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Search: Posts Made By: True Sorrow
Forum: General Gaming 09-28-2009, 04:40 PM
Replies: 76
Views: 3,653
Posted By True Sorrow
So. Nothing from the Konami conference. ...

So.

Nothing from the Konami conference.

Even now, nothing has leaked or anything.


Goddamnit, media, why do you keep these Konami conferences in the dark like this? I want my Castlevania...
Forum: Entertainment Media 09-23-2009, 02:08 PM
Replies: 98
Views: 2,365
Posted By True Sorrow
yes i like grunge And Nevermind isn't really...

yes i like grunge

And Nevermind isn't really that good : \

I mean, sure, it did have a huge influence, but in terms of actual music it's very lacking compared to almost anything the Seattle...
Forum: Entertainment Media 09-22-2009, 12:13 PM
Replies: 98
Views: 2,365
Posted By True Sorrow
I'm just kinda going to butt in here and say...

I'm just kinda going to butt in here and say something about that list.

Now, I won't say that anyone who doesn't place Superunknown, Dirt/AiC/Jar of Flies, In Utero and Ten all in the top 50 is an...
Forum: Entertainment Media 09-21-2009, 05:06 PM
Replies: 15
Views: 371
Posted By True Sorrow
Oh God, that's an AWFUL song. Should never have...

Oh God, that's an AWFUL song. Should never have been put on an Alice in Chains album, it doesn't belong there at all! And besides that, it's also just shoddily made all-around, boring and extremely...
Forum: Entertainment Media 09-21-2009, 12:41 PM
Replies: 15
Views: 371
Posted By True Sorrow
So, been listening a bit more to it. I can't...

So, been listening a bit more to it.

I can't really say I like it more than anything they've done before (haven't really listened to Sap, though) but despite that it's really great. And I do like...
Forum: Future Zelda 09-19-2009, 10:44 AM
Replies: 164
Views: 3,788
Posted By True Sorrow
Oh sure, I may have changed some of the details,...

Oh sure, I may have changed some of the details, but the overall picture remains the same: Casual gamers and core gamers want different products.

Ergo, your point's still MOOT.
Forum: Future Zelda 09-19-2009, 07:07 AM
Replies: 164
Views: 3,788
Posted By True Sorrow
Small change of wording, but regardless, right...

Small change of wording, but regardless, right there you're admitting that, yes, the two groups want DIFFERENT games, so making something for both of them WOULD mean a compromise, i.e. the game...
Forum: Entertainment Media 09-19-2009, 06:46 AM
Replies: 15
Views: 371
Posted By True Sorrow
I listened to it yesterday, although I was...

I listened to it yesterday, although I was half-asleep so the last few tracks kinda faded away into nothingness, but what I can remember was really, really great. It's true, it doesn't quite match...
Forum: Future Zelda 09-12-2009, 05:47 PM
Replies: 66
Views: 1,433
Posted By True Sorrow
Like many people have already said, these days...

Like many people have already said, these days Link has a very clear personality and sometimes there will be times when he'll outright say something, but what he says just isn't shown in his...
Forum: Future Zelda 09-09-2009, 11:42 AM
Replies: 98
Views: 1,829
Posted By True Sorrow
Did rolling work for them, either? Could you roll...

Did rolling work for them, either? Could you roll away from the birds' reach? Or faster than the bloody bulls?

didn't think so, no
Forum: General Gaming 09-09-2009, 11:30 AM
Replies: 41
Views: 945
Posted By True Sorrow
Hahahahahaha, I LOVE how Icelandic people have to...

Hahahahahaha, I LOVE how Icelandic people have to pay 560$ for the thing :D

Goddamnit, I was hoping it would at least drop to 400...

Well, at least I can comfort myself with the fact that the...
Forum: Future Zelda 09-09-2009, 10:53 AM
Replies: 98
Views: 1,829
Posted By True Sorrow
But you can also just run right past them, it's...

But you can also just run right past them, it's not like they're going to hit you unless you're standing right in front of them, anyway.

Which is a problem that persists with almost all enemies in...
Forum: Future Zelda 09-09-2009, 10:20 AM
Replies: 98
Views: 1,829
Posted By True Sorrow
Eh, I guess they could have it an item, but if...

