Minish Cap is a very awkward place in the Zelda timeline, so I often switch off and on between it being the first game of the original Hyrule, and it being the first game of the new new Hyrule.
Minish Cap does, however, have many similarities that place is shortly after the great flood: the shield design of this era, the appearance of things in general, its position as being on an island area, ect..
The original of the green cap could have clearly come from the Hero of Time, the first hero, wearing it when saving the original Hyrule, as it is seen to go down in history about the "hero clothed in green" in The Wind Waker, so it was that hero that caused the green cap tradtion in the adult time. The child timeline, which I now believes only has Majora's Mask and Twilight Princess, has Link wearing a green cap because the actual Hero of Time's clothes were passed on to him.
Another thing that places Minish Cap shortly after the founding of new Hyrule is the "toon" style of dressing for several games in a row: it starts with
TWW/
PH Link, then goes on to be continued by the MC, and
FS/
FSA Links.
The tradition of the yellow Hero's Shield was first used in The Wind Waker, then went on to continue being used until after the Minish Cap, where Four Swords, Four Swords Adventures and A Link to the Past started changing the typical shield design again.
The reason Zelda 1 and 2
cannot take place on the child timeline is simple: why are the towns located in the new northern Hyrule all named after the awakened sages that were
only awaoken on the adult timeline? The names of those same sages were seen to go down in history on the adult timeline, explaining their name-after use when Hyrule, now the third one, was moved north because of Ganon's of the second Hyrule.
And games that all have strong geograhy similarites and are all islands are: Minish Cap, Four Swords, Four Swords Adventures, A Link to the Past (
possibly semi-island), The Legend of Zelda (semi-island), and the Adventure of Link (semi-island).
Semi-island, at that point in the timeline, would be refering to Hyrule, as stated, stringing back up with the other countries (now large islands, just as Hyrule's sitation) again because the land is still raising.
Nintendo and Miyamato have been [i]working on the official timeline[i] for quite so years now at the same time as making new Zelda games; that is when I noticed that these connections that Smerthio made
cannot just be conincidence. The creators have a timeline, so they are thinking about the geography in each game now, and they chose to make Hyrule and expanding island in most games, where they included the Deku Tree qoute of tree life being the samller islans together to form a new
large island for Hyrule to become full again, which actually is seen to happen.
Spirit Tracks was confirmed to come 100 years after Wind Waker, likely placing it as the first game in the new Hyrule (I could have swore I saw a shore area in the trailer, meaning it will be a large island). The fact that it will be the first game in new Hyrule and have many similarities to The Wind Waker (just like Minish Cap, the current first new Hyrule game, does) and that Link will know/meet Zelda in this game may very well explain why they are childhood friends and know each other in the Minish Cap; Spirit Tracks would be set before Minish Cap and feature the same Link and Zelda, officially placing it in new Hyrule and, therefore,
FS/
FSA and
ALTTP and the first two Zeldas simply have to follow (like I said,
FS and
FSA are seen to officially come after Minish Cap and also before A Link to the Past, especially becase of the identical geography and tha fact that
ALTTP's Kakariko theif problem was seen in
FSA and mentiond as "there was a time when this village had a thief problem" in
ALTTP.)
Anyways, Spirit Tracks, like some are saying, will be the angel to all timeline theorists, as it is, without a doubt, the first game in the
definate new Hyrule. If you see the names Mt. Crenel and Veil Falls popping up in this game, well, there you have it! I theorize that new Hyrule had things named differently in its early years, and they were re-named back to the old Hyrule names by Four Swords and its following games (
FSA,
ALTTP,
LOZ, but
AOL in north and in yet, with irony,
another new Hyrule); however, Spirit Trakcs would just as easily be set after Minish Cap and feature the same Link and Zelda from those games. Actually, when I look back at his (the Smerthio guy) map, it shows that the locations of Death Mountain were acutally not shows in Minish Cap; they were located further north on that map. Minish Cap's map, as he showed when comparing to ht eothers, is focused a further south of Hyrule and a little further to the east, so the more north area of Death Mountain and west area of the dessert were not seen in that game (look at the maps; his markings show that Minish Cap literally focused more south-east of
island Hyrule than the other games, so there is a Death Mountain in that games (its north of the castle, but can be accessed in this game).