It seems that developers borrow mythologies from ancient cultures , as do TV Shows like Stargate SG-1 with the heavy influence from ancient egypt cultures and mixes different cultures, it just helps make the story and plot much deeper and more captivating , the Legend of Zelda series was also influenced by the story of King Arthur and the Knights of the roundtable of Camelot and Avalon. but Mayan / Aztec / Toltec/ Olmec (Central American Cultures ) are extremely fascinating because of how much more advanced they were compared to the Old world cultures in the same time period, being able to build structures which such perfect precision that even modern people with all of modern building equipment that we could not even I remember learning about this place called Tiwananku which was built by a culture that did not even have a a writing system.
World Mysteries - Mystic Places - TIWANAKU / Tiahuanaco.
and the cool thing is these ancient cultures are borrowed and become part of stories of many video games and just add a whole lot to the gameplay experience in the way of depth in the story.
Now the desert Colussus seems to be straight out of Egyptian culture , it might be based on Luxor Temple
http://www.cor-images.com/images/LUX...e_entrance.jpg. and the Gerudo Fortress seems to be based on The Valley of the Kings in Egypt.
http://images.picturesdepot.com/phot...ngs-209006.JPG because of the way the fort is built into the cliff face. Now it seems the people of the Gerudo are likely based off of Ancient Arabian culture because of the way they are dressed and the weapons they use.
now strangely in the Twilight Princess the Arbitor's Grounds at least the intior seems to be based on Mayan Culture , while the exterior is clearly a mix of later Egyptian / Roman.
http://www.zeldawiki.org/images/8/8c...7s_Grounds.jpg