Wooden Sword

 
 
 
 
 
 
 
 
 


The Wooden Sword is the first weapon that our hero will acquire. To obtain this fine sword, go into the cave that is at the start. The elder there will give this sword to you. Although it is wooden (bet you never expected that), it does everything you have come to expect from a blade. When Link’s LIFE hearts are full, a beam will shoot from his sword to attack enemies. This is the weakest of swords that Link will equip.

 

White Sword

 
 
 
 
 
 
 
 
 


The White Sword is a fine blade that was forged many centuries ago in ancient Hyrule. This white colored weapon is made of an unknown material, much stronger than the Wooden Sword. This unique item is located at the top of the waterfall near the LOST HILLS, and is guarded by a young man in his home. You must have five Container Hearts to be worthy of this weapon. It is twice as strong as the first sword, and therefore enemies will also be inflicted twice the damage when you use this sword. Quite a catch indeed!

You’ll know you’re in the right place where the white sword is, when you go up a ladder, to an area with a pond and a blue Lynel. Stun the Lynel with the boomerang, and either kill or avoid it.

 

Magical Sword

 
 
 
 
 
 
 
 
 


The Magical Sword is the most powerful weapon Link will possess on his journey to save the Princess Zelda. This mythical sword is so powerful it will inflict four times more damage to an enemy than your original sword. It can be found in the graveyard, and once you get it you can be sure that your life will be a little easier than it was before; you might even find yourself searching for enemies simply because you want to use the powers of this sword!

If you obtain all five heart pieces, and get through level four, your should have twelve heart containers. You can then journey to the graveyard and retrieve the Magical Sword before entering level five. It’s highly recommended.

 

Shield/Magic Shield

 
 
 
 
 
 
 
 
 


When Link is not fighting, he can use the shield that is always by his side to fend off enemy’s attacks. Don’t forget! There are some enemy attacks that Link can’t defend against. Link’s first shield is only affective against spears and rocks that are thrown at him by enemies and traps. However, In addition to the first shield which Link starts his adventure with, there is another shield that was crafted in Hyrule. This is of course the Magic Shield which will let Link deflect spells, rocks and even a Zola’s ball!

There is one shop that you can reveal by burning a green bush relatively close to the starting point in the northwest direction that sells shields for ninety rupees. That’s the cheapest price.

 

Rupees

 
 
 
 
 
 
 
 
 


Rupees are the currency used in the Kingdom of Hyrule. You receive them by disposing of enemies and in special secret places around the Kingdom.. A Blue Rupee is worth a total of five green Rubies, as they are much rarer. You can only carry rupees up to a total worth of 255.

Rupees are commonly dropped by Tektikes and Leevers. You can also find a place to gamble for rupees in the east.

 

Hearts and Heart Containers

 
 
 
 
 
 
 
 
 


Hearts are the life force of Link, and are mandatory in order to guarantee survival. A Heart Container will give Link an extra heart on the life-meter. A standard Heart can be found pretty much anywhere, and will refill one heart on your life-meter. In addition to hearts, mystical creatures called Fairies can also be found around the Kingdom of Hyrule. Fairies are small and kind persons that tend to get themselves into trouble quite often. Rescue them from enemies (foes which carry fairies are randomly chosen), and capture the fairy in order to get your life-meter restored to a certain point.

There are a few fountains with a fairy in the middle of it. Touch the water, and she will revive all hearts. Starting health is always three when you start the game, so later in the game you may find yourself going to the nearest fountain first and foremost.

 

Keys

 
 
 
 
 
 
 
 
 

Without these keys, Link would be lost in the very first labyrinth! They are necessary to open all the doors; if you find a locked door you can be sure that there is a corresponding key!

There is also a special Magic Key in the last dungeon which will open every door in the game, and it can be used over and over again. It’s possible to buy keys from shops, though early dungeons will have enough keys to get through by themselves. The last level, however, has a severe shortage of keys, so either buy up or search level eight for the magic key.

 

Ladder

 
 
 
 
 
 
 
 
 


Throughout the land of Hyrule there are many holes and rivers that are only a tiny bit wider than Link himself. With the ladder, you will be able to cross bodies of water, pits, and even hot lava with ease. However, Link cannot use this step-ladder to cross larger bodies of water. This ladder is required to be able to progress in the game. Without the ladder in the fourth dungeon you will not get very far.

 

Raft

 
 
 
 
 
 
 
 
 


The Raft is an extremely well crafted instrument that will aid Link in his quest to save Hyrule. This item is found in the third labyrinth, but does not become useful before you try to reach the next level. Level 4 is hidden on an island that can only be accessed with the Raft, so make sure you don’t miss it in the third labyrinth! Also, don’t forget, if you ever see a dock, there must be a way to use the raft to cross the water!

 

Map/Compass

 
 
 
 
 
 
 
 
 


This is yet another dungeon item, and just like the others, this is critical to successfully getting through these dark labyrinths. Every dungeon has a map, and it pays to find them! The Compass is a dungeon item which has been used in Hyrule for as long as people have lived there — It has served various purposes in the dungeons, and in this game Link uses it to pinpoint the location of the Triforce fragment within the dungeon.

 

Letter

 
 
 
 
 
 
 
 
 


Throughout the Kingdom of Hyrule, there are many houses occupied by little old ladies. This letter allows the old ladies in Hyrule to sell you Red and Blue Potions. You get the letter from the old man in a cave in the north-east part of Hyrule. No one really knows what the letter says, but let’s just say the old man is a very persuasive person.

