The Zelda Universe is comprised different lands, and through Link’s adventures we have had the benefit of experiencing these wonderful terrains. Below are brief descriptions of the lands found in every Zelda game to date.  Each separate land will soon have its own page with detailed descriptions and a labeled map of most of the major areas of every land, i.e.- Kakariko Village, Hyrule Castle, etc.

Navigation:

The Legend of Zelda: Hyrule

 
 
 
 
 
 
 
 
 

This land of Hyrule is comprised of many various regions including mountains, lakes and plains.  It seems to border a large body of water, presumably a sea, thereby making this land a peninsula.  The land is covered with many dangerous monsters such as Tektites, Zolas and Octoroks.  Therefore, when Link begins his journey in this land, he receives a plain sword from a man in a cave right at his starting point.  There are nine dungeons across this vast land, and Link must gather the eight pieces of the triforce to save the land.

More about Hyrule from The Legend of Zelda coming soon!

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Ocarina of Time: Hyrule

 
 
 
 
 
 
 
 
 

You will find Link set in a beautiful Hyrulian landscape unlike any other before it in Ocarina of Time. Hyrule took a new step into the three dimensional world with a beautiful rolling field, a vast lake, an enormous mountain and – of course – Princess Zelda’s magnificent castle.  This deep and lush world becomes transformed within the seven-year time frame of Ocarina of Time by the evil power of Gannondorf, the King of thieves, while he adorns Hyrule Castle as his new headquarters.

More about Hyrule from Ocarina of Time coming soon!

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Majora’s Mask: Termina

 
 
 
 
 
 
 
 
 


When Link first visited a land outside Hyrule, Termina was the destination.  Because many of the people and creatures he met here were very similar to the inhabitants of Hyrule, Termina is often thought of as a parallel world to Hyrule. However, in Termina, the races do not have a common king that runs the land, but they have individual leaders. The Terminians are more advanced than the Hyrulians, but do not seem to have the same faith in the gods as the Hyrulians do. Every year, they celebrate a big carnival in the center of the land, which is the city Clock Town. They do this in honor of the four great ones which, according to the legend, created the land and still guard it. The Triforce is not mentioned when Link is in Termina, so it is believed that it does not play a part of their lives or history.

More about Termina from Majora’s Mask coming soon!

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Oracle of Seasons: Holodrum

 
 
 
 
 
 
 
 
 


Located somewhere far from Hyrule, Holodrum is a very colorful and cheerful land. Link was brought to Holodrum by the Triforce when General Onox used the powers of the Oracle of Seasons, Din, to disturb the Seasons in Holodrum throwing them into chaos. The land is very similar to Labrynna, but it is characterized by its own unique landmarks and inhabitants.

More about Holodrum from Oracle of Seasons coming soon!

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Oracle of Seasons: Subrosia

 
 
 
 
 
 
 
 
 


Subrosia is a land deep inside the planet where a subterranean race, the Subrosians, live. They are a peaceful race that can access every land in Hyrule that they want from Subrosia. The only known entrance for other races to Subrosia is in Holodrum.

More about Subrosia from Oracle of Seasons coming soon!

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Oracle of Ages: Labrynna (Present)

 
 
 
 
 
 
 
 
 


In another far land from Hyrule lies, the Triforce summons Link to a new journey.  Here, in the ever-changing landscape of Labrynna, Link will discover new races including the Tokay on Crescent Island and a more familiar race, the Gorons at the Rolling Ridge.  At the center of this land exists an old tower that was never completed.  This tower, however, will soon be the center of a sinister plot to claim this peaceful land.

More about Labrynna in the present from Oracle of Ages coming soon!

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Oracle of Ages: Labrynna (Past)

 
 
 
 
 
 
 
 
 


Once Link reaches the land of Labrynna, he soon realizes that an evil force is at work.  The sorceress, Veran, has stolen the body of Naryu, the Oracle of Ages.  Nayru has the ability to travel through time periods, and thus, Veran uses this power to head back through hundreds of years to the old land of Labrynna.  Here, Lynna City is no more than a small village, the Queen of Labrynna reigns over the land from her castle, and the Black Tower is under construction.  Using Nayru’s influence, Veran is ordering the tower to be built nonstop.  All the while, she’s changing history…

More about Labrynna in the past from Oracle of Ages coming soon!

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The Wind Waker: Great Sea

 
 
 
 
 
 
 
 
 


Once Hyrule was flooded by the Gods to ‘protect’ the land from Ganondorf, it became a vast sea. The inhabitants of Hyrule were forced to settle quickly atop Hyrule’s mountain ranges, and as time passed they forgot about Hyrule and the land below the sea. This huge sea with many islands became the new home of all life in Hyrule.

More about the Great Sea from The Wind Waker coming soon!

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Four Sword Adventures: Hyrule

 
 
 
 
 
 
 
 
 

Link has been called forth to a new land of Hyrule.  This land has many different regions that vary vastly.  They include deserts, lands of ice, a castle nestled in the center of the land and even lands shrouded in darkness.  This land is home even to some never-before-seen races including the Zuna race of the desert.  The evil sorcerer, Vaati is up to no good, so Link must travel this land, free the seven maidens imprisoned by Vaati and stop his evil plot, all while trying control three more of himself.

More about Hyrule from Four Sword Adventures coming soon!

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The Minish Cap: Hyrule

 
 
 
 
 
 
 
 
 

Hyrule exists yet again in this incarnation.  Link begins his journey here as a young swordsman’s apprentice.  He is apparently on good terms with the Princess Zelda, as she is seen visiting him at the start of the game.  Link discovers more new races across this land as he journeys to gather the elements and save the princess from the evil Sorcerer, Vaati.

More about Hyrule from The Minish Cap coming soon!

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Twilight Princess: Hyrule

 
 
 
 
 
 
 
 
 

Twilight Princess created yet another incarnation of Hyrule, not unlike the one that we had seen before. Most of the distinct areas that have appeared in previous Zelda titles do, in fact, reappear in this Hyrule: Zora’s Domain, Lake Hylia, Death Mountain, Hyrule Field, etc. This land took on an appearance in realism within Twilight Princess, and the landscapes are beautifully designed (even when covered in Twilight).

More about Hyrule from Twilight Princess coming soon!

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Phantom Hourglass: Great Sea

 
 
 
 
 
 
 
 
 


The Great Sea in Phantom Hourglass is a continuation of the world found in The Wind Waker. It’s a world of islands in a vast sea that covers the ancient land of Hyrule. The islands found here are likely very far from those found in this game’s prequel.

More about the Great Sea from Phantom Hourglass coming soon!

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Spirit Tracks: New Hyrule

 
 
 
 
 
 
 
 
 


Following the events of Phantom Hourglass, Link, Tetra, and the other pirates came across a new land that was ruled over by Spirits of Good, who were responsible for sealing the land’s tyrant, Malladus, into the earth following the Spirit War. On this land, railroad tracks called Spirit Tracks twist and work their way all over the vibrant landscape. Spirit Tracks is set now one hundred years after Tetra and Link’s discovery of this great land where Princess Zelda, Tetra’s descendant, is the sole ruler of the land.

More about New Hyrule from Spirit Tracks coming soon!

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