Armos
These enemies are harmless statues until you touch them. Once touched, they come to life and give chase. You can defeat them with your sword, but they are only vulnerable from the back and side.
Ball & Chain Soldier
This is another powerful enemy. Keep away from him as he swings his large ball and chain. When he stops swinging, that’s your cue to run in and attack him with the sword.
Bomb-omb
Sometimes, this enemy is difficult to dispatch. Swipe it once with your sword to stun it. Before it can revive,pick it up and toss it into a torch. It will then run frantically around before exploding. Be careful to avoid it while it runs around the area.
Bubbling Lava
This is a living flame found only in the depths of Death Mountain. If it touches Link, then he’ll be temporarily uncontrollable as he runs trying to put out the fire. Unfortunately, this enemy cannot be defeated.
Bulbul
This is a bloated enemy whose enormous belly is also the key to its demise. Slash its big green belly repeatedly to whittle it down to size and finally destroy it. Do this quickly, however, as it recovers lost girth fairly fast. The enemy is easier to dispatch with multiple Links attacking it.
Chaser
This enemy will chase Link once it notices him. It can be defeated with the sword.
Darknut
One of the strongest enemies in the game. It blocks your frontal attacks with a shield, so you must attack from the side or behind.
Eyegore Statue
These are one-eyed statues that are instrumental in solving puzzles. They will remain still until you shoot an arrow into their one eye. Be careful, because when struck some come to life and attack Link!
Fin Piranha
A fish that swarms the waters and leaps out to attack Link. It cannot be attacked from deep water, so move to shallow water and defeat it with the sword.
Flying Floor Tile
In a few areas, tiles from the floor will rise up and fly at Link. Either avoid or use a well-timed blow from the sword to deflect the attack.
Ghini
This mere ghost will haunt your steps until you put it to rest with a single slash of your sword.
Gibdo
Gibdo are mummies that will track you down and attempt to collide with you. It will take several sword slashes to bring one down.
Hikkun
One of the most unique enemies in the game. These slow moving creatures will crawl around the room. Slash it once to stun it, then two players must grab each ear on either side of the beast and then pull to stretch the enemy to its breaking point.
Hiploop
This is a creature with a hardened mask that it uses for protection from sword attacks. Use the Magnetic Glove to pull the mask off, then it is vulnerable to the sword.
Keese
A very common enemy in Zelda games. These bats around and try to damage Link. Destroy them with a single hit from any weapon in your arsenal. Try to hit them from a distance if you have a long-range weapon equipped.
Moblin
These strong enemies come in two varieties: One shoots arrows, and the other wields a spear. Block the arrows with your Shield and dodge the spears as you move in and attack with your sword once you have an opening.
Moldorm
These are very fast-moving enemies. It will take several sword strikes to defeat a Moldorm.
Nokken
This is not a powerful enemy, but it is one of the trickiest to destroy. First, attack it with the sword to stun it. Then one player must pick it up and throw it to a teammate to open its shell. That teammate must then hit it with the sword to finish it off. Practice makes perfect!
Octorok
This enemy moves around shooting rocks at Link. Block the rocks with your Shield or dodge them. You can defeat it with the sword.
Rope
These snakes charge at Link. You can defeat them with the sword.
Rupee Like
With Rupees being as precious as they are, this might be the most dangerous enemy in the game. These enemies are disguised as rupees and attack when Link gets close. If one grabs a player it will continuously (and permanently) steal rupees until another player attacks it to free the trapped player. They can be defeated by the sword, but you must be careful to not get caught!
Spiked Beetle
These turtle-like enemies will charge at Link on sight. Use the shield to block their attack and flip them over. Once they are flipped over, they can be attacked with the sword.
Spiny Beetle
These crafty critters will hide themselves under bushes, and you can’t see them until spring up and attack. Be careful around a lot of shrubbery! Defeat them with the sword.
Stalfos
These skeletons will throw bones at Link. You can defeat them with multiple sword strikes.
Tektite
An unpredictable, bouncing arachnid who will try to collide with Link. You can defeat it with carefully timed sword strikes.
Torch
These torches will shoot fireballs at Link. Avoid them, because there is no way you can destroy them.
Trap
An invincible obstacle that is triggered whenever Link steps into its line of range. It slices across the floor quickly, so be fast! Trigger it, then swiftly step back out of the way. Proceed as it’s retracting.
Wisp
These flaming skull-like enemies move in diagonal patterns around the room and are invulnerable to all attacks. You can only avoid them.
Wizzrobe
These wizards who will appear for a short while, shoot a magic attack at you, then disappear and reappear elsewhere. It’s only vulnerable while visible, so quickly dodge its attack and move in with your sword.
Some Wizzrobes will attack with fire or ice. If Link is hit by the fire attack, he will run around uncontrollably until the fire is put out. If Link is hit by the ice attack, he will be frozen until another player breaks him free with the sword.
Zol & Gel
Zol are slow-moving blobs that are not powerful and can be easily destroyed with the sword. However, once destroyed they will split into two smaller Gel. The Gel cannot hurt Link, but will latch onto him and slow his movement. Use the sword to defeat them.





Tingle’s Rosy Rupeeland was released only in Japan and Europe, never making it to the USA due to lackluster sales. Surprisingly, the game was well-received among those who did play and review the game. You play as Tingle, a 35-year-old (and single) man lost in the world. Guided by the mysterious figure Uncle Rupee, Tingle fills a mystical spring with money and gain access to the wonderful Rupeeland, a paradise where nobody has to work. Along the way, hire body guards to protect Tingle – but from what? All may not be as it seems in Tingle’s quest for monetary gain, and Rupeeland just might not be so rosy after all...