 

Rings

 
 
 
 
 
 
 
 
 

Truly invaluable artifacts, these ring will reduce damage taken by enemies. The Blue Ring allows Link to take one-half of the amount of damage he was taking prior. However, the Blue Ring is a secret item that is found in a shop northwest of the starting point. The Red Ring is exceedingly more powerful, and reduces the damage you take to one-fourth. You get it in the very end of the game, inside the Death Mountain just before you face the King of Darkness, Gannon.

 

Power Bracelet

 
 
 
 
 
 
 
 
 


This bracelet, which is likely a treasure left in the world by the now demised race of the Gorons, will give Link amazing strength, and he will be able to lift heavy objects such as rocks. With this bracelet, Link can access many warp passages scattered throughout Hyrule that are blocked by four boulders. This mythical bracelet is hidden underneath an Armos Statue somewhere in Hyrule.

There are four secret passageways in Hyrule. One is near a fairy fountain, once is northwest near level six, one is a bit east of level five, and another is a bit south of the one by the fairy fountain. Why two warp points are within a short walk from each other, we’ll never know.

 

Stop Clocks

 
 
 
 
 
 
 
 
 


No one truly knows the magic behind these clocks, but they are extremely powerful. Finding a clock will cause all on-screen enemies to freeze. This makes it considerably easier to defeat them, but remember that this doesn’t affect enemies not on the screen. Also, beware that once you enter the next room, all enemies come back to life once again.

 

Boomerang

 
 
 
 
 
 
 
 
 


The boomerang is effective against weak enemies, and it can stun larger ones. You get this item in the first dungeon, by killing three Goriyas. The Magic Boomerang, of course, an upgrade of the original Boomerang. It flies both faster and further, making it much more powerful than its predecessor. This boomerang is the special item of the second dungeon.

 

Bombs

 
 
 
 
 
 
 
 
 


Just like in all the latter Zelda games, they are used for attacking enemies and removing cracked walls in the original game as well. Be careful however, Link can only carry a total of eight bombs at a time. Be sure to use them wisely! Bombs will appear throughout Hyrule when you defeat enemies, and they are also available in many shops as well.

 

Bow

 
 
 
 
 
 
 
 
 


Many enemies can only be killed by the Bow and Arrow, but beware: it might turn out to be an expensive affair, as you lose one Rupee for every arrow you shoot! The Bow is located at the basement of the first dungeon. The arrows can be found around Hyrule, and they can be purchased in various shops.

The legendary Silver Arrow used together with the Bow is the only artifact which can destroy the evil which threatens Hyrule… Be sure to keep a lookout for it!

 

Candle

 
 
 
 
 
 
 
 
 


These items which appear harmless at first sight, are actually invaluable to Link during his quest. Use them to burn down bushes that will reveal secret passages, which again tend to lead to other important things.

The Blue Candle, which is possible to buy at some shops, can only be used once per screen. The Red Candle does not have this annoying limit, but it cannot be found until you reach the seventh dungeon, where it is the main treasure.

The flames from the candle can push back many enemies, so the red candle makes a good defensive weapon. It can guard from two directions.

 

Flute/Recorder

 
 
 
 
 
 
 
 
 


A really mysterious, magical item, which can be used to make beautiful music with. You will soon find that once Link plays this whistle while in the Overworld, a tornado will come and sweep Link away to a remote place in Hyrule. This item also possess magic powers over the boss in the dungeon which it is found, the fifth.

 

Bait

 
 
 
 
 
 
 
 
 


This bait will lure some enemies, and then bump them off as they approach. It doesn’t work on all enemies, so don’t rely on it. However, it serves another purpose in Link’s quest. Legend says there is a hungry villain in the seventh labyrinth, be prepare to use some Enemy Bait if you encounter him.

 

Potions

 
 
 
 
 
 
 
 
 


Drink this and all of Link’s LIFE hearts will be completely refilled. These potions can be quired by presenting one of the little old ladies of Hyrule with a letter from the old man. The Red potion will turn into Blue potion if Link drinks it.

Blue potions sell for less, and can be used once. Red potions sell for more, and can be used twice. Since the red potion sells for less than twice the blue potion, it’s best to go with red.

 

Wand

 
 
 
 
 
 
 
 
 


With this Wand, Link can emit a magic beam that damages enemies. Some say that this is the same Wand as the one used by Wizzrobes! Once you get a hold of this in the sixth dungeon, you will most likely have it equipped through the rest of the game! However, there is another special treasure that can be found, the Magic Book. The Magic Book will teach Link new spells that enables him to upgrade his Magic Wand to shoot a more powerful fire-beam. This ancient text can be found in the eighth dungeon. Remember, the Magic Book is not required to complete you quest and stop Gannon.

The Book is not very far into the dungeon, so if you know where level sight is you can venture in a little and get the book early. The wand makes a good secondary weapon, since it doesn’t cost anything like the arrows and can damage most enemies.

 

Triforce Pieces

 
 
 
 
 
 
 
 
 


By collecting the eight pieces of the Triforce of Wisdom, which has been shattered and hidden around Hyrule, Link will be able to enter the last level — The hideout of Ganon the Thief who is casting his evil shadow over the once so prosperous Kingdom of Hyrule. You cannot enter the final labyrinth without rebuilding the Triforce by collecting all of the pieces. Each piece is guarded by a creature and the end of each dungeon.