{Armos}{http://www.zeldauniverse.net/images/games/fs/enemies/armos-thumb.png}{http://www.zeldauniverse.net/images/games/fs/enemies/armos.png}{
These enemies are harmless statues unless you touch them, at which point they come to life and give chase. Hit them with your sword but only from the back or side.}}
Blazing Watch Tower
Bomb Soldier
Bubbling Lava
This is a living flame found only in the depths of Death Mountain. It will zip diagonally throughout an area, and its speed makes it difficult to avoid. Avoid it you must, however, for if it touches Link, then he’ll be temporarily uncontrollable as he runs off the flame. Unfortunately, this enemy cannot be defeated.
Bulbul
Chaser
Darknut
Fin Piranha
Flying Floor
Gel
Ghini
Gibdo
Hadie
Hikkun
Hiproop
Igor
Iron Ball Soldier
Keese
Moblin
Nokken
Octorok
Pseudo Rupee
With Rupees being as precious as they are, this might be the most dangerous enemy in the game. Disguised as an ordinary Rupee, once you move close, this thing comes to life and attempts to grab your player, choking the Rupees out of you–and unlike the Rupee Wraith, you cannot recover lost Rupees from this enemy. Thankfully, it moves slowly, so get away fast! If caught, have a teammate hack away at the beast to free you.
Rope
Rupee Wraith
Stalfos
Tail
Tektite
Togezo
Trap
Wisp
Wizzrobe
Fire Wizzrobe
Ice Wizzrobe
This is an old mage who will appear for a short while, shoot an ice attack at you, then disappear and reappear elsewhere. It’s only vulnerable while visible, so quickly dodge its ice and move in with your sword; if you get hit, you’ll be frozen and have to rely on a teammate to free you with his sword. Note that this enemy functions as a kind of boss in the last area of the Chamber of Insights.
Zol
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