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Oracle games at the end of each timeline?
PLEASE, READ THE FOLLOWING LINE BEFORE KILLING ME:
I DO NOT BELIEVE IN THIS THEORY. I'M JUST MENTIONING IT, OK? Please be aware of the fact that I'm not a fan of Gametrailers' timeline. They say that the oracle games could take place "at the end of each timeline", because they appear to take place at "the exact same time". That's a silly statement, considering what we know so far. But just to give this theory a chance, some time ago I noticed an interesting thing in both games. The introduction video of OOS shows Link riding Epona in a green field, while in OOA Link is shown riding near the sea in sunset. Could this be a reference to the timeline split? Let's begin. The creators of the games (Capcom and Nintendo) originally planned to develop three chapters. They cut off the third in order to create an easier password sistem to link the games. But why the intro video is so different? If there was a third one, how would it look like? IMO the intro is the last part of the games they edited (in a similar way of the overture in classical and lyrical music). We know Capcom likes to mess around with cameos, can the two intros be hinting that they take place in both timelines? It would work like this: CT: OOS/OOA AT: OOA/OOS Another thing supporting this theory: you can play the two games in the order you prefer, and the basics plotline remains almost the same; by the way, A LOT of sidequests and major plot elements (like queen Ambi and Capn's love story) change due to the order you play them. We could assume that, being both the "second games" canon, they take place in different ways in both timelines. Ok, so now I'll leave the work to some better theorist. I don't believe in what I just reported, but why don't give it a chance? Maybe someone will figure out something useful. Please discuss. oh, and sorry for my poor English. |

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Re: Oracle games at the end of each timeline?
First you say that the ocean implies timeline placement.
OoA = Shore = AT OoS = Land = CT ^ This I understand. But what is this??: Quote:
say that both games appear on one timeline branch.
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MC - OoT - WW/PH - ST MC - OoT/MM - TP/LCT - FS/FSA - ALttP/LA - OoX/OoY LoZ/AoL PH does not take place on the Great Sea |

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Re: Oracle games at the end of each timeline?
^This plus the fact that both games together make a linked ending.
Also OoS has FPTRRL references so that logic with land and crap wouldn't really work...
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Re: Oracle games at the end of each timeline?
Quote:
I was talking about linked games. IMO the intro video is referred only to the first play. This is what I mean. AT: first OOA, then OOS CT: first OOS, then OOA. Maybe they aren't the exact same characters. If Holodrum and Labrynna suffered the time split, but not the flood, there's a chance that the two worlds looked the same in both timelines. Maybe there are two Links, one starting in Holudrum and continuing in Labrynna in the CT and vice versa in the AT. If this is not the case (which I believe it isn't), which order is more canon? They both have to be. |

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Re: Oracle games at the end of each timeline?
Quote:
------ CT: whatevertheorderis - OOS/OOA -----/ OOT -----\ -------AT: whatevertheorderis - OOA/OOS |

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Re: Oracle games at the end of each timeline?
sorry for double post
The Linked games. They develop the storyline in a very different way. Again, did you ever play the linked games both ways? I want them to happen just once, but there is a lot of evidence that they happen twice, unless Nintendo won't give a canon order to play them. And the only way for a Zelda game to happen twice is to be set in both timelines. |

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Re: Oracle games at the end of each timeline?
There isn't much to suggest that the game need to occur twice. The similar characters that appear in both OoA and OoS are obviously the same, and the secrets system doesn't really affect the canonity of the games.
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