This game will be a session of SBURB, following many of the rules of the SBURB in the comic. It is adviced to read at least the first-second acts before you post anything.
CHARACTER SHEETS, DOGS.
Name: THIS IS WHAT YOU CALL YOURSELF.
Pesterchum Handle: This is what you call yourself on Pesterchum, the communication software that allows you to keep in contact with your friends and other players. You should have a unique color and name. Most names are a combination of a character trait and proffesion. For example, my character's handle will be garrulousArchaeologist., or GA.
Appearance: Nothing too detailed. I want a description of your hair style and color, outfits, and some other basic details. Your outfit will most likely change throughout the game as you combine all your amazing stuff with your suits.
Gaurdian: This is the person who watches over you. They know a surprising amount about SBURB, and are generally very powerful. I would like an appearance and some defining information about them.
Land and Title: Every player in SBURB has a role to play in the game, and a unique land that they reach. This program can generate a title and land for your, as well as some other information. You do not need to use this, however.
Sprite: Sprites are your guides through the game, and know pretty much everything about it. They are programmed to be mysterious and not give away a lot of information at once. The form of your sprite is chosen before the game begins, when your Kernelsprite prototypes with an animal/person/dead thing.
Strifekind: What weapon do you use? Strifekind cards regulate what kind of weapons you can use in Strifes (combat). If your weapon was a sword, your strifekind would be bladekind. As the game progresses you can get better and more amazing weapons of your strifekind.
FETCHMODI: In Homestuck all items are held in captchalogue cards inside a FETCHMODI. You can change your FETCHMODI in the game, but to do this you must find a card for a new kind of MODI.
Element: Everyone has some sort of object associated with them, like CHALK or SALT. Choose one.
Internet Provider: Choose a mythological figure. This is the name of your Internet Provider.
I need four other players before the session can begin. Anyone else who joins the game may play as another's GUARDIAN (with permission), another introduced character, or really anyone.
LET'S GET THIS STARTED, BRO.
---------- Post added at 08:31 AM ---------- Previous post was at 08:04 AM ----------
Name: William Evanson
Pesterchum Handle: garrulousArchaeologist My typing quirk is RUN-ON SENTENCES.
Appearance: WILL is always dressing in LEATHER JACKETS and FINGERLESS GLOVES. His RAD BLUE JEANS are usually COVERED IN DIRT. His hair is BLACK and BUSHY, and his eyes are GREY. He is always DIGGING IN HIS BACKYARD with his RUSTY IRON SHOVEL. He REALLY HATES SNAKES.
Gaurdian: WILL is watched over by his UNCLE, a SOMEWHAT OLD GENTLEMAN with a thing for REPTILES. He is always dressing in REALLY WHITE SHIRTS THAT ALMOST NEVER GET DIRTY EVER, and CARGO PANTS WITH WAY TOO MANY POCKETS. WILL is always trying to get THE REALLY WHITE SHIRTS THAT ALMOST NEVER GET DIRTY EVER DIRTY WITH DIRT, but never suceeds.
Land and Title: THE LAND OF POLLUTION AND STATIC.
THE KNIGHT OF TOIL.
FETCHMODI: WILL has a SNAKE FETCHMODI. It is basically a GAME OF SNAKE where the FOOD PELLETES ARE HIS ITEMS. He must make his SNAKE eat his STUFF and then it will BE SELECTED.
Pesterchum Handle: arduousTherapist and she SPE♥KS WITH HE♥RTS like this.
Appearance: ALEXIS always dresses in sleeveless TUNICS that are almost always SOME SHADE OF RED OR PINK. Her SLIM JEANS are the only bottoms she every wears. Alexis is a REDHEAD with a PIXIE CUT that completely don't match her BLUE EYES. She REALLY HATES SKIRTS, but LOVES to TALK ABOUT FEELINGS and DRAW STUFF. To remind yourself of those ANIME you LOVE, you carry a HARDY PLASTIC MALLET WITH A LONG HANDLE.
Gaurdian: ALEXIS guardian is her OLDER COUSIN, a QUICK MINDED YET LAZY WOMAN, who became an ARTIST for a LIVING, resulting in a HOUSE that is full of VARIOUS PAINTINGS AND DRAWINGS. Her COUSIN DRESSES LIKE A MAN and BINDS HER CHEST, usually wearsVARIOUS SHIRTS AND JACKETS, with a PLAIN WHITE SHIRT and SLACKS. ALEXIS would like to get into her COUSIN'S ART STUDIO, but she always gets in the ways.
Land and Title: Land of Vacuum and Silver
Page of Depth
FETCHMODI: ALEXIS uses the ARMOR PIERCE ROLL FETCH MODUS. She has no idea why though because the MODUS is LUCK-BASED. All CAPTCHALOGED ITEMS recieve an ARMOR CLASS. When she wants to take out an item, she ROLLS the IMAGINARY D20 DIE. IF the ROLL and Her BONUSES are above the ARMOR CLASS, or she Rolls a NATURAL 20, she gets the item. However, if she fails, the card becomes unusable until another card gets chosen. If on the CHANCE she rolls a NATURAL 1, another ITEM get EXPELLED from her DECK
Name: Valdin (he never had a last name as he never knew his family)
Typing quirk: He speaks in basic 1337 (a=4, b=8, e=3, i=1, o=0, s=5, t=7.)
Appearance: Longish white hair, doesn't wear anything with a lot of color, usually black, whit or grey.
Guardian: Because he doesn'thave any human toa take car of him he has a large dark Falcon named ASTOR of course ASTOR is not actually his falcon, technically he is ASTORS human.
