Name: Tragg
Age: 56
Race: Human
Country/island: Zeadus
Gender: Male
Appearance: Tragg is roughly 5'10", with a stocky, muscular build. He has a square face with a scraggly salt-and-pepper colored beard and a long mane of straight gray hair that descends to his shoulders, with his bangs gathered in a tail that falls down with the rest of it (think Qui-Gon hair). His nose is round and flat and his face has been wrinkled and worn by his years. There is a scar that starts in his left eyebrow that curves up towards his temple and into his hairline. He has thick eyebrows sitting over his dark brown eyes.
He wears a simple linen shirt with long sleeves rolled up to his elbows and a deep v-neck, with curly grey chest hairs peeking out. It was probably white at some point in time, but ages if rugged use have forsaken its color. He wears a gauntlet on his left arm and hand wraps with leather to protect his hands in archery on his right. His loose shirt is tucked in to a thick belt that holds up a green and blue plaid kilt, with brown pants underneath. On his feet he wears
some hide boots. His belt has numerous pouches for equipment, including a hunting knife and a wineskin.
Tragg keeps his musket slung on his back with a leather strap. It is a simple weapon, acquired form the black market. It's a standard issue weapon of the military in Zeadus, and as such it carries with it the sturdy, efficient design typical of humans. It is equipped with an after market bayonet and despite the good condition Tragg has kept it in, the wood of its body has darkened with age.
Abilities: Being raised as a hunter, Tragg is an excellent marksman. He can hit targets with extreme precision with muskets, pistols and bows alike. He is an experienced adventurer and has a good sense for danger, with a knack for keeping his wits even in the most perilous situations.
In his time in the army he learned the basics of first aid and wound treatment, and knows how to amputate limbs, remove bullets and treat broken bones.
Inabilities: Tragg's body is aging and there's nothing he can do about it. He's still fairly strong and a competent brawler, but his muscular endurance has dwindled with age. He is also a very kindly and honest sort of person; traits which haven't made him many friends in the world of pirates.
Personality: Tragg loves to laugh and loves life, and often finds others take it too seriously. Some say it's this attitude that has caused him to stay adventuring for so long. He is an optimist and a romanticist, and loves living in nature more than anything. However, he still loves traveling to cities, meeting new people and sharing stories. Tragg is a very conversational person who loves people and always has an interesting story to tell.
He doesn’t fear easily from daunting obstacles—rather he eagerly dives into them, ready for the next challenge. There was a time when he feared death, but in the long life he has lived he has not only become jaded from fear but also grown satisfied with the sum of his experiences. He knows he has lived a good life, and he knows it will have to end someday, but he would rather die on top of a mountain thinking about home than die at home thinking about a mountain.
Tragg is often too quick to trust others. That’s not to say that he’d invite a serial killer into his house, but his kindness is easy for brigands to take advantage of. Many pirate folk get tired of his stories or his optimistic attitude, while others may find it uplifting. That's not to say, however, that he is all smiles and giggles all the time. When on a mission, he is serious, direct and objective-oriented, with his kindness showing its face in tough love for his companions. Nevertheless, he is a team player who believes in all for one and one for all.
History: Tragg was born into a nomadic family in the northern hills of Zeadus, but he never quite fit in with the pack. It wasn't long before he abandoned the hunter-gatherer lifestyle in favor of becoming an adventurer and mercenary. Over the course of his life he has shoveled ore in bleak mines, sailed the shining seas on privateer vessels, fought as a foot soldier in infantry, moved blocks for the great stone cities in the deserts to the west, and performed just about any odd job he came across. He travels the land looking for people in need of an extra hand, and uses whatever he gets paid with to take him to a new place he hasn't seen, to meet new people, see new places and have new experiences.
Recently he has been working as a military vessel for the Kingdom of Zeadus with a notoriously nasty captain. It was captured by pirates when it was on the brink of mutiny. The pirate captain that captured the vessel was sympathetic, and offered the crew that survived the boarding an option: piracy or death. Tragg chose piracy and has been raiding the seas for years now. It's a tiring life and he longs for dry land.