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Re: GSnL- Bringing Good Games to Our Good People
Fluteboy! Out of the darkness and shadowy mist, arises the boy with his Flute of Custom Music! VOIP! Please, we would really like some original music. Even more so, I'd really like to know the name and where I can get that Midi creating program. Because Original Is Good!
Okay, this is exciting! Drop what you are doing, and grab a friend: This is the Preview of our game! Its set in a small Chrono Trigger arena. Green and Blue Link (green= player1, blue = player 2) are competing to kill 5 ogans. Player 1 uses the keypad to move (I think) and ctrl to attack. Blue uses 'W''A''S' and 'D' for moving and attacks with spacebar. Doubletap a direction to run. If you hold two consecutive directions, notice that the player will move diagonally. Dang right. Also, pay special attention to the screen. I programmed it to be like the Smash Bros screen, so instead of a split-screen action (like Mariokart) or just 1 static screen that follows 1st player (Kirby Superstar), the screen zooms out as the players increase distance-wise. I made this with Gamemaker 7.0. If you want a un-executable version, please pm me. Sorry, this release doesn't have anything from Lurrrre! yet, his dragon is almost done though. GSLUR.exe - This is a tag that describes the file - Dedicated Web Hosting Service Click Here to Download |

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Re: GSnL- Bringing Good Games to Our Good People
GS: That is pretty kickass there, buddy. Awesome game, There's one thing I'd liek fixed however. Green Link's attk button can't be Control. It intereferes with my compy, so I'd have to fight as Blue Link. Otherwise, this thing is awesome!
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Re: GSnL- Bringing Good Games to Our Good People
You... you want me to make you some custom tracks? 'Cause I already got some good tunes in mah head. They don't call me Fluteboy for nothing, y'know.
Btw, I'd be honored to be you're composer.
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Re: GSnL- Bringing Good Games to Our Good People
Yes, Fluteboy, yes! And please, what is the name of that program? I am intrigued beyond what my face can endure.
Anyway, this is going beyond where any Game Project has gone before! Actually having a demo is one large step for any project. Anyway, those who were thinking of contributing sprites, now you know how long the list is for a character. Wherever TFO went, I hope he sees this. Let us pause for a moment and laugh at Project Nayru. HA ha ha. Ok. That felt good. I'm done now. ![]() |

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Re: GSnL- Bringing Good Games to Our Good People
Just google "MIDI Maker". That's the name of my program.
I still haven't mastered it, so the first things will be pretty simple. Just think of them as "rough drafts" for future tracks. ... What is "Project Nayru"?
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Re: GSnL- Bringing Good Games to Our Good People
Guys, I have to reject the offer of Composer. Things are changing around my house, and the computer I have the program on will be removed. Also, due to real life things, I won't have very much free time. Sorry guys.
I hope you find the program, tho.
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Re: GSnL- Bringing Good Games to Our Good People
GoldStud, that was...
AMAZING! Simply put, it was beautiful! I hope you don't mind a few pointers: 1. Sometimes, the enemies would just act like idiots by going into a corner and go walk around in circles. Okay, that was the only problem I had with it. Quote:
Quote:
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Re: GSnL- Bringing Good Games to Our Good People
Question is Link one of the main characters in this game?
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