, combining the worst of the Power Ring and Armor Ring, without any of the benefits–Link’s sword does less damage to enemies, yet he suffers greater damage from enemies at the same time. This ring is only for those who wish to give themselves a greater challenge from this game.
Expert’s Ring
Punch when not equipped
This ring is found randomly. If you unequip Link’s sword, this ring will allow him to punch instead. The range of course is very limited, and Link’s fists don’t do much damage, so this ring is more for those wanting an extra bit of challenge.
Blast Ring
Bomb damage ^
After the Skull Pirates’ ship has left Subrosia and come to rest on the southern coast of Holodrum, hop off the ship and look for the nearby treasure chest nestled in a corner next to a palm tree. Inside is the ring. It increases damage done via Bomb attacks by 25%. The only real use this ring has is while in battle against dungeon guardians whom you must use Bombs to defeat (e.g. Façade).
Rang Ring (L-1)
Boomerang Damage ^
Sink into the quicksand that you find in the southwestern corner of Samasa Desert. In the cave below, dive into the deep water you find to emerge on the other side, where you’ll find stairs leading to this ring. It will make your Boomerang more powerful, inflicting more damage on enemies. Unfortunately, very few enemies take damage from the Boomerang, so this ring is a bit superfluous.
GBA Time Ring
Life Advanced!
This ring can only be obtained in Oracle of Ages. It has no effect except to congratulate you for playing the game on a Game Boy Advance system.
Maple’s Ring
Maple sightings ^
This ring is found randomly. Normally you must slay 30 enemies to make Maple appear on a screen so you can challenge her for her items. However, with this ring on, you need only kill 15 enemies to bring her up. This ring is most handy for trying to obtain that pesky Piece of Heart from her or a Magic Potion or other rings (but note that Maple tends to carry the less useful and/or rare rings).
Steadfast Ring
Get knocked back less
In Sword & Shield Maze, two rooms north of the entrance, you must use your Hyper Slingshot to hit all three statues at once. When you do, a treasure chest will appear, with this ring inside. Whenever you get hit, Link won’t be knocked back as far. This is quite useful for fighting enemies in areas with lots of pits around that you’d rather not fall in (particularly useful against Twinrova when she goes into fire mode and creates lava pits all over the room).
Pegasus Ring
Lengthen Pegasus
Seed effect
This ring can only be obtained in Oracle of Ages. Equipping this while utilizing a Pegasus Seed on yourself will make the effect of speeding you up last longer than usual. Very useful in certain sticky spots when you need more speed (or more range if you’re pairing it with the Roc’s Feather/Cape).
Toss Ring
Throwing
distance ^
This ring is found randomly. Whenever you toss any item (whether a Bomb, a jar, a bush, a sign, anything), it will go farther when you toss it with this ring equipped. It could be useful if you feel like you need to throw one of your Bombs particularly far, but such usefulness is very limited.
Heart Ring (L-1)
Slowly recover
lost Hearts
This ring can only be obtained in a linked game from Farore by using the “Temple Secret.” Wearing this ring will make you regenerate lost hearts from you life meter over time. It’s a very slow process, so your best bet is to hold tight in an empty room of a dungeon (or wherever) until your hearts are replenished before moving on to the next challenge.
Heart Ring (L-2)
Recover lost
Hearts
You can win this game after a very expensive undertaking. First, buy out the secret shop in Horon Village, after which the shopkeeper will open up the treasure chest mini-game. Here, you must correctly choose between two chests five times in a row to win the greatest ring prize. (Hint: The chest that the shopkeeper looks at for the slightly longer time is the correct one.) Much more useful than the first Heart Ring, this version will regenerate your missing hearts at a faster (even if still relatively slow) rate–proving to be one of the more useful rings in the series.
Swimmer’s Ring
Swimming speed ^
This ring can only be obtained in a linked game from Farore by using the “Swimmer’s Secret.” It enables Link to swim faster in water. Admittedly this is a good deal more useful in Oracle of Ages than Seasons, the former of which has far more water to swim through (as well as a water-filled dungeon). It has limited use in the waters of Holodrum, unfortunately.
Charge Ring
Spin Attack
charges quickly
This ring is found randomly. Just as the description says, this ring shortens the amount of time you must spend charging up your sword before you can release a spin attack. This can be a very useful ring against certain types of enemies and bosses, most notably Onox and even Ganon himself.
Light Ring (L-1)
Sword beams
at -2 Hearts
This ring can only be obtained in Oracle of Ages. If you have the Noble Sword or higher, you normally need full health to shoot beams from your sword. With this ring, however, you can have up to two hearts missing from your life meter and still shoot beams. Any lower than that, however, and your sword will no longer shoot beams until you obtain another Recovery Heart.
