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Search: Posts Made By: Hermione Granger
Forum: ZU News / Article Discussion 07-16-2013, 07:26 AM
Replies: 39
Views: 746
Posted By Envy
Sadly it seems like Nintendo's idea of "changing"...

Sadly it seems like Nintendo's idea of "changing" series has been watering them down. Just look at Paper Mario Sticker Star, and just look at the direction that the 3D Mario platforming series has...
Forum: General Zelda 05-31-2013, 12:36 AM
Replies: 3
Views: 698
Posted By LinksTetra
Here are some shoe designs that might give you...

Here are some shoe designs that might give you some ideas:

http://24.media.tumblr.com/tumblr_m7g53kR7081r346hho1_r1_500.jpg

http://www.zeldadungeon.net/wp-content/uploads/2012/06/MM-Shoes.jpg
...
Forum: General Gaming 02-25-2013, 08:59 PM
Replies: 5
Views: 555
Posted By Labrynian Rebel
If you want challenge don't allow yourself to go...

If you want challenge don't allow yourself to go the next level until you get a gold ranking, BOOM, the game is magically challenging now!
Forum: General Zelda 02-24-2013, 01:52 PM
Replies: 54
Views: 1,566
Posted By DekuQueen
Um... I'd let them play whatever Zelda game they...

Um... I'd let them play whatever Zelda game they want to play!

What's all this nonsense about "Ocarina of Time being to mature and complicated"

Really guys? Kids are not stupid, they have...
Forum: General Zelda 03-29-2012, 01:42 PM
Replies: 17
Views: 347
Link. Every time. Its the only thing that...

Link. Every time.

Its the only thing that looks right.
Forum: ZU News / Article Discussion 12-12-2011, 12:32 AM
Replies: 82
Views: 3,073
Posted By Dr. Ludwig
I liked Skyward Sword better, but there's no...

I liked Skyward Sword better, but there's no point getting mad about this. I say let history be the judge, really. Not Spike. More importantly, we're adequate judges ourselves in which games we...
Forum: ZU Help Forum 11-28-2011, 02:40 AM
Replies: 9
Views: 669
Posted By Lachrymosa
You could compare the use of motion control in TP...

You could compare the use of motion control in TP vs SS and how successful it was for creating a more engaging experience for the gamer.
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