Far away, the most difficult side quest in the Oracle games–maybe in all of Zelda–is collecting all 64 Magical Rings, which you would need to do by playing through both games at least twice. It’s the ultimate challenge for only the most steadfast Zelda gamers. Some are easy to find, others are completely randomized and still others require incredible feats to obtain (e.g. winning the Goron Dance, completing Hero’s Cave, etc.).
When you obtain a ring, at first you have no way of knowing what type of ring it is. Whenever you get one, take it to Vasu in Lynna City (present) to get it appraised–only then can it be equipped and take effect. If the ring you have turns out to be a duplicate of one you’ve already found, Vasu will buy it from you for a small sum of Rupees.
This section will guide you through finding every Magical Ring in the game. Rings available only in Oracle of Seasons will be noted (see the corresponding guide in the Oracle of Seasons section for more details). Of course, once you complete Ages and move on to Seasons, you can have all your rings transfer over using the “Ring Secret” (talk to Red Snake, next to Vasu, for more on this). Also note that many rings are obtained entirely at random. Rings marked as randomized can only be obtained by being dropped by Maple or cut from a Gasha Nut.
Power Ring (L-1)
Sword damage ^ Damage taken ^
You can get this ring in Spirit’s Grave, but only after you’ve obtained Bombs later on. From the dungeon entrance, go east once, then north twice and bomb the west wall. Inside the newly opened room is the ring. It is one in a series of “trade-off” effect rings. Equip it and Link’s attacks do more damage to enemies–but the trade-off is that they do more damage to you as well! This series of rings is best for clearing areas of enemies when you’re in a hurry and your life meter is not much of a factor. Still, wear this one with caution.
Power Ring (L-2)
Sword damage ^^ Damage taken ^^
This ring can be found on Crescent Island in the past, in a cave in the southeastern part of the island (or you can get it from Maple or a Gasha Nut). Its effects are the same as the first Power Ring, only doubled. So now your attacks do even more damage, and yet you take even more damage from enemies and traps. Wear this ring with caution.
Power Ring (L-3)
Sword damage ^^^ Damage taken ^^^
This ring can only be obtained in Oracle of Seasons. Its effects are the same as the first two Power Rings, only now amplified to maximum effect. Your attacks will do insane damage (more than the Red Ring), but in exchange even the weakest enemies can wreak incredible damage on you. Wear this one with utmost caution.
Armor Ring (L-1)
Damage taken v Sword damage v
When you first enter the Great Moblin’s Keep, let the crumbling floor take you to the basement below. (Alternatively if you’ve already destroyed the keep, simply go down the stairs that will be there instead.) Go through the side-scrolling area, and eventually you’ll find a treasure chest with this key in it. It is the opposite of the Power Ring in that it enhances Link’s defenses, allowing him to take less damage from enemies–but the trade-off is that your sword will deal less damage to enemies as well. This series of rings is best for navigating areas overrun with enemies if you’d prefer simply to make it through with minimal damage and don’t care to fight them. Evenso, wear this one with caution.
Armor Ring (L-2)
Armor Ring (L-3)
Damage taken vvv Sword damage vvv
This ring can only be acquired in a linked game, and it is won as the prize at the end of Hero’s Cave–making it one of the hardest rings in the series to obtain. Its effects are the same as the first two Armor Rings, only now amplified to maximum effect. Enemies hardly hurt you at all (even less than with the Blue Ring), and yet your sword will barely have any effect even on the weakest enemies as well. Wear this one with utmost caution.
Damage taken is halfed
From the entrance of Ancient Tomb in the past, hop off the ledge and make your way to the eastern part of this area (but be careful of the powerful Wolf Warriors guarding the way). Lift the blue statue you find there with the Power Glove to uncover a treasure chest with the Blue Ring inside. Like the Armor Ring, your defense will be enhanced, letting you take less damage from enemies, but unlike the Armor Ring, your sword strength remains the same. This is one of the most valuable rings in the series.
Sword damage ^Damage taken v
This ring is found randomly after starting a new game with the “Hero’s Secret,” which is obtained upon defeating Ganon in a linked game. The Green Ring takes the best of both the Power Ring and Armor Ring without any of the negative effects–Link inflicts greater damage on enemies and takes less damage himself. Note, however, that his offense is somewhat lesser than it is with the Red Ring and his defense somewhat lesser than it is with the Blue Ring. Even so, this remains one of the most valuable rings in the series.
Half Sword damage, Damage taken x2
This ring is found randomly. Its effect is the opposite of the Green Ring, combining the worst of the Power Ring and Armor Ring, without any of the benefits–Link’s sword does less damage to enemies, yet he suffers greater damage from enemies at the same time. This ring is only for those who wish to give themselves a greater challenge from this game.
