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The LA debate
I'm bored as hell, and I haven't had this debate in like 8 months. And my views on theorizing overall have changed so much in the last 8 months.
So... where do you place LA and why?
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Did you know that rigor mortis can set in instantaneously due to heavy or violent excercise, and high body tempatures? This effect is called a cadaveric spasm. http://en.wikipedia.org/wiki/Cadaveric_spasm That's my new pick-up line
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Re: The LA debate
SOMEONE WITH LOGIC!!!!!!!!!!!!!!!!! See, ALTTP BOSSES, HE LOOKS IDENTICAL ON BOX ART, GANON IS THERE.
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ωαттιєѕCurrent Favorite Theorists (in no particular order): Hombre De Mundo River Zora Triforce of the Gods Beemnorv Twilit_Hylian Pinecove Sparty (when not raging like a little girl) |

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Re: The LA debate
^LttP/LA contains 5 exclusive enemies shared between only those two games. OoX/LA contains 14 exclusive enemies shared between only those 2 games.
The LttP rerelease on the GBA contains identical style of art as OoX does. Ganon is in OoX.
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Did you know that rigor mortis can set in instantaneously due to heavy or violent excercise, and high body tempatures? This effect is called a cadaveric spasm. http://en.wikipedia.org/wiki/Cadaveric_spasm That's my new pick-up line
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Re: The LA debate
Oh Table, don't start with the enemies. XD
Let's have a good think about this. These are the connections between each games: OoX - LA: -Boat -Link is leaving Hyrule - LttP - LA: -Original Intent (we don't know if it has changed) -Link leaving Hyrule -AST can take place while Link is off travelling in the dream world There are probably more (for both), so any suggestions? |

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Re: The LA debate
^If enemies don't matter, why does Agahnim matter? OoX could very well be enough to say that it was retconned. AST = 1998 OoX = 2000.
And Miyamoto himself said that LA can go anywhere after OoT.
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Did you know that rigor mortis can set in instantaneously due to heavy or violent excercise, and high body tempatures? This effect is called a cadaveric spasm. http://en.wikipedia.org/wiki/Cadaveric_spasm That's my new pick-up line
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Re: The LA debate
Fine fine, I'll take Agahnim out. But it is pretty good evidence; nightmare takes the form of one of the enemies Link has faced.
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Re: The LA debate
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![]() I generally don't care much for enemies. I just throw it in people's faces when they mention Agahnim. The end of OoX is absolutely perfect for setting up LA. Link defeats Ganon, goes all "Look at me, I'm on a boat!", then it ends. LA starts with Ganon defeated and Link leaving... on a boat.
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Did you know that rigor mortis can set in instantaneously due to heavy or violent excercise, and high body tempatures? This effect is called a cadaveric spasm. http://en.wikipedia.org/wiki/Cadaveric_spasm That's my new pick-up line
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Re: The LA debate
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Re: The LA debate
^That picture is hilarious!
__________________
Did you know that rigor mortis can set in instantaneously due to heavy or violent excercise, and high body tempatures? This effect is called a cadaveric spasm. http://en.wikipedia.org/wiki/Cadaveric_spasm That's my new pick-up line
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Re: The LA debate
As for LA's placement, it seems that two different ideas have emerged: OOX-LA and ALTTP-LA.
There is evidence to support both, but why not put them together? As in ALTTP-OOX-LA. This could leave LA as ALTTP's intented sequel, but put OOX as LA's prequel. It seems that the evidence for this is the strongest: Quote:
And, that quote shows that after that, LA happens, which is also shown through the ending with OOX (not to mention they reused the sprite from LA, show further intent I think) Rather than evidence of one contradicting the other, fitting them together seems to make the most sense.
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Here is my current timeline: --------Adult--/-WW-PH TMC-LOZ-AOL-OOT --------Child--\-MM-TP-FSA-ALTTP-OOX-LA |

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Re: The LA debate
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__________________
Did you know that rigor mortis can set in instantaneously due to heavy or violent excercise, and high body tempatures? This effect is called a cadaveric spasm. http://en.wikipedia.org/wiki/Cadaveric_spasm That's my new pick-up line
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Re: The LA debate
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(Ok, I suppose the logic doesn' t quite work, I guess a slight retconn would be in order)It could be (and likely is) a new Zelda that doesn't know Link.
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Here is my current timeline: --------Adult--/-WW-PH TMC-LOZ-AOL-OOT --------Child--\-MM-TP-FSA-ALTTP-OOX-LA |

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Re: The LA debate
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__________________
Did you know that rigor mortis can set in instantaneously due to heavy or violent excercise, and high body tempatures? This effect is called a cadaveric spasm. http://en.wikipedia.org/wiki/Cadaveric_spasm That's my new pick-up line
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Re: The LA debate
I agree to count for everything they all need to be the same Link for the nightmare thing to make sense if they're not 'just enemies'.
What we have is aLttP in which Zelda implies she knows Link from before (back in the day Sound and Drama dealt with this) and OoX which people want to be the same Link and Zelda but in this one they first meet. OoX/aLttP/LA That way you keep original intention while making allowance for the likelihood a pre-LA placement was no doubt what Capcom intended. We know Link has a boat- why does it have to be the exact same voyage? I also over interpret the resurrection to say that Ganon's body was destroyed only and that his soul/spirit hanging about in the aether allowed for the bushin with Agahnim, so this placement works bettert for me having no unexplained Ganon resurrections.
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Re: The LA debate
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![]() Then where's Ganon's DEATH before OoX? ![]() Ok, lets agree on One Thing... GANON DIED TWICE - Silver Arrows Did him in BOTH Times. LoZ and ALttP. Clearly Thats how he dies. OoX most likely comes After ALttP and thus would Need a bit of a Revival. LoZ-->AoL shows Ganon as having ASHES, and is in need of a REVIVAL but luckily that never happens. Plus, the boat at the end of OoX may be the LA boat or not, but don't go ignoring the Boat in OoX and THEN go to ALttP, and THEN go on to LA... It's just not very coherent. If people wish to Start claiming that the enemies "Dont Matter" then... I Think the LA Link would be the OoX's link (and in my feable mind, i would also think that the OoX's link would be The OoT link in a very strange theory i had ). So yea... but thats only considering IN-GAME Recollections of past enemies are just put to side, along with tingle and other "unimportant events or characters" ![]()
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Re: The LA debate
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Re: The LA debate
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Disagree, OoX-La is stronger even without the shared enemies. The mermaid references and statue and the owl statues in LA are only well explained if he is OoX Link. Oh did I mention the talking animals exclusive to OoX and LA?
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Re: The LA debate
I was referring to OoX/LA NEEDS to be the case for enemies and minor references and aLttP/LA needs to for original intention which doesn't quite seem necessary to remove and main storyline narrative.
I am certain OoX must come before LA with the same Link. I am certain aLttP must come before LA with the same Link. In aLttP Link knows Zelda from before. In OoX Link meets Zelda .'. My arc ![]()
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Re: The LA debate
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I too fancy OoX Link = LA Link = ALttP Link. I guess OoX-ALttP-LA might work...although I see issues. And I think it's sacrificing connections raising issues just to avoid the Zelda does not know Link thing. I'd rather use some loophole, like: Zelda says that in a dark tower after being kidnapped/ The game has to introduce Zelda/ The quote does not mean they never met etc. I know that's stretching it, bit it seems to me that OoX-ALttP causes too many problems if ALttP Link and OoX Link are meant to be the same Link. Edit: And it's not implied that ALttP Zelda knows ALttP Link from before. Unless that's the case in S&D, but wasn't S&D full of contradictions anyway?
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