Eh, I guess they could have it an item, but if it's going to be a recurring element of dungeons, prefereably majorly featured in each one, it'd be pretty annoying to always have to have the item...
Forum: Future Zelda 09-08-2009, 08:55 PM
Replies: 98
Views: 1,829
Posted By True Sorrow
Hey, that was Alex, not me D: But otherwise,...

Hey, that was Alex, not me D:

But otherwise, what you're arguing is basically, you'd like 3-d Zelda to stay more realistic, as it has the past, bar magic and some items. You also wouldn't like...
Forum: Future Zelda 09-08-2009, 05:10 PM
Replies: 216
Views: 8,046
Posted By True Sorrow
Guys, it's been in development for quite a while...

Guys, it's been in development for quite a while now, hasn't it? They're aiming for a late 2010 release, maybe early 2011, too. They shoudld at least have some material ready, if only a teaser....
Forum: Future Zelda 09-08-2009, 04:36 PM
Replies: 98
Views: 1,829
Posted By True Sorrow
Basically this. I also want to point out...

Basically this.

I also want to point out that there's tons of 3-d games that have very fluid jumping animations. Castlevaia (God I love referring to those games), God of War, Prince of Persia,...
Forum: Future Zelda 09-08-2009, 12:18 PM
Replies: 98
Views: 1,829
Posted By True Sorrow
Megaman, early Castlevania: Action. Metroid,...

Megaman, early Castlevania: Action.

Metroid, late Castlevania: Action-adventure.

Both with platforming elements, but none considered platformers to my knowledge!

...then again, Wikipedia...
Forum: Future Zelda 09-08-2009, 09:54 AM
Replies: 98
Views: 1,829
Posted By True Sorrow
[QUOTE=ComicalTragedy;3077600]I mean, Zelda isn't...

[QUOTE=ComicalTragedy;3077600]I mean, Zelda isn't really a platformer game, so why would Link need a manual jump?QUOTE]

UGH

A GAME DOESN'T NEED TO BE A FULL-BLOWN PLATFORMER TO CONTAIN SOME...
Forum: Future Zelda 09-08-2009, 08:28 AM
Replies: 631
Views: 13,383
Posted By True Sorrow
http://t0.gstatic.com/images?q=tbn:kRGksIQcetfKaM:...

http://t0.gstatic.com/images?q=tbn:kRGksIQcetfKaM:http://www.zeldaelements.net/games_main/9/items/hookshot.jpg
...
Forum: Future Zelda 09-08-2009, 08:22 AM
Replies: 164
Views: 3,788
Posted By True Sorrow
Most core gamers want deep stories and long...

Most core gamers want deep stories and long cutscenes, casuals usually just want to play.

Core gamers want deep mechanics that take lots of skill and effort to muster, casuals just want to dive...
Forum: Future Zelda 09-08-2009, 08:18 AM
Replies: 98
Views: 1,829
Posted By True Sorrow
(*) and (**): Actually, I guess it could work, in...

(*) and (**): Actually, I guess it could work, in the same way it's done in Assassin's Creed or some such. Still seems pretty pointless, though, but hey, it could make things smoother or some such....
Forum: Future Zelda 09-07-2009, 01:04 PM
Replies: 98
Views: 1,829
Posted By True Sorrow
Welcome to videogames, where all humans can...

Welcome to videogames, where all humans can actually jump twice their height without it looking awkward!

e.g. Zelda II, every game in the CV series, GoW and many many others
Forum: Future Zelda 09-07-2009, 12:52 PM
Replies: 631
Views: 13,383
Posted By True Sorrow
(*) oh you dirty teenager you (**) Let's ...

(*) oh you dirty teenager you

(**) Let's not clutter this too much with rolling discussions, seeing as how there's already a topic for it, but seeing as how this argument right here isn't in the...
Forum: Future Zelda 09-07-2009, 12:39 PM
Replies: 164
Views: 3,788
Posted By True Sorrow
I love how you ignored my main point: You're...

I love how you ignored my main point: You're trying to find a compromise between the two groups. They obviously want different things, so the best way to please both of them is to create games...
Forum: Future Zelda 09-07-2009, 12:20 PM
Replies: 98
Views: 1,829
Posted By True Sorrow
(*): But manual jumps have more potential for...