Light Ring (L-2)
Sword beams
at -3 hearts
This ring can only be obtained in Oracle of Ages. It functions just like the first Light Ring, except now you can lose up to three hearts and still shoot beams. Any lower that that, still, and you’re out of luck.
Bomber’s Ring
Set two Bombs
at once
This ring is only available in Oracle of Ages. With it equipped, you’ll be able to set two Bombs at once instead of the usual one. Considering how agonizingly excruciating it is to get this ring, however, it’s hardly worth it. Use against dungeon guardians who are particularly weak against Bombs.
Green Luck Ring
1/2 damage from
traps
By foiling the two Subrosian thieves again–stealthily following them and digging up their buried treasure–you can find this ring. It cuts in half damage incurred from moving traps (which you generally find in the dungeons). Depending on how good you are at evading such traps, this ring may or may not be useful at all.
Blue Luck Ring
1/2 damage from
beams
This ring is found randomly. It cuts in half damage incurred from laser beams (notably from Beamos enemies). If rooms with a Beamos or two are particularly troublesome for you, this ring may have some usefulness.
Gold Luck Ring
1/2 damage from
falls
This ring can only be obtained in Oracle of Ages. It cuts in half damage incurred from falling into pits that cause Link to have to be respawned back at the beginning of the area. This is somewhat more useful than the Green and Blue Luck Rings.
Red Luck Ring
1/2 damage from
spiked floors
This ring is found randomly. It cuts in half damage incurred from stepping on floors covered in spikes. If you have trouble clearing such areas of floor, this ring might be for you. Otherwise, leave it with Vasu.
Green Holy Ring
No damage from
electricity
This ring is found randomly. With it equipped, Link takes no damage from electricity. This is useful if fighting Buzz Blobs but particularly useful in the battle with Onox when he attempts to use Din’s crystal prison as a shield (since slashing this shield electrocutes Link).
Blue Holy Ring
No damage from
Zora’s fire
This ring is found randomly. With it equipped, Link takes no damage from fireballs emitted by River Zoras. Since such Zoras are not a particular threat anyway, nor are their fireballs terribly difficult to avoid (nor are they all that damaging anyway), this ring is almost useless. Use an Iron Shield instead.
Red Holy Ring
No damage from
small rocks
Win this ring from the Subrosian Dance Hall or grab it from Maple or a Gasha Nut. With it equipped, Link takes no damage from rocks such as those spat out by Octoroks. This ring is probably even less useful than the Blue Holy Ring. Use even your most basic shield to block such rocks instead.
Snowshoe Ring
No sliding on
ice
This ring can only be obtained in Oracle of Ages. It gives Link perfect traction on ice, preventing him from sliding–effectively making ice floors like regular floors. Outside of one-half of Sword & Shield Dungeon, this has very little use. One other use, however, would be against Twinrova in her ice form when she freezes the floor over.
Roc’s Ring
Cracked floors
don’t crumble
This ring is found randomly. Normally when you stand on a cracked floor, it will crumble underneath you, and Link will fall into the pit. With this ring equipped, Link can stand on such cracked floor forever without it ever crumbling. There are a few dungeons (and caves) where this ability could be useful.
Quicksand Ring
No sinking in
quicksand
Go to North Horon and turn the season to autumn near Mrs. Ruul’s Villa. Pluck the mushrooms growing in the area on the other side of the lake to gain access to the cave holding this ring. It prevents you from sinking into quicksand. Outside of Samasa Desert, however, the ring is pretty much useless.
Red Joy Ring
Beasts drop
double Rupees
This ring is found randomly. Contrary to what the in-game description might suggest, this ring is not restricted just to Rupees dropped by defeated enemies. It also goes for Rupees found hidden under bushes, in the dirt, etc. (but doesn’t apply to Rupees in treasure chests, however). For every type of Rupee you find, equipping this ring will double the amount–that even goes for the Big Rupees that you might dig out of the ground too!
Blue Joy Ring
Beasts drop
double Hearts
This ring can only be obtained in a linked game when you save Princess Zelda from the Great Moblin. Simply destroy the Moblins who surround her, and she will then grant you the ring as a reward. Just like the Red Joy Ring, its effects are not limited to defeated enemies but also to Recovery Hearts found under the dirt, in pots, etc.–but not to ones in treasure chests. Every single Recovery Heart you pick up will refill two hearts instead of the usual one. This is useful in a dungeon is you find your heath being depleted pretty quickly, but you’d better hope you find some Hearts for this to be useful.
