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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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I'm saying you're wrong. If you go against M2K using Metaknight you will definitely lose. And why is this off topic? It's clearly related. >_>
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<+BobbyEmerald> my pubes are like a mini afro. |

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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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Low tiers were bad in Melee too. Quote:
There were infinites in Melee too. Remember Wave-Shining? Hell the ICs could infinite the entire cast back in Melee, too. Melee and Smash 64 were not balanced by any sense of the word. But I do agree that Brawl is terribly un-balanced, too. |

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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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Instead of one person dominating the other person through skill, one person dominates the other by using a different character. -_- Quote:
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Matchups = character vs. character, who has the advantages in the matchup based on their traits. Tier List = The ranking of characters from best to worst with certain assumptions, usually based on matchups. Tiers = The idea that certain objects in a ruleset are better than other objects as long as the objects are different. In this case, the ruleset is Smash Brothers, and the objects are the different characters. Quote:
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It all depends on the person's skill, and the overall directions of a match, the item appearances and possesions (this, i believe is why most people don't like to use items in Brawl matches?)[/QUOTE] People don't like to use items in a match because they are truly random, and the players have no idea which and where the item is going to pop up. Not to mention many of Brawl's items are severely overpowered. Quote:
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[QUOTE=Som;2864078]That's not completely true. There are some very good ICs, Dededes, Snakes, Falco's, G&Ws, etc. But that's only to be expected. MK is the best character in the game by quite a lot. Of course he is going to be played more. [QUOTE]Who was played the most in Melee? Fox, Falco, Sheik, and Marth.[.QUOTE] Sheiks are rare at tournament competitions. Marths are common, though, but Foxes and Falcos are no more common than Captain Falcons, Peaches, Samuses, or Jigglypuffs at Melee competitions. Then after that, most Melee tournaments featured somewhat uncommon characters, such as Ganondorf, and Dr. Mario. Finally, Links were rare, but appeared, at tournaments. [ Quote:
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To perform Fox's Wave infinite combo, you have to hit them with the Reflector very up close, short hop, wavedash, short hop forward, down air, L-cancel it, then repeat. To perform Marth's infinite on Ness, Lucas, and Wario, you have to grab them, pummel, let them escape, grab again. The presence of an infinite in a fighting game sucks balls, but at least Fox's infinite required some semblance of skill, so does the Ice Climbers infinites in Melee and Brawl. Quote:
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"Believing in your friends and embracing that belief by forgiving failure... These feelings have vanished from our hearts" ~Igos du Ikana, Majora's Mask |

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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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![]() The guy from the video who is using ganondorf is very stupid.
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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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For second, the Ganondorf could head to the other side of the stage, but Sheik's attacks are faster than Ganondorf's, and a hit and run tactic is very easy to use, ESPECIALLY on Ganny. And in a head to head match, Sheik still has many advantages over Ganondorf, especially due to having fast attacks and Ganon being extremely sluggish in both run speed, air speed, and attack speed. So, right there, when Ganondorf has a chance to fight Sheik, he stands a very small chance. Then, the Sheik runs back, and sits there again.
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"Believing in your friends and embracing that belief by forgiving failure... These feelings have vanished from our hearts" ~Igos du Ikana, Majora's Mask |

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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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For second, no matter that sheik's attacks are faster than ganondorf's, he is more powerfull, ganondorf can beat sheik if sheik come to ganondorf. Ganondorf can win against that sheik's trick, is just about strategy. If you haven't brain you losse, if you have brain you can win.
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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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Fighter A takes 1 second to swing, but his swing does 100 damage. Fighter B takes half a second to swing, but his swing does 1 damage. There is hitstun. Theoretically, fighter B will always win the fight, because he can keep on nailing fighter A, until fighter A dies. So, most of Ganondorf's attacks are MUCH SLOWER than Sheik, one of the reasons why Ganondorf is considered bottom tier. Heck, Sheik can close in on Ganondorf, corner him, and whip the chain out. His limbs and grab reach are shorter than her chain's length. If he ever wants to damage her, the best he can do is the Ganon Kick, but if Sheik blocks the Ganon Kick, she just throws him and whips out the chain. He is screwed. If Ganondorf is the first to attack, then Sheik can automatically win. Sheik simply shield grabs the attack, pummels or throws him, and then whips out the chain. If Sheik is the first to attack, then she doesn't automatically win. However, Sheik just needs to shield grab once to beat Ganondorf. I would call those nearly insurmountable odds.
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"Believing in your friends and embracing that belief by forgiving failure... These feelings have vanished from our hearts" ~Igos du Ikana, Majora's Mask |

