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Re: "Legend of the four Ms" by Dustfinger
MANGUMBO yeah Dustfinger a spleaded comic!
Well for it being short it drove the mark home, I like the blue guy alot he has the funniest facel expressions next to the lurrre Lich guy! Most of all dusty panels 13 and 14 were histarical I liked the computer words and the primary weapon thing I laughed hard, that and the fight didn't seem like you cheated me out of good action it was just a zap which was enough at least you had a fight with the guy as I can't say for other comics. are you going to pursuie the chase or will the dark evil lord of death come back in later?9.8/10Good comic? ![]() ![]() |

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Re: "Legend of the four Ms" by Dustfinger
Thankee, Lurrrre. =D
And about the necromancer: Who knows? @___@ Episode 27: Chit-chat and slime ![]() What was intended to be some gooeybob-plasma-stuff turns out to look like ordinary blood. I failed. ;____ ; |

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Re: "Legend of the four Ms" by Dustfinger
Yeah another episiode!
Awww does this mean Lurrrre is dead? but anyway I liked it and the speech impedimeant thing is still funny I'd nearly forgotton about it . I liked that the priest pushed him in again cruse you Ozwald! The random conversations were the best part and the Blue guy "Bang! Pow! and I was the winner" that was funny and the next panel brought it to gather. the expresstions on the sprites are awesome how it changes so much.also don't beat your self up Gooey Bob plasma is still good even if it is a bloody gore. 9.8/10 |

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Re: "Legend of the four Ms" by Dustfinger
Waah, gone for two weeks and my topic is dead. X____x
Well, serves me right, I think. .____. Anyaway, I'm afraid the next episode could still take a while, I'm a bit stressed out at the moment. Well. Why should Lurrrre be dead, Lurrrre? D: |

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Re: "Legend of the four Ms" by Dustfinger
Okay, here's your review.
Keep in mind that my opinion of your comic is overall positive; I enjoy it. I'm just putting that out there 'cause some folks get discouraged when they get a bunch of criticism, and I really want you to continue this comic. So with that out of the way... Sprites: Grade: B- 16-bit Final Fantasy sprites, it seems. Your sprite work is pretty sharp; sprites look natural on the panels and you do a decent job maintaining interesting perspectives. Now, you say you edit some sprites for use in your comic. I wouldn't know; I've never played the games, but your edits look natural if they do indeed exist. Good job there. Okay, so the main problem with using JRPG sprites - Final Fantasy ones in particular - is the lack variety you get in the sprite sheets. FF sprites usually lack the variety of poses and facial emotions to choose from that you'll find in action games. This is reflected in your comic. Most of the time, your sprites are just standing there with the same blank expression - sometimes for the whole comic, and it gets a little boring for the reader to see the same sprite in the same position. This is especially evident in action scenes. Your "running away" effect is only a matter of motion blur, and in the dramatic stab of Comic 16.2 you just rotated the sprite. Of course, these things are less of a problem with you than they are with the sprites themselves, but it's still something you'll have to overcome. You notice that Cleavinger is very good on editing his sprites not only to better indicate a specific action, but also facial expressions. That sort of editing is something you'll have to do as well, and often, if you want less of the "stiff" feel your sprites convey now. Backgrounds: Grade: A Great job on the backgrounds. Your backgrounds blend pretty well with the sprites, despite the varying bittages. What is really stunning, however, is the lighting. The caves especially, which portray well the light from the ceiling coupled with the darkness of the surroundings. Superb. Text and Boxes: Grade: B Traditional and consistent comic font? Check. Simple speech bubbles? Check. Everything's pretty good here. Except, your text doesn't always fit so well into the speech bubbles. This is especially evident when the text touches the lines of the speech bubble, but you can also notice a lot of lopsidedness or lots of white space in a speech bubble where there shouldn't be. A good way to fix this (the way most digital comic artists do) is to draw the text first then draw the speech bubble BEHIND the text for an optimum fit. Spelling and Grammar: Grade: A Spelling and grammar mistakes are unnoticable if there at all. No complaints here. Panels: Grade: C You've been told this before, but it really seems as if you cram too many panels into a horizontal row. To be honest, I can't really tell you what specifically is wrong with this, but it feels wrong, perhaps because it is somewhat unusual. Maybe it is because the panels in this sort of situation end up more or less showing the same thing if not copy-pasted, leading to a sort of "visual boredom" on the part of the reader. You seem to have "fixed" this as of late, but I'd try to make sure you keep it only up to 4 or 5 panels per horizontal row. Story/Humor: Grade: C This category is more subjective than the rest, and there are no hard-and-fast rules, but here are a couple suggestions. Dialogue: Work on this. Your dialogue can seem a but unnatural at times. For example, I remember reading a panel where one of the stupid characters is speaking and then goes on about some shiny object that just attracted his attention. I thought "For a fleeting distraction of a simpleton character, his dialogue is quite verbose." Now writing good dialogue is something all professional writers struggle with, so it will never be perfect, but a good place to start is to read through your comic and think "Does this SOUND natural?", as in, could you envision people in person saying these words. Don't try too hard to write in vernacular, but write your dialogue as if it is being spoken, not written. Therefore, make your dialogue short and to-the-point (this is important in comics), but not bland. Plot: I think you've introduced way too many recurring characters for the amount of comics you've had so far. I suppose it is too late now, but you can try focusing on only a couple important characters for a few comics, and slowly incorporate the other characters into the narrative. This builds a more firm familiarity of characters with the reader, which makes the reader simply care more. Characters: Grade: C+ I think the overflow of characters I mentioned earlier effects this category. You seem to be trying hard not to make your characters seem like 8-bit theatre derivatives, and I think you would do a much better job if you gave us more substantial "alone time" with your characters. There's nothing to be ashamed of in admitting that a character is derivative of something else; pretty much all characters are to start out with, whether it's of yourself, someone you know, or another character in fiction. When you write more with a character however, you will see it develop a more unique personality and such. Composite Score: B- Like Mukora's review, I'm divided between the C+ and the B-, but again, I'll be generous. Your problems are pretty much the opposite of Mukora's: your comic looks pretty enough, but the humor, plot, and characters could use some polish. But I think with a little focus and your usual dedication, you can really make this comic shine. |

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