Gold Joy Ring
Find double
items
This ring can only be obtained in Oracle of Ages. With it equipped, every single item you pick up–whether Rupees, Recovery Hearts, Ore Chunks, Bombs, Arrows, anything–they all count as double. Once you find it, equip it right away (especially in the overworld), for this is by far one of the most valuable rings in the series, and it renders the Red, Blue, and Green Joy Rings completely superfluous.
Green Joy Ring
Find double
Ore Chunks
Arrive at Mt. Cucco via Sunken City, and find the tree stump so that you can change the season to spring. Once you do so, go to the Flying Cucco and use it to reach the highest ledge. Drop down from there and enter the cave, where this ring will drop to you after you ride a platform and hit the switch. With this ring equipped, all Ore Chunks you find in Subrosia are worth double their normal amount. Have this ring on at all times while in Subrosia–unless of course you have the Gold Joy Ring.
Discovery Ring
Sense soft
earth nearby
You’ll find this ring quite early in the game–in a treasure chest in Gnarled Root Dungeon. There are 16 soft soil patches scattered across Holodrum, where you plant Gasha Seeds. Whenever you come to a screen with such a soil patch hidden while wearing this ring, you’ll hear a chime alerting you to dig around and look for the patch. Some of these patches are well hidden indeed, making this ring worth it for some of those. Once you’ve uncovered all 16, though, you’ll have no more use for this ring.
Rang Ring (L-2)
Boomerang
damage ^^
This ring is found randomly. It boosts the damage done by your Boomerang even more than the first Rang Ring. Unfortunately, it’s still just about as useless as its predecessor since the Boomerang is not really Link’s attack weapon of choice. (You may get some use out of it in Ancient Ruins, though.)
Octo Ring
Become an
Octorok
There’s a cave one screen south of Mrs. Ruul’s Villa. Use Zora’s Flippers to access this cave and obtain the ring. You can also get it from Maple or a Gasha Nut. It turns Link into an Octorok, but he’s not able to use any of his items in this state. At least he’s immune to Like Likes while wearing it.
Moblin Ring
Become a
Moblin
There’s a cave one screen east of Snake’s Remains. Change the season to autumn first, then pluck the mushrooms and enter the cave. Inside, use the Magnetic Glove to pull yourself across the gap and obtain the ring on the other side. You can also get it from Maple or a Gasha Nut. It turns Link into a Moblin, but he’s not able to use any of his items in this state. At least he’s immune to Like Likes while wearing it.
Like Like Ring
Become a
Like Like
This ring is found randomly. It turns Link into a Like Like, but he’s not able to use any of his items in this state. Naturally, he’s immune to other Like Likes while wearing it.
Subrosian Ring
Become a
Subrosian
Locate this ring in the same cave where you find Talon napping (Goron Mountain). It turns Link into a Subrosian, but he’s not able to use any of his items in this state. Other than that, it has no other effect.
First Gen Ring
Become
something
This ring is found randomly. It turns Link into his 8-bit self similar to his NES appearance in the original Legend of Zelda. He’s not able to use any of his items in this state, though, and there are no other effects besides the change in appearance and the item/weapon handicap.
Spin Ring
Double Spin
Attack
This ring can only be obtained in Oracle of Ages. A very potent ring, whenever Link performs a spin attack normally, with this ring on, he will spin twice in a row! This ring is very effective indeed against many dungeon guardians. (And it’s unfortunate that it can only be obtained in Ages, meaning that unless you’re playing a linked game, you’ll have to challenge Onox without the benefit of this ring.)
Bombproof Ring
No damage from
your own Bombs
This ring is found randomly. With it equipped, you will take no damage from your own Bombs if they explode on you. It can have some usefulness against certain enemies or bosses who are vulnerable only to Bombs and if you’re not wanting to take any chances.
Energy Ring
Beam replaces
Spin Attack
This ring is found randomly. With it equipped, when you charge up for a spin attack, instead of the spin attack, Link will fire a beam from his sword instead. This is not terribly useful since the spin attack does double the damage of whatever sword you’re using, whereas the energy beam always does only the damage of the Wooden Sword. I would give this one a pass.
Dbl. Edge Ring
Sword damage ^
but you take damage
This ring is found randomly. The power of your sword will be strengthened, enabling you to do more damage than usual–but you yourself take a little damage every time you swing it. Unless you’re looking for a challenge, you’re better off with one of the Power Rings–or better yet, the Red Ring.
GBA Nature Ring
Life Advanced!
