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The latest issue of Famitsu, a Japanese video game magazine, contains a mysterious teaser ad for a new DS game, with a very familiar Zelda character standing in the middle of it. A mysterious and seemingly immortal figure, who has appeared in more than 10 games to date. His motives are unknown, but to many, his very name inspires fear.

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A long time has passed since the DSi was released in Japan (while us mortals are still waiting for it) and so far no big-name downloadable content has been offered. But Famitsu has revealed that Sega will release a Phantasy Star game for the console some time this month.

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Play-Asia.com - Buy Video Games for Consoles and PC - From Japan, Korea and other Regions

For awhile now the mysterious animated clock on a site owned by Marvelous Entertainment, well known for the popular Harvest Moon series, has been “harassing” the Zelda community for quite some time.  Most viewers have noticed the undeniable famous symbol of our beloved series, the Triforce. It is because of this, numerous speculations have arisen out of this confusion. Several posts have been made here on the main page about what this whole mess could really mean. As the clock counts down, more and more Zelda fans have become seduced by its call, even after this post has been made clear, the answer will STILL remain in many minds. “Could this very well establish a new era in the franchise?”

By daring to continue reading, you will learn the truth behind this rumor, the clock does indeed…

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Retrospective Remembrance: The Ocarina of Time

10th Anniversary Special Extravaganza
By Power Shot

Link decides to reveal a surprising retro look for the decade celebration.

Link decides to reveal a surprising retro look for the decade celebration.

So I’ve been asked to do this now. I’ll be writing this in a completely different format from my usual reviews, partially because of the significance of the game I’m being asked to review, and partially because I only have two days to get this out. In case you couldn’t tell, November 21st is the tenth anniversary of the release of The Legend of Zelda: Ocarina of Time. Regarded as one of the finest games ever designed, it has sold 7.6 million copies of its original N64 release, and has spawned almost half a dozen re-releases. It was also the first game to ever receive a perfect score from Famitsu, which in itself is regarded as the most respected video game reviewing magazine available. Yes, even I liked this game as a child, and I still do as an adult, so it’s incredibly difficult for me to say anything negative about this game. So, instead of all of that, we’re going to take a look at this juggernaut of gaming and see exactly what made it tick back then, what makes us remember it now, and how it came to be classified as one of the greatest, if not the greatest games ever made.

Incidentally, this remembrance will contain more spoilers than a review of the new Saw film. But if you’re wary of spoilers of this game, then you clearly have no idea what I’m talking about, so give this review to someone who does.

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Play-Asia.com - Buy Video Games for Consoles and PC - From Japan, Korea and other Regions

It is well-known that Nintendo enjoy making things smaller. When the GBA came out, it was only two years before the SP showed its tinier face to the world, and yet another two before the Micro appeared. Even the DS has had the same trend, with the original being released in 2004 and the Lite in 2006. Now, in 2008, it seems that we might be downsizing yet again to a smaller, more portable system. I guess Nintendo figures that our waistbands are getting tighter, so we can’t jam our bulky portables into our pants like we used to.

The reputable website, Kotaku, has just released information that, according to Hirokazu Hamamura, head of Enterbrain (which, if you don’t know, is the big daddy of Famitsu, one of the best gaming magazines of Japan) we might just be due for another handheld: a DS even “liter” than the current DS Lite. Hamamura stated that Nintendo might be unveiling designs for this alleged new DS at E3, 2008.

Personally, I still have an original DS, and have never really felt the need to downsize, but I guess size does matter to other denizens of Nintendo’s fanboy kingdom. And the rule in the handheld world is the opposite of the automotive industry. Smaller is sometimes better.

Source (Kotaku) >>


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