(*): But manual jumps have more potential for platforming. You also wouldn't be able to jump up elevated ground or large platforms unless there was a gap right in front of them.

(**) Actually,...
Forum: Future Zelda 09-06-2009, 07:30 PM
Replies: 98
Views: 1,829
Posted By True Sorrow
I say Nintendo either gives the roll a purpose or...

I say Nintendo either gives the roll a purpose or gets rid of it. As it is, it's just something you use to get faster (lolwtf) and break crates, the first of which wouldn't really be notable if it...
Forum: Future Zelda 09-06-2009, 10:50 AM
Replies: 164
Views: 3,788
Posted By True Sorrow
Yes, I saw that post. Please, try to add...

Yes, I saw that post.

Please, try to add something worthwhile to the topic, at least something like "I agree completely with this", just quoting someone else doesn't tell us anything.
Forum: Future Zelda 09-06-2009, 09:25 AM
Replies: 164
Views: 3,788
Posted By True Sorrow
Mario 64: We're talking about the Wii here, not...

Mario 64: We're talking about the Wii here, not the N64, so that's irrelevant in just about every way imaginable.

Galaxy: lol


But I think it's high-time we stopped this merry-go-round. We've...
Forum: Future Zelda 09-06-2009, 08:48 AM
Replies: 631
Views: 13,383
Posted By True Sorrow
You obviously haven't been checking out the...

You obviously haven't been checking out the handheld section ever since I came :P

And I disagree greatly: Capcom's been making fantastic games ever since the dawn of time. Megaman, Street Fighter,...
Forum: Future Zelda 09-05-2009, 01:04 PM
Replies: 164
Views: 3,788
Posted By True Sorrow
The difficulty and usually complexity, too. Deep...

The difficulty and usually complexity, too. Deep design, labyrinthine dungeons: All taken away in order to make them more accessible.



Everyone should enjoy a game of their favourite genres,...
Forum: Future Zelda 09-05-2009, 12:43 PM
Replies: 631
Views: 13,383
Posted By True Sorrow
Wow, reading your post, its just...you keep on...

Wow, reading your post, its just...you keep on coming with bad argument after bad argument. People are too used to the autojump mechanic to be able to properly use manual jumps? Rolls are "the best...
Forum: Future Zelda 09-04-2009, 06:33 PM
Replies: 631
Views: 13,383
Posted By True Sorrow
Is there any reason they shouldn't give us both?...

Is there any reason they shouldn't give us both? Can't they make good innovations?

Your post does bring a good point, without quality all is null, but I'd still prefer a really good game that...
Forum: Future Zelda 09-04-2009, 12:16 PM
Replies: 631
Views: 13,383
Posted By True Sorrow
You can't be serious. Really? You seem...

You can't be serious. Really?



You seem to be pretty content reading it!

But seriously, the cutscenes might become, what, 1-2 minutes longer? It's not like you'll be moaning "OH GOD THIS...
Forum: General Gaming 09-04-2009, 12:09 PM
Replies: 14
Views: 443
Posted By True Sorrow
awesome The first was pretty damn good, the...

awesome

The first was pretty damn good, the only faults being in difficulty and length. If they fix the length, I can easily suffer low difficulty if it's as good as the previous one.
Forum: Future Zelda 09-04-2009, 12:04 PM
Replies: 164
Views: 3,788
Posted By True Sorrow
Zelda, Mario, Metroid etc. are suffering due to...

Zelda, Mario, Metroid etc. are suffering due to newcomers, what with lower difficulties, mass appeal etc., so it's not just giving us little but also partially taking away what was there to begin...
Forum: General Gaming 09-04-2009, 12:01 PM
Replies: 13
Views: 218
Posted By True Sorrow
To be honest, I haven't played too much of the...

To be honest, I haven't played too much of the series, only the first three and then X1 and Zero 1.

X was somewhat boring in its design philosophy and the feel of it wasn't nearly as sharp as in...
Forum: Gamecube, Wii and Wii U Zelda 09-04-2009, 11:44 AM
Replies: 7
Views: 392
Posted By True Sorrow
8/10. Very well designed levels and...

8/10.