This ring can only be obtained if you’re playing Oracle of Seasons on the Game Boy Advance. If so, then the Advance Shop in the northwest of Horon Village will be available to you. Inside, buy the Advance Ring for 100 Rupees. It has no effect except to congratulate you for playing the game on a Game Boy Advance system.
Slayer’s Ring
1000 beasts
slain
After you’ve killed a thousand enemies on one save file, Vasu will grant you this ring as a reward. Fighting the Like Likes in the Lost Woods is a relatively quick way of doing this. It has no effect except as a kind of trophy.
Rupee Ring
10,000 Rupees
collected
After you’ve collected ten thousand Rupees on one save file (even Rupees collected past the 999-Rupee maximum that don’t seem to be benefitting you at all count toward this goal), Vasu will grant you this ring as a reward. Digging up the ground throughout Horon Village (particularly with the Red or Gold Joy Rings equipped) looking for Big Rupees is a good way to aim for this goal. It has no effect except as a kind of trophy.
Victory Ring
The Evil King
Ganon defeated
After defeating Ganon in a linked game, you’ll be given the “Hero’s Secret” after the credits. Activate a new file with the password you receive, and Vasu will grant you this ring. It has no effect except as a kind of trophy.
Sign Ring
100 signs
broken
After you’ve destroyed a hundred signs throughout Holodrum and/or Subrosia, visit the Sign-Loving Subrosian’s Home. The Subrosian inside will be so appalled at your actions that he will first make you think the game is reset, then “shame” you by giving you this ring to wear, making your deviant behavior known to all. It has no effect except as a kind of trophy.
100th Ring
100 rings
appraised
After you’ve appraised a hundred rings at Vasu’s Jewelers, Vasu will reward you with this additional ring. This means you’ll have to go through a lot of ring duplicates before you obtain this one! It has no effect except as a kind of trophy.
Whisp Ring
No effect
from jinxes
This ring is found randomly. Normally running into a Whisp will make Link temporarily unable to use his sword or other items. This ring will negate that effect. It’s not terribly useful, though, since Whisps are not all that common, and there are weapons (e.g. Boomerang) that can deal with them anyway.
Gasha Ring
Grow great
Gasha Trees
This ring is found randomly. While it is certain that wearing this ring will make your Gasha Seeds grow into Gasha Trees more quickly, it’s debatable whether this results in better quality items from those Gasha Nuts. Take with a grain of salt.
Peace Ring
No explosion
if holding Bomb
This ring is found randomly. While wearing it, a Bomb will never explode for as long as you hold it. Not the most useful ring around, but it could come in handy in certain parts of dungeon puzzles or against certain enemies/bosses if you feel that you need more time.
Zora Ring
Dive without
breathing
This ring is found randomly. With it, you’ll be able to dive underwater and stay down there for as long as you like. It’s great for avoiding pesky River Zoras and even more useful in water-filled dungeons. Where there is no water, though, this ring has no use.
Fist Ring
Punch when not
equipped
In Subrosia, one screen west of where you find the Blue Ore, dig in the dirt patch to find this ring–or just get it from Maple or a Gasha Nut. If you have no items equipped but this ring on, then Link will punch instead, just like with the Expert’s Ring. Also like the Expert’s Ring, it’s useless unless you’re wanting an extra challenge.
Whimsical Ring
Sword damage v
Sometimes deadly
This ring is found randomly. Its effects are completely randomized. When you attack an enemy, a lot of times your sword will be very weak, even against weak enemies. But then there will be other times you’ll swing your sword and automatically kill even very powerful enemies. It’s a bit of a pointless ring unless one is bored and wants to try their luck. Otherwise, hold out for the Red Ring (or even one of the Power Rings) instead.
Protection Ring
Damage taken is
always one Heart
This ring is found randomly. With it on, every single enemy attack, without exception, will inflict one heart’s worth of damage on you. This ring can be used both if you want a challenge (wear it against weak enemies) or if you’re trying to make certain battles easier (wear it against strong enemies or particularly tough bosses). There is a risk factor involved with its use, so wear it wisely if at all. Truthfully, you’ll be better off with the Blue Ring (or even one of the Armor Rings).





Tingle’s Rosy Rupeeland was released only in Japan and Europe, never making it to the USA due to lackluster sales. Surprisingly, the game was well-received among those who did play and review the game. You play as Tingle, a 35-year-old (and single) man lost in the world. Guided by the mysterious figure Uncle Rupee, Tingle fills a mystical spring with money and gain access to the wonderful Rupeeland, a paradise where nobody has to work. Along the way, hire body guards to protect Tingle – but from what? All may not be as it seems in Tingle’s quest for monetary gain, and Rupeeland just might not be so rosy after all...