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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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<+BobbyEmerald> my pubes are like a mini afro. |

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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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![]() Come to think of it, though, I don't think I've ever used Ganondorf against a Shiek. I'll try this. I like Brawl, it's a fun game. However, I'd be lying if I said I was completely satisfied with it. I wanted to treat it like a real competitive fighter, but you really can't given the imbalances. Casually, with its monster list of modes and the multiplayer, it's pretty good. Competitively...ouch. |

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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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It could be very broken at times. But everyone had a chance. A good Link/Samus stood a chance against Pikachu. Whereas no bottom/low tier characters in Brawl (save for maybe a really well played Yoshi) stand an actual chance against MK. The existence of those ridiculous combos in Smash 64 meant that each character could still win at almost any time. Sure it may have been completely broken and annoying and fairly unbalanced, but it was much more balanced than Brawl. Quote:
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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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"Believing in your friends and embracing that belief by forgiving failure... These feelings have vanished from our hearts" ~Igos du Ikana, Majora's Mask |

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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
Wow. I missed a lot in my absence.
The result is always the same. It's hilarious. Scrubs yell that skill takes priority over character selection, but they refuse to acknowledge that certain characters have blatant advantages over all other characters. If one guy brings a knife, and the other guy brings a machine gun, go ahead and try claiming that "the fighter with the most skill will win". Sure, the guy with the gun could lose if he was an idiot and did not know to disable the safety before firing. Otherwise, it is fairly obvious that the guy with the gun is going to win pretty much all the time. Meta Knight is the best character. Snake is the next best character. Accept it. If you refuse to accept that, go out and win tournaments with the character of your choosing. The invitation is always open, but everyone is too busy with their lives to prove a point. The tier list refers to top level play. If you don't play competitively, the tier list has no meaning for you. Stop criticizing a community you are not a part of! @TheBattler - I agree that the devs could have foreseen many of the abusable techniques with proper testing, but you have to remember what kind of people these devs are. They test for its "party quality" and "general balance". They do not use any "cheap" techniques or find the shortest path to victory. They tally the number of laughs and call that success. |

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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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What Smash 64 was, however broken it could be at times, was a fairly balanced game at high levels. Great spacing was key. Don't get hit and DI well and you won't get combo'd. Play stupidly and get 0-deathed by almost every single character. Melee was in no way a balanced game. The high tiers were fairly balanced and close together. A few below that could place in tourneys. But the low tiers were just bad. Now in Brawl... ok so it got waaaay less balanced. Here's an example. Sure SSB64 may have had some ridiculous combos. Look at this. http://www.youtube.com/watch?v=OqEkI...e=channel_page But if you let yourself get hit by that then you deserve it, got outplayed, outskilled, and need to get better. Now, though, I agree that Ganon vs Sheik in Brawl is pretty ridiculous, but Ganon is bottom tier. Bottom tiers were hard countered by a lot of people in Melee, too. I see you like talking about Marth's infinite grab releases a lot. But here's the thing, that's what counterpick is for. If you win with Ness/Lucas you might want to switch to a different character if you know that the player you're playing against plays a decent Marth (and they can ban/limit those chain grabs. I haven't checked the rules recently so I don't quite completely remember, but I remember that the SBR rules limit the amount of CGs you can do with Dedede and ICs to prevent this kind of thing). I mean, and I'm going out on a limb here, if you counter pick(/pick after you win) to Ness/Lucas/Wario when you know that your opponent plays Marth you DESERVE to get CG'd. You didn't choose correctly, you made a mistake, they use that mistake to win. |

