It’s been a while since I’ve attempted a theory. And quite frankly, I’m not gonna try. Instead, I’m gonna update one of my oldest Zelda theories: How and why the timeline split. And like before, it’s confusing as hell. But now, I’ve added more content and cleared up and temporal miscommunications from the first. First and foremost, if you want the original, read it here:
How and Why the timeline split
It’s locked of course, but I feel as if I need to get this out.
As I stated it before, it wasn’t wrong. How and why the timeline split was indirectly spelled out in the games. I’m also adding new points and reclaiming some things.
With no further ado, I begin.
As everyone knows, the Zelda timeline is split. It splits at the end of Ocarina of Time due to Zelda’s temporal hijinx. Until the point Zelda sends Link back, there is only one timeline. Nothing predestined, just time as its happening; which goes like this:
SS – MCBS –
OoT
I believe that the WBC and the HoM existed prior to
OoT. However, that has nothing to do with this theory. So I will not discuss it further.
Upon Link receiving the Ocarina of Time [The item, which will be from here on out referred to as TO.] Link uses it to go into the future. How is this done? Does he skip time? The answer to that is no. If one were to just skip over time, they’d be the same age as when they left. Does he move forward? No, because that would wield the same result. No. Link does not skip or travel to the future. Link trains during that 7 year period.
This notion is furthered by the fact that his ears are pierced. Links ears didn’t happen like that by themselves. So rather, Link is sealed during those seven years. But what about travelling backwards?
When Link goes back in time, he reverts to his original age carrying both his adult items and adult Link knowledge and the timeline he leaves is destroyed. Because were it not, there’d be multiple splits, but as explained before, no they’re not. The future Link leaves is the result of the Unchecked Past, which upon arrival becomes the Present. And when he leaves, it becomes a Hypothetical Future.
Basically what I’m saying is:
UP -> F [Pr]
And Pa <- Pr [HF]
And now you’re thinking “Pepper, what about the items? Shouldn’t they be destroyed?” And the answer is a resounding no. The items from the future are on Link’s person. This grants them immunity from deletion. It is possible that each item [special, not every day] are granted the Hyperspatial Immunity the Goddesses are and only exist as one, whichever time it may be in. But personally, I believe in the Replacement Method, which
OoT indirectly confirms. Because, if there was multiple simultaneous Links, it’d solve all of our problems. I think Aonuma spoke on this recently but do not quote me on it.
So Link obtains an item that needs to be used now, but can only be used in the future. There’s only two timeframes: The Past/Resent and the Future/Present. So the obvious thing to do is to take it into the past and deal with it then. Once Link returns to the Past, it automatically updates. The Link that was there is updated to now be the Link that returned. And the Past itself became the Present. Since the future doesn’t exist yet, this Present is now Perfect Present. It is where time technically ends. [The World Ends with Link. Imagine that.]
Say that Link gives the item from the future to someone in the past, and then goes to the future again. This is now the Future Revised. Depending on when he travels, the item in particular may still be with the recipient. Technically, since he went back again, he should have undone the original giving of the item, which should result in the future item's deletion. Instead, because it's on his person, he keeps the item and the past even didn't happen. More on that subject later though.
Each travel back and forth through time updates the Perfect Present and the Future; or more specifically Future Revised. The previous Future Revised is destroyed and replaced with a new Future Revised. The Past, which becomes the Present, as opposed to Perfect Present is containing a Link to which has knowledge of a Hypothetical Future yet to come; or even has come but prevented. [It only becomes Perfect Present when something new happens that didn't happen in the previous Perfect Present. The Present or Past, in any temporal tense, does not get destroyed, just updated. Since it's the start of his journey, its deletion would result in Link's deletion; Present, Perfect Present, Past, Hypothetical Future, Future, Future Revised, and Perfect Future alike.
Now at the very end of Ocarina, Link does not travel to the past. No, he is sent back. The OT is an item that prevents a paradox. Sort of like a Paradox Inhibitor. Like Perfect Present Link running into Present Link during the giving of the item during a previous travel. This Paradox Inhibitor also allows for items to remain on Link’s person, causing them to update their status and location upon Link’s arrival into the Past, aka the Perfect Present.
The Paradox Inhibitor is removed from Adult Link, or Present Adult Link, and he is sent to his childhood. Since the inhibitor is removed from the article in question [Link], it no longer protects him from a paradox. So this iteration of Adult Link isn’t sent back in time, but is instead removed from time itself and placed into the Perfect Past; which, as it should, automatically updates itself into Perfect Present.
I have left out the Perfect Past previously on purpose, so I will try to explain. You see, Link could travel to the past an infinite amount of times and never come across a Perfect Past. Instead, by going into the Future, Link nullified the original Perfect Past so that it could never come to be. A Perfect Past is a Past, as viewed from the Future, which would lead into Twilight Princess. If he had never removed the sword, the Perfect Past would remain the Present but would still not lead into Twilight Princess. Only by preventing the events of the Future half of Ocarina of Time, Link destroys a Hypothetical Future.
Zelda removes Link from time; he is de-aged, and sent to his time to live as a child. But this poses a problem because Link, as a child, already exists in that timeframe of this particular Perfect Future’ Past. Like I said before, the Present [in the sense of the Original Past Link left] doesn’t get destroyed; because none of the Links in
OoT [the game] would exist after that if it did. Link’s arrival into the Perfect Past does not destroy or replace, but instead displaces that Original Imperfect Past which caused the Original Imperfect Future Link to correct things during the events of the game. This displacement becomes known as the Adult Timeline seven years into its future. But what about the Perfect Past/Perfect Present? It continues to exist and a separate timeline is created due to the Perfect Past becoming the Perfect Present. This is what is known as the Child Timeline.
Unfortunately, because of all of the updating of the Past/Present/Future in all incarnations, Perfect Present does not lead directly into Perfect Future. Imperfect Past/Present leads into Perfect Future by way of the game itself, through the use of Revised Pasts and Revised Futures. And that Perfect Future leads into Perfect Past/Perfect Present by way of Zelda removing Link from time.
TL;DR: Link was actually removed from time instead of being sent back. This effs up, I mean, updates the Perfect Present, formerly the Perfect Past. If Perfect Present Link [Post Ganon’s defeat] was sent to Imperfect Past, that would result in a paradox of 2 Links on one timeline. So Perfect Future Zelda sent Perfect Future Adult Link to Perfect Past [Perfect Present] as it was updated upon Link's arrival.
This is how and why two timelines were born instead of just one. I'd love some criticism. Positive and Negative feedback is appreciated.