Land and Title: Land of Towers and Darkness
Ranger of Time
Fetchmodi: VALDIN uses CODE FETCH MODUS, every letter in the name has a number in this case 1=A, 2=B, 26=Z etc, for every number in the name it goes vice versa, you must spell out the name of the item using the code.
Your name is JOSE BENTLEY. You tend to wear dark green t-shirts and white pants. Your brown hair is usually a bit longer than average. You live alone with your COUSIN, who's probably too busy playing some MMO or working to have anything to do with you. Your home is a Spanish Adobe Hacienda, acquired by your Cousin after making his first million. Speaking of him, your Cousin is visually very uninteresting. Practically his only facial feature is his STYLISH GOATEE.
Your strife specubus is BLADEKIND, and your Captchalogue modus is ORBIT. Basically, items of a lower worth rotate around those of a higher price. It's great when trying to see if some of your archaeological artifacts that you've bought are authentic. Also, it lets you hold a ton of stuff. Unfortunately, the only way to drop a planet item drops all of the moons, too. Your web browser is Scylla, and you've got no idea what the other options are. If it's a reference to that game Sburb, you don't care. You absolutely refuse to play such mindless games for children.
Known online as tempestuousArgonaut, you have a habit of accentuating certain words to prove a point, especially when describing a concept you're quite invested in, like many, especially those involving somewhat unproven creatures and topics relating to the matter, also you have a serious problem of letting sentences run on, and really don't think you'll be able to do much about it.
IMO, we should cap the players at five. It would be great if other people could be agents or even Exiles. If we have separate storylines, that could be amazing.
Well, we could easily cap it at five, but then we run into another problem.
As the game is right now (with demo coming in) the number of players is unbalanced. In every other instance of Homestuck the number of players has been an even number (4, 12). This resulted in a identical number of dream towers on both moons.
Basically, my brain is kind of rebelling against uneven numbers.
I'm also working on character sheets for Exiles and Agents.
Also, Exiles and Agents sounds like a board game.
Love is complicated enough as just a line...no sense in making it a triangle.
An Agent is a person of high rank in the employ of either DERSE or PROSPIT. There are several different Agents in every Session, but the ones of Derse seem to always remain pretty much the same.
Canon Derse Agents in every session:
You can play as any of these Derse Agents if you wish, but you must remember that they have set personalities: you can't play Jack Noir as a kindly person who loves his job, or anything that strays too far from canon. However, this is NOT the kid's Jack Noir. He can be an ally or a enemy, but he is not the Jack Noir from the comic.
For those of you who wish to play as an Agent but don't want to RP as the Derse Agents above, their is this character sheet.
Name: Agents don't really have names, but they do have titles. They are usually two words, and any new name given to them has these same letters.
Profesion: What is the position of the Agent? Please note that this Profesion will often appear in the Agent's name.
Side: Derse or Prospit? You decide.
Info: Whatever else we need to know about this person.
An Exile was once an Agent, but now must go to the world the players arrived from and rebuild civilization. If you create an Exile, they will almost always appear in the game as a pre-Exile Agent.Every player has an Exile who can tell them to do things. The player doesn't really hear the commands or even acknowledge them, but these commands will often influence the actions of the player.
Name: As former Agents, Exiles will have a two word title. This will have changed since being Exiled, but will retain the same initials as the original.
Race: Derse or Prospit? You decide.
Obsession: Every Exile has an Obsession. Whether it is to become a Mayor or Judge matters not. They will be obsessed with this goal.
Ship: All the Exiles will have ships based on the Cruxite items of one of the players.
Love is complicated enough as just a line...no sense in making it a triangle.
Pesterchum Handle: thirteenGunner TG (i know it's used in the actual homestuck, oh well) typing quirk is he replaces certain letters with characters:
Appearance: Darrius's hair is naturally PURE WHITE but hates it that way so he dyes it a different color each day. For this particular adventure his hair is GREEN. It is QUITE LONG and PARTIALLY COVERS one eye. He is quite a nerd and wears an ORGANIZATION XIII COAT always. He is highly obsessed with FINAL FANTASY and KINGDOM HEARTS as well as being an armature SMITH. He has welded a PELLET GUN to a somewhat ROUGHLY MADE SWORD.
Gaurdian: Darrius lives in his mom's CONDOMINUIM. His mom is a big DOG LOVER and owns a total of 10 dogs around the small house. Unlike Darrius, his mom has LONG, CURLY, BLONDE hair. She wears a PINK blouse and has a WHITE jacket over it. She wears WHITE slacks. She is quite RICH.
Land and Title: LAND OF SMOKE AND FLAMES
LORD OF TEMPEST
FETCHMODI: Has an RPG STYLE fetchmodi. When Darrius captchalogues an item it is automatically SORTED into either ATTACK, for WEAPONS and ARMORS, MAGIC, for anything MAGIC based, or ITEMS, for JUST ABOUT EVERYTHING ELSE. This allows unrestricted choosing of ITEMS, and good sorting. Unfortunately this makes it so that you can only have a fraction of possible items in each category. i.e. If you have 9 captchalogue cards you can only have 3 WEAPONS/ARMOR, 3 MAGICS, and 3 ITEMS. Also there are only 4 ways of getting rid of items, only one of which retain the item afterward. He can either demolish the item, use the item, throw the item and possibly do damage while in strife (this one keeps the item), or you can sell it. basically don't give important items to darrius.
Internet Provider: Wants J-E-N-O-V-A but it won't work on his computer so he uses his mom's internet, CERBERUS
I'm not quite ready to RP but I'm just posting my character