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  #81 (permalink)   [ ]
Old 07-03-2008, 04:20 PM
Fluteboy United_States Fluteboy is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

Umm... does a smelly bucket in the corner really constitute "indoor plumbing"? I'm just sayin' guys...

Anyways, I always just used paint. Simple, easy, and realatively bug-free. Just draw it and go. Anyways...

Does anyone want to see my work? It's not very good, but it's 100% original.

The Main character
The Brother
The sister
Random things

I wanted them for a game that I had an idea for... but I never could figure out how to actually make the game itself... is there some program that would be helpful? Anyways...

The black mage was going to be a shop keeper named Blizzaga. He was going to sell Ocarinas. I wanted him to dance behind the counter, like the Secret of Mana shopkeeper sprites...
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  #82 (permalink)   [ ]
Old 07-03-2008, 04:21 PM
Prof. Fish United States Prof. Fish is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

Quote:
Originally Posted by Fluteboy View Post
Umm... does a smelly bucket in the corner really constitute "indoor plumbing"? I'm just sayin' guys...

Anyways, I always just used paint. Simple, easy, and realatively bug-free. Just draw it and go. Anyways...

Does anyone want to see my work? It's not very good, but it's 100% original.

The Main character
The Brother
The sister
Random things
I can't see it. It wants me to have a MySpace account, and that's not happening.
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  #83 (permalink)   [ ]
Old 07-03-2008, 04:27 PM
Fluteboy United_States Fluteboy is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

Curses! Well, I'll figure something out... I'm using fire fox, and it won't let me load things directly from my computer...
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  #84 (permalink)   [ ]
Old 07-03-2008, 04:29 PM
Fluteboy United_States Fluteboy is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back








Hows that?
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  #85 (permalink)   [ ]
Old 07-03-2008, 04:38 PM
Linkmaster30000 Linkmaster30000 is a male United States Linkmaster30000 is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

The one thing I could suggest is to move the arms when the legs are moving - it would make it more realistic.

Unless they're soldiers. Then it's okay.

For the most part, they look good to me, though. (Also, I use mostly Paint as well).
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  #86 (permalink)   [ ]
Old 07-03-2008, 06:14 PM
Prof. Fish United States Prof. Fish is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

Welcome back, Evil Duck! Nice to see another oldbie drop by. Here to stay this time?
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  #87 (permalink)   [ ]
Old 07-04-2008, 03:05 AM
Fluteboy United_States Fluteboy is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

Move the arms... got it. I think that is what was missing.

Also, what would be a good program that would incorperate these sprites into a game?

EDIT: I found a few, but I don't know which would be better for someone with no experience programing.

EDIT AGAIN: Mr. Fish, may I copy that banner into my signature? The "visit the sprite comic ghetto"?

FINAL EDIT (I promise): Here's the thingy!

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Last Edited by Fluteboy; 07-04-2008 at 04:24 AM. Reason: Reply With Quote
  #88 (permalink)   [ ]
Old 07-04-2008, 08:30 AM
Prof. Fish United States Prof. Fish is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

Quote:
EDIT AGAIN: Mr. Fish, may I copy that banner into my signature? The "visit the sprite comic ghetto"?
Yes, yes, go ahead. Goldstud made it, if you want to credit him.
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  #89 (permalink)   [ ]
Old 07-04-2008, 08:59 AM
Elder Blizz Elder Blizz is a male Argentina Elder Blizz is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

Quote:
Originally Posted by Evil Duck
I'm back to terrorise you all, also, I'm also bringing "Evil Duck and the Quest for the Taco" back with me! ;D
About time!

You're so evil...

Quote:
Originally Posted by Fluteboy
Umm... does a smelly bucket in the corner really constitute "indoor plumbing"? I'm just sayin' guys...
Hey! C'mon, now! We're making progress. And yes, technically, we can call that plumbing.

We're about to install a pipe system in which we can dump the bucket of waste down.
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  #90 (permalink)   [ ]
Old 07-04-2008, 12:39 PM
William William is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

But if we did that, then it wouldn't be as shanty anymore. D: and we love the shanty
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  #91 (permalink)   [ ]
Old 07-04-2008, 02:24 PM
Evil duck Evil duck is a male England Evil duck is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

Quote:
Originally Posted by Lantean View Post
You're so evil...

*blush*
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  #92 (permalink)   [ ]
Old 07-04-2008, 03:24 PM
Fluteboy United_States Fluteboy is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

Well, we could always build the new Hangout over that watermain, and dump the stuff down there, like in Batman Begins!
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  #93 (permalink)   [ ]
Old 07-04-2008, 07:59 PM
William William is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

*points to new shanty town title* see what you did!
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  #94 (permalink)   [ ]
Old 07-05-2008, 01:43 AM
Lurrrre! Yemen Lurrrre! is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

Those are nice Flute boy though if you wan't it to look better in animation I suggest you leave the second pose off in all walking sprites and make an inbetwin pose, then copy the 1and 2 pose in it or all three then go in and edit the other leg to be in front to make an animation look good takes at least four frames six for the extra mile!
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  #95 (permalink)   [ ]
Old 07-05-2008, 03:15 AM
Fluteboy United_States Fluteboy is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

Hm. I have no program that can let me do that... I have no way to make my little sprite people move around. I just draw what I think might make a good frame. Do you know of one?

Anyhow, I like the new title of the Hangout. I like it alot.

...

MWA HA HA HAAA! *cough!*

By the way, what program are you and that other guy using to make your game, Lurrre!?
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  #96 (permalink)   [ ]
Old 07-05-2008, 10:50 AM
Linkmaster30000 Linkmaster30000 is a male United States Linkmaster30000 is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

Wow - I just read through quite a few of the comics here, and this is awesome! Kinda reminds me of when Zelda Central actually had a reasonably sized Comics section. I was the Forum Leader, and helped a lot of young spriters start comics (we had about 20 active spriters at one time). It's kinda sunk now, but... oh well. Glad to be in a comic-saavy place again! I hope everyone enjoys my comic as much as I've enjoyed their's!
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  #97 (permalink)   [ ]
Old 07-06-2008, 02:26 PM
Elder Blizz Elder Blizz is a male Argentina Elder Blizz is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

We need new stuff from you too, Linkmaster.
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  #98 (permalink)   [ ]
Old 07-06-2008, 02:55 PM
Linkmaster30000 Linkmaster30000 is a male United States Linkmaster30000 is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

Don't worry - I'm mass-posting AotL1 for the next two weeks (somewhere between 20-40 episodes per update), and then a BRAND SPANKIN' NEW COMIC will be on Friday (7/18), with the new series actually starting the Monday after (7/21). After that, probably sporadic updates.
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  #99 (permalink)   [ ]
Old 07-06-2008, 03:00 PM
Elder Blizz Elder Blizz is a male Argentina Elder Blizz is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

I've learned not to set release dates for new comics, because I have a tendency not to be ready for deadlines.
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  #100 (permalink)   [ ]
Old 07-06-2008, 03:26 PM
Linkmaster30000 Linkmaster30000 is a male United States Linkmaster30000 is offline
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Re: Spriter's Hangout Ver. 6 -- The Shanty-pire Strikes Back

See, I've got what I need done already. After that, a set schedule goes down the crapper, because I never know when I'm going to work or anything like that. So after these first two, it's pretty much what you said.
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