Very well designed levels and amazingly enjoyable, pretty fantastic bosses etc. but graphics and music were 90% of the time directly ripped from A Link to the Past, with one track from the...
Forum: Handheld Zelda 09-04-2009, 11:39 AM
Replies: 61
Views: 1,637
Posted By True Sorrow
I thought it was just about the only thing good...

I thought it was just about the only thing good about the game. Everything else ranged from just about platable to downright boring and repetitive. The controls were very good, though, so a Zelda DS...
Forum: Handheld Zelda 09-04-2009, 11:38 AM
Replies: 8
Poll: OoA vs OoS
Views: 927
Posted By True Sorrow
I've done this so often, I'mjust going to quote...

I've done this so often, I'mjust going to quote an old post of mine.
Forum: Handheld Zelda 09-04-2009, 11:37 AM
Replies: 9
Views: 349
Posted By True Sorrow
Seasons is a 7, Ages is a 3. Thus the two come...

Seasons is a 7, Ages is a 3. Thus the two come out at 5.
Forum: Future Zelda 09-03-2009, 06:44 PM
Replies: 631
Views: 13,383
Posted By True Sorrow
text is charming it's been this way forever!...

text is charming

it's been this way forever!

oh my gosh they take SO LOOOOONG to talk : O

and of course

but everyone's done it, Zelda doesn't need it!!!!!!
Forum: Future Zelda 09-03-2009, 06:20 PM
Replies: 164
Views: 3,788
Posted By True Sorrow
I myself consider stagnating old, generation-long...

I myself consider stagnating old, generation-long IPs like Zelda and Mario to cater to these people would be taking away something we'd otherwise be getting.



Then why the hell are they making...
Forum: Future Zelda 09-03-2009, 05:44 PM
Replies: 631
Views: 13,383
Posted By True Sorrow
Who says they can't do the exact same thing with...

Who says they can't do the exact same thing with everything you're against because "oh it's not original on the market so why bother?" They did it with the very concept of 3-d, why can't they do it...
Forum: Future Zelda 09-03-2009, 05:32 PM
Replies: 164
Views: 3,788
Posted By True Sorrow
Because Nintendo hasn't discovered difficulty...

Because Nintendo hasn't discovered difficulty levels yet.

I wish I was kidding.

also the usual stuff; Nintendo abandoned us for the stupid masses that have lower standards (it's not just that...
Forum: Future Zelda 08-28-2009, 04:43 PM
Replies: 51
Views: 1,319
Posted By True Sorrow
See, I want Link to be more of a character,...

See, I want Link to be more of a character, really. Silent protagonists all have the disadvantage of having a harder time developing a personality. Facial expressions can only bring you so far,...
Forum: General Zelda 08-19-2009, 11:52 AM
Replies: 38
Views: 1,072
Posted By True Sorrow
The Curiosity Shop guy was really intriguing, but...

The Curiosity Shop guy was really intriguing, but there's one I liked even more...

The guy in the Poe Shop.

yes it is a shop stop fussing about

No really, just the thought of a Hyrulean...
Forum: General Gaming 08-18-2009, 11:23 AM
Replies: 38
Views: 1,156
Posted By True Sorrow
The thought that Europe will probably get the...

The thought that Europe will probably get the worst part of the deal really makes me kinda depressed. Words like "Price drops!" mean nothing if they're only overseas : \

That said, if it comes out...
Forum: Future Zelda 08-17-2009, 04:50 PM
Replies: 631
Views: 13,383
Posted By True Sorrow
Oh, now I get it. I thought you wanted to hold...

Oh, now I get it. I thought you wanted to hold back on story development to keep gameplay development steady i.e. toning down one part to make more room for the other, but you're actually just asking...
Forum: Handheld Zelda 08-17-2009, 04:43 PM
Replies: 39
Views: 749
Posted By True Sorrow
While I do realise that Zelda doesn't exactly...

While I do realise that Zelda doesn't exactly have the best combat out there, I will always accept good combat, regardless of the situation.
Forum: Future Zelda 08-17-2009, 01:21 PM
Replies: 631
Views: 13,383
Posted By True Sorrow
AA (alchoholics anonymnous?), did you know that a...

AA (alchoholics anonymnous?), did you know that a Gamecube disc is only 1.5 gb, whereas a dual-layered Wii disc is 8.54? If they did a game as large as Twilight Princess (and face it, that game was...
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