Rang Ring (L-1)
GBA Time Ring
This ring can only be obtained if you’re playing Oracle of Ages on the Game Boy Advance. If so, then the Advance Shop in Lynna Village’s past will be available to you. Inside, buy the Advance Ring for 100 Rupees. It has no effect except to congratulate you for playing the game on a Game Boy Advance system.
^ Maple sightings ^
This ring is found randomly. Normally you must slay 30 enemies to make Maple appear on a screen so you can challenge her for her items. However, with this ring on, you need only kill 15 enemies to bring her up. This ring is most handy for trying to obtain that pesky Piece of Heart from her or a Magic Potion or other rings (but note that Maple tends to carry the less useful and more common rings).
^ Get knocked back less ^
This ring can only be obtained in Oracle of Seasons. Whenever you get hit, Link won’t be knocked back as far. This is quite useful for fighting enemies in areas with lots of pits around that you’d rather not fall in (particularly useful against Twinrova when she goes into fire mode and creates lava pits all over the room).
^ Lengthen Pegasus Seed effect ^
You’ll unearth this ring in the Sea of Storms late in the game. In a start-up game, it’ll be in a cave in the past, whereas in linked games it’ll be in a different treasure chest and in the present age. Equipping this while utilizing a Pegasus Seed on yourself will make the effect of speeding you up last longer than usual. Very useful in certain sticky spots when you need more speed (or more range if you’re pairing it with the Roc’s Feather/Cape).
^ Throwing distance ^
This ring can be won from the Big Bang Game in Rolling Ridge, or you can just get it from Maple or a Gasha Nut. Whenever you toss any item (whether a Bomb, a jar, a bush, a sign, anything), it will go farther when you toss it with this ring equipped. It could be useful if you feel like you need to throw one of your Bombs particularly far, but such usefulness is very limited.
Heart Ring (L-1)
^Slowly recover lost Hearts^
This ring can only be obtained in Oracle of Seasons. Wearing this ring will make you regenerate lost hearts from you life meter over time. It’s a very slow process, so your best bet is to hold tight in an empty room of a dungeon (or wherever) until your hearts are replenished before moving on to the next challenge.
Heart Ring (L-2)
^^ Recover lost Hearts ^^
You can win this ring after a very expensive undertaking. First, buy out the secret shop in Lynna City in the present, after which the shopkeeper will open up the treasure chest mini-game. Here, you must correctly chooae between two chests five times in a row to win the greatest prize. (Hint: The chest that the shopkeeper looks at for the slightly longer time is the correct one.) Much more useful than the first Heart Ring, this version will regenerate your missing hearts at a faster (even if still relatively slow) rate–proving to be one of the more useful rings in the series.
^ Swimming speed ^
This ring can only be obtained in Oracle of Seasons. It enables Link to swim faster in water. The ring proves to be much more useful in Oracle of Ages than Seasons, the former of which has far more water to swim through (as well as a couple water-filled dungeons). It might be a good idea to keep it handy during your travels in Labrynna.
Light Ring (L-1)
^ Sword beams at -2 Hearts v
Look for a cave in the present-day north of Labrynna, in Nuun Highlands; inside is the ring. If you have the Noble Sword or higher, you normally need full health to shoot beams from your sword. With this ring, however, you can have up to two hearts missing from your life meter and still shoot beams. Any lower than that, however, and your sword will no longer shoot beams until you obtain another Recovery Heart.
Light Ring (L-2)
^^ Sword beams at -3 hearts ^^
At the target practice mini-game in the past in Lynna Village, sometimes this ring will be the prize for scoring 350 points or higher. It functions just like the first Light Ring, except now you can lose up to three hearts and still shoot beams. Any lower that that, still, and you’re out of luck.
^ Set two Bombs at once ^
This ring is utterly absurd to obtain. If you want it, you must go to the Goron Dance Hall in the past and win with a perfect score (eight out of eight rounds) on Platinum–and even then you may not win it. You must keep trying and winning at this highly difficult game until you do get it. With it equipped, you’ll be able to set two Bombs at once instead of the usual one. Considering how agonizingly excruciating it is to get this ring, however, it’s hardly worth it. Use against dungeon guardians who are particularly weak against Bombs.
Green Luck Ring
^ 1/2 damage from traps ^
Open the treasure chest in Mayor Plen’s house (after using a Long Hook to reach it); his house is the long one with a red roof. This ring cuts in half damage incurred from moving traps (which you generally find in the dungeons). Depending on how good you are at evading such traps, this ring may or may not be useful at all.