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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
Ice Climbers cannot infinite with the Hobble (SDI), nor can they use UThrow to Hobble with.
Ice Climbers never had their chain grabs limited by the SBR, except for stalling purposes. Marth does not have a chain grab on Ness or Lucas thanks to EIDI, nor is his chain grab an infinite to begin with (he moves forward slightly each grab). Dedede doesn't have an infinite on Mario, Luigi or Samus until at least 127% (the actual figure is unknown afaik, but Reflex mashed out of a single Dedede pummel at 127% at FAST1, proving that it is at least not an infinite till after 127%). Additionally, Dedede does not infinite Bowser; chaingrabbing Bowser requires a small step forward. Pikachu does not infinitely chaingrab Fox. The chaingrab is escapable at around 100%. No, Brawl was not made to please both crowds. It was made specifically with limiting competition in mind, as evidenced by interviews with Sakurai. As said earlier in the thread, "Brawl was made so that anyone can win regardless of skill," which is the complete opposite of catering to the competitive community. You can DI out of a LOT of **** in Smash 64. In some ways I think Smash 64 has the best DI, Slide DI ftw. <3 And no, Sheik is not rare at Melee tournaments. >.> Just a few discrepancies I noticed while browsing the thread. Quote:
It just goes to show; we're not averse to casual play as you might think. We're oft caught playing with items on or playing Mario Kart at smash meets and the like. We just like that extra challenge and replayability, which is where competitive play and tournaments come in. Sure, winning is the most important thing in tournaments, but in general it's all about having fun (even if in our own unique, misunderstood way). And no, we don't ban things because they're "cheap". Things get banned due to utter dominance, brokenness or plain stalling (which isn't really a competition issue but more of a logistics one). What you call cheap is usually not the same thing as what we call broken. Quote:
If you force her to come to you, you have a chance. Stop whining and realise that every character, every character has bad matchups, even Meta Knight. You chose the worst character in the game as your main, so did you really expect anything but bad matchups across the board? Your matchup with Sheik isn't unwinnable, so get over it. If you care so much about winning, either get good enough with Ganondorf to cover that matchup, or pick another character. It's your own damn fault for picking that character, don't blame the game for your inability to handle a matchup. Call Melee "more balanced" if you want, but it's not like it didn't have its own share of unviable characters and terrible matchups.
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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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Did you know that rigor mortis can set in instantaneously due to heavy or violent excercise, and high body tempatures? This effect is called a cadaveric spasm. http://en.wikipedia.org/wiki/Cadaveric_spasm That's my new pick-up line
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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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I mean, in my mind, though, a chaingrab that gets the opponent to kill level is still ri-****ing-diculous. Quote:
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My combination of reflexes and thinking makes Snake the perfect character for me, so I could care 100% winning. The Ganondorf example is just an example that I understand pretty well only because I use the guy who gets mauled by it, so I can argue for it. So, please, stop Quote:
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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
It seems to me like you're the kind of person who gives up when faced with bad odds. Ganondorf can beat Sheik, you can laugh at me if you want, but in the end the matchup is quite winnable and all you want to do is ***** about how hard it is. Stop blaming the game; if you want to argue how flawed the game is, use a character as an example who is not quite clearly going to do badly against every other character, because that means nothing. I could just as wrongly argue that SFIV is a bad game because El Fuerte has extremely bad odds against X character, when in reality that character is just ****.
And yes, Meta Knight does have bad matchups. If you bothered to actually do some research, you'd find that he has bad matchups with Diddy, Wario, Falco and Snake, and counters to Meta Knight are one of the most hotly debated topics in the community. If you're going to present character-specific arguments, check the character boards; summary threads are almost definitely outdated in some way or another (speaking of which, so is the Smash Wiki, never use it for anything kthx). Quote:
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Re: Why I Don't Think Brawl Is A Good Game (Challenge to Talhoffer)
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And almost the same thing can be said about a good DK and a good Dedede. DK is completely outclassed by Dedede. Quote:
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Oh yeah. I DID do that, sir. Quote:
http://www.smashboards.com/showthread.php?t=226315 According to the Meta players, Meta has an even-advantage matchup with those very characters you just named. Snake players agree, while Wario and Falco players say that Meta has an even matchup with them. The Diddys state that Meta's advantage is a bit more pronounced. Now, who's actually doing some research? I guess not me, huh? Quote:
Because I mentioned Ganondorf as my main character, several other posters basically went "tl;dr" and assumed I hate Brawl because I chose a bad character (sound familiar?). Then, they decided to "console me" by telling me that tiers don't matter, and that I need practice, and that Ganondorf really isn't a bad character. So I answer them. THAT'S why half of this topic seems like it's been a TheBattler Whines About Ganondorf topic. But I suppose it actually is somewhat my fault, because I painted the bullseye on my chest by stating Ganondorf as my main. Quote:
Then you take into consideration that Ganondorf has only two options, besides getting owned, in the starting seconds of a Sheik matchup: he can either make the first move, or get spaced out by a good Sheik who will then use the chain which sits just outside of his attack reach. If Ganondorf makes the first move, which generally sucks if you're playing Brawl, then he risks being shieldgrabbed. Sheik then throws him, and the dance begins again. If the Ganondorf keeps on failing at the game, which he almost assuredly will due to his lagtastic attacks, then he is screwed. If I said that the matchup is unwinnable, I don't mean it in the literal sense, but when Smashboards Gannies rate their chances of beating a Sheik at being 5-95, then I don't think saying it's unwinnable is a stretch at all. Quote:
And like you said, Ganon vs. Sheik isn't even his worst matchup. His worst matchup is five points, whoop de doo, harder for him (0:100 against Ice Climbers).
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