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STLOcarina

Were back!

Heyyy yah there, one and all, Anime_Queen/Asia, your ZUCast producer here ^_____^

We apologize for disappearing off the face of the internets, but yes, you heard right, we’re back and relaunching with a Community Christmas Cast special! Gogo! Click “Read the rest”to have a wee glimpse at the contents for the cast and a bit more info, or start streaming the podcast right away from the bottom of this post. If you’re subscribed via iTunes, you should already be getting it.

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The Difficulty of Ocarina of Time

A 10th Anniversary Article by lftenjamin

I don’t usually write articles that much, or really at all, but with Ocarina of Time’s 10th birthday coming up how could I not want to write something? Ocarina of Time has formed a special place in our hearts. I’m going to take a stab in the dark and guess that the average visitor to Zelda Universe is around the age of 15-18 and, going by my guess, I’m also assuming that Ocarina of Time was their first Zelda game. My first was Link’s Awakening, but the game that got me hooked on Zelda was Ocarina of Time.

 


Out of the gate, Wii Music, hasn’t been so hot. 66,000 thousand copies have been sold thus far. When compared to the sales of other casual success story games, such as Wii Fit (I know that most of you readers are gamers, but you can’t deny the fact that it is selling well) has sold 487,000 copies.

One would think Nintendo may be worried (or you gamers pray for it because maybe they will step away from this casual persona), but you would be incorrect. Hit the jump to find out why.

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Play-Asia.com - Buy Video Games for Consoles and PC - From Japan, Korea and other Regions

Recently it has occurred to me that I haven’t been playing my Nintendo Wii as frequently as my nagging brain keeps telling me to. While there are reasons for this (food, sleep, plotting to overthrow the site) I just cannot bring myself to pick up my controller and beat up computers in Brawl anymore. There’s always a show on to divert me from playing on my white box of wonder. And I think I know why.

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Ladies, gentlemen, and muffins, today I saw a very interesting statement made by none other than Shigeru Miyamoto, whom you might all know and recognize as the Golden Boy of Nintendo as well as the creator of our beloved Zelda series. In the interview, Mr. Miyamoto wished to inform the public of his preferential expertise at hardcore, or traditional, games rather than the recent stream of casual games that have been so dominating the industry.

Now, this comes as no surprise to me personally, but it’s also a very important thing to say now, at a time when casual Zelda is threatening to tear apart the community. As Mr. Miyamoto is always involved, on some level be it a designer or director or producer, with each Zelda Nintendo makes, I believe that this statement reassures me as to the new Zelda games in development still being hardcore, even if they shall be trying to appeal to both crowds of gamers.

Oh, and perhaps even more important than the new Zelda game retaining traditional game play elements, Miyamoto indirectly announced Pikmin 3. Excellent.

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