Blue Luck Ring
^ 1/2 damage frombeams ^
This ring can only be obtained in a linked game. In the linked version of the game, the Zora guarding the way to the Sea of Storms will be stationed in the present instead of the past. Let him see your Zora Scale, and he’ll grant you access. In this area you’ll find a cave, and inside this cave is the ring. It cuts in half damage incurred from laser beams (notably from Beamos enemies). If rooms with a Beamos or two are particularly troublesome for you, this ring may have some usefulness.
Gold Luck Ring
^ 1/2 damage fromfalls ^
This ring can be grabbed while you’re infiltrating Ambi’s Palace in search of the Veran-possessed Nayru; it’s in a treasure chest inside the palace. It cuts in half damage incurred from falling into pits that cause Link to have to be respawned back at the beginning of the area. This is somewhat more useful than the Green and Blue Luck Rings.
Red Luck Ring
^ 1/2 damage from spiked floors ^
This is a ring that can be won from the Lynna Village target practice mini-game or grabbed from Maple or a Gasha Nut. It cuts in half damage incurred from stepping on floors covered in spikes. If you have trouble clearing such areas of floor, this ring might be for you. Otherwise, leave it with Vasu.
Green Holy Ring
Blue Holy Ring
^ No damage from Zora’s fire ^
This is a ring that can be won from the Lynna Village target practice mini-game or grabbed from Maple or a Gasha Nut. With it equipped, Link takes no damage from fireballs emitted by River Zoras. Since such Zoras are not a particular threat anyway, nor are their fireballs terribly difficult to avoid (nor are they all that damaging anyway), this ring is almost useless. Use an Iron Shield instead.
Red Holy Ring
^ No damage from small rocks ^
This ring can be found in the Zora Seas of the past as well as from Maple or a Gasha Nut. With it equipped, Link takes no damage from rocks such as those spat out by Octoroks. This ring is probably even less useful than the Blue Holy Ring. Use even your most basic shield to block such rocks instead.
^ No sliding on ice ^
This ring can only be obtained in a linked game from Farore using the “Mamamu Secret.” It gives Link perfect traction on ice, preventing him from sliding–effectively making ice floors like regular floors. In Labrynna, this has very little use. One particular use, however, would be against Twinrova in her ice form when she freezes the floor over.
^ Cracked floors don’t crumble ^
This ring is found randomly. Normally when you stand on a cracked floor, it will crumble underneath you, and Link will fall into the pit. With this ring equipped, Link can stand on such cracked floor forever without it ever crumbling. There are a few dungeons (and caves) where this ability could be useful.
^ No sinking in quicksand ^
This ring can be found in a variety of ways: bombing a wall to create a cave in South Shore, winning the Big Bang Game, or of course Maple or a Gasha Nut. It prevents you from sinking into quicksand, which is utterly useless in Labrynna. It may also help you from being pulled by underwater currents, though, when swimming with the Mermaid’s Suit near whirlpools.
Red Joy Ring
^ Beasts drop double Rupees ^
This ring is found randomly. Contrary to what the in-game description might suggest, this ring is not restricted just to Rupees dropped by defeated enemies. It also goes for Rupees found hidden under bushes, in the dirt, etc. (but doesn’t apply to Rupees in treasure chests, however). For every type of Rupee you find, equipping this ring will double the amount–that even goes for the Big Rupees that you might dig out of the ground too!
Blue Joy Ring
^ Beasts drop double Hearts ^
This ring can only be obtained in a linked game when you save Princess Zelda from Vire. After you clear Moonlit Grotto, enter the Black Tower, and you’ll find Vire holding her captive up top. You must climb up the various levels to rescue her, avoiding fireballs as you go–this is a segment very much reminiscent of the original Donkey Kong game on arcade. Be careful, though, as the fireballs do a lot of damage for this early in the game. Once you’ve freed Zelda, she’ll give you this as your reward. Just like the Red Joy Ring, its effects are not limited to defeated enemies but also to Recovery Hearts found under the dirt, in pots, etc.–but not to ones in treasure chests. Every single Recovery Heart you pick up will refill two hearts instead of the usual one. This is useful in a dungeon is you find your heath being depleted pretty quickly, but you’d better hope you find some Hearts for this to be useful.
Gold Joy Ring
^ Find double items ^
Venture to Rolling Ridge in the present and enter where you originally found the Goron Elder back when he was trapped under the rubble. Wander around until you see the Goron pacing back and forth. Now bomb the east wall to open a way to the treasure chest containing this ring. With it equipped, every single item you pick up–whether Rupees, Recovery Hearts, Bombs, Arrows, anything–they all count as double. Once you find it, equip it right away (especially in the overworld), for this is by far one of the most valuable rings in the series, and it renders the Red and Blue Joy Rings completely superfluous.
