I just finished playing one of my favorite Zelda dungeons ever.
So which Zelda was I playing? Ocarina of Time? Link’s Awakening? Wand of Gamelon? No, I just finished playing “The Legend of Princess”, a indie freeware game released by Konjak, a one-man developer whom you may know from other internet game releases (Fun fact: Konjak and Anton, graphic designer of this site, both worked on the Nintendo DS game Contra IV!). The game is just a small Multimedia Fusion project, containing simply one dungeon and nothing else start to finish, but that one dungeon surpasses the many I have played throughout the Zelda series.
Described by Konjak as a “love letter to Zelda”, this game seeks to answer the age-old fan question “What would Zelda be like if A Link to the Past had based itself on Zelda II’s side scrolling mechanic instead of reverting to Zelda I’s isometric view?”. Most fans would conjure a bleak view of Zelda for an answer, but The Legend of Princess presents an exciting alternate view of a 16-bit Zelda as a side-scroller, complete with 16-bit Link’s pink hair. This game isn’t simply an arcade hack-and-slash with Link tacked on, but espouses a great deal of unique Zelda elements in the span of its one dungeon, such as a pushing-block puzzle and boss fights with Dark Link and Phantom Ganon, all rendered in beautiful side-view 2D.
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