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Re: Japanese Brawl Tier List
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I don't think he's ever going to SUCK in the metagame. bair, up smash, forward smash, dair, side b and up b, N-a are all really good moves. He has godly priority. (N-a stops a falcon punch) His recovery is damn near impossible to gimp. He's not a bad character. But his main game is offense. And there are characters that are just alot better at it than he is. There's not much bad about ike. there's just alot about ike that other characters do better. Oh, and Falco Kills him.
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Re: Japanese Brawl Tier List
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Re: Japanese Brawl Tier List
If Ike camps to much , he gets shot at in a lot of matches.
There are certain opponents (snake) that just force him in close. But he can rush pretty well if you you know what you're doing. His fair and bair make rushing with him extremely possible. f-tilt is good for when you're close. Seriously,offense is his best game.
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Re: Japanese Brawl Tier List
I don't mind getting hit with a few projectiles since he can take so much damage. Obviously if the opponent is spamming, going in close is your only choice. I haven't played too many people that do it that much, though, so what I've been used to is keeping that sword-length distance between me and the other guy and hitting him with the reach attacks.
However, as that vid showed, if you can manage some combos, by all means going on the offensive is the best choice of action. He's great for juggling, and he punishes the hell out of guys on stages with platforms. You just have to pick your spots very carefully with him, otherwise his lag brings you down. |

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Re: Japanese Brawl Tier List
Campers are Ikes worst enemy. He has to rush them down before they rack up damage on him from a distance.
Btw, have you learned to tolerate campers yet?
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Re: Japanese Brawl Tier List
Yeah. I don't know if you were around at the time, but I eventually admitted that I was *****ing over nothing during that argument with you and Buzz, and that I had the wrong attitude about camping.
I won't mention their name, but a couple weeks ago I had easily a dozen or more matches with a member here that often employed a camp/spam projectile strategy. He beat me up for a few matches, then I found some avenues around it and ended up winning a lot of the fights. |

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Re: Japanese Brawl Tier List
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Except for the Falco bit. I've beaten at least a couple good Falcos with my Ike before. Ike can defeat anyone when he's in the right hands. It's just not easy to be skilled enough. Against characters like Meta Knight or Snake, obviously I'm tossed around like a ragdoll. I need to get better in order to take them down. ...Actually, I did beat a Meta Knight once, but that person wasn't good with him, so yeah.
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Re: Japanese Brawl Tier List
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Re: Japanese Brawl Tier List
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Given it took me a little time to learn, but I did. Ike is a danger to Falco if he can get out of the chaingrab and spiking.
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Re: Japanese Brawl Tier List
waitwaitwait
Ike's recovery is either godly or total **** depending on how you look at it. When even Ganondorf can kill him at 20% if he goes too far to the side...
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Re: Japanese Brawl Tier List
Ike's recovery is pretty good, the way I see it. Not the best, but it's pretty good. The only problem is that he lacks diagonal recovery. Meaning, if he's knocked far from the stage but not high up, he's screwed. Few characters can get out of that anyway.
I'd say the only ones are Snake, Meta Knight, Luigi, and maybe Peach. Snake and Meta Knight are obvious, Luigi is one of the few characters who can do up B after side B (however the others, such as Mario, can't go nearly as far with side B, so they cannot recover in this case), and Peach might be able to get out via her parasol. This is one reason why I say Luigi can be high tier.
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Re: Japanese Brawl Tier List
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"I do hate a lot of 'religion' but people like Christ - yeah they inspire me. I mean if you look at Christ, He was hanging around with the lowlifes, prostitutes and the losers you know, not going around with those high society mother****ers you see trying to sell Jesus today!" |

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Re: Japanese Brawl Tier List
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You would think about the dthrow, but Ike is too heavy and can tech that.
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Re: Japanese Brawl Tier List
^Yes, this and I learned a technique from a certain Marth player to get out of that and it involves Counter. However, it'll only work if Ike hasn't used his second jump. He'll need the extra boost in height.
I call it Counter Recovery. First, if your opponent thinks you're going to use Quick Draw, and jumps off the stage in an attempt to stop the move, don't use it. Jump, then use Counter on the opponent's attack and then you're free to recover with Quick Draw. Or if, you're below the stage, but close enough, use Aether. You can't do this without a second jump, though, like I said, because Ike more than likely won't get high up enough without it.
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Re: Japanese Brawl Tier List
Lucario vs Ike = Grabs, dair, dair, dair, Extreme Speed, watch Ike Aether to his death. Repeat until you've won. Throw in Aura Spheres also for comic effect.
The thing about Ike's Aether recovery is just how (for want of a better word) linear it is. :<
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