Green Joy Ring
^ Sense soft earth nearby ^
You’ll find this ring quite early in the game–in a treasure chest in Spirit’s Grave. Go west two rooms from the entrance and then north once to get it. There are 16 soft soil patches scattered across Labrynna, where you plant Gasha Seeds. Whenever you come to a screen with such a soil patch hidden while wearing this ring, you’ll hear a chime alerting you to dig around and look for the patch. Some of these patches are well hidden indeed, making this ring worth it for some of those. Once you’ve uncovered all sixteen, though, you’ll have no more use for this ring.
Rang Ring (L-2)
^ Become an Octorok ^
This ring is but one of the prizes for winning the target practice mini-game in ancient Lynna Village, as well as from Maple or a Gasha Nut. It turns Link into an Octorok, but he’s not able to use any of his items in this state. At least he’s immune to Like Likes while wearing it.
Like Like Ring
^ Become a Like Like ^
This ring is in a treasure chest on the “first floor” of Jabu-Jabu’s Belly, on a high ledge accessible only by Long Hook. Or get it from Maple or a Gasha Nut. It turns Link into a Like Like, but he’s not able to use any of his items in this state. Naturally, he’s immune to other Like Likes while wearing it.
First Gen Ring
^ Become first generation Link ^
This ring is found randomly. It turns Link into his 8-bit self similar to his NES appearance in the original Legend of Zelda. He’s not able to use any of his items in this state, though, and there no other effects besides the change in appearance and the item/weapon handicap.
^^ Double Spin Attack ^^
This ring can only be obtained in a linked game from Farore using the “Plen Secret.” A very potent ring, whenever Link performs a spin attack normally, with this ring on, he will spin twice in a row! This ring is very effective indeed against many dungeon guardians. (And it’s unfortunate that it can only be obtained in Ages, since it would really come in handy at the end of Seasons against Onox.)
^ No damage from your own Bombs ^
This is a ring that can be won from the Goron Dance or (better yet) from Maple or a Gasha Nut. With it equipped, you will take no damage from your own Bombs if they explode on you. It can have some usefulness against certain enemies or bosses who are vulnerable only to Bombs and if you’re not wanting to take any chances.
^ Beam replaces Spin Attack ^
This ring is found randomly. With it equipped, when you charge up for a spin attack, instead of the spin attack, Link will fire a beam from his sword instead. This is not terribly useful since the spin attack does double the damage of whatever sword you’re using, whereas the energy beam always does only the damage of the Wooden Sword. You might want to give this one a pass.
Dbl. Edge Ring
^ Sword damage, but you take damage ^
This ring is found randomly. The power of your sword will be strengthened, enabling you to do more damage than usual–but you yourself take some damage every time you swing it. Unless you’re looking for a challenge, you’re better off with one of the Power Rings–or better yet, the Red Ring.
GBA Nature Ring
^ 10,000 Rupees collected ^
After you’ve collected ten thousand Rupees on one save file (even Rupees collected past the 999-Rupee maximum that don’t seem to be benefitting you at all count toward this goal), Vasu will grant you this ring as a reward. Digging up the ground throughout Lynna City/Village (particularly with the Red or Gold Joy Rings equipped) looking for Big Rupees is a good way to aim for this goal. It has no effect except as a kind of trophy.
^ No effect from jinxes ^
This ring is found randomly. Normally running into a Whisp will make Link temporarily unable to use his sword or other items. This ring will negate that effect. It’s not terribly useful, though, since Whisps are not all that common, and there are weapons (e.g. Boomerang) that can deal with them anyway.
^ No explosion if holding Bomb ^
This ring is found randomly. While wearing it, a Bomb will never explode for as long as you hold it. Not the most useful ring around, but it could come in handy in certain parts of dungeon puzzles or against certain enemies/bosses if you feel that you need more time.
v Sword damage–sometimes deadly v
This ring is found randomly. Its effects are completely randomized. When you attack an enemy, a lot of times your sword will be very weak, even against weak enemies. But then there will be other times you’ll swing your sword and automatically kill even very powerful enemies. It’s a bit of a pointless ring unless one is bored and wants to try their luck. Otherwise, hold out for the Red Ring (or even one of the Power Rings) instead.
^ Damage taken is always one Heart ^
This ring can be won from the Goron Dance in the past, but if you’d prefer to keep your sanity, go with Maple or a Gasha Nut instead. With it on, every single enemy attack, without exception, will inflict one heart’s worth of damage on you. This ring can be used both if you want a challenge (wear it against weak enemies) or if you’re trying to make certain battles easier (wear it against strong enemies or particularly tough bosses). There is a risk factor involved with its use, so wear it wisely if at all. Truthfully, you’ll be better off with the Blue Ring (or even one of the Armor Rings).