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Hylian Knight
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What did AoL do for us?
It's easy to bash AoL in. It some how wondered a bit...
But that's not a Zelda first. Let's back track on all the things that set the record for the Legend of Zelda and beyond! For example... With out AoL, We mightn't of had 'Dark Link' !
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#2 |
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Steve Irwin. 1962-2006. We'll miss you croc hunter
![]() Join Date: Apr 2005
Location: Alabama
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AoL gave us the Triforce of Courage, spells, and Dark Link.
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Death Note Forums I'm back in the BA. This is my character. My timeline: AT....TWW-PH-TMC-FS-FSA-ALttP-LA-OoX OoT< CT....MM-TP |
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Steve Irwin. 1962-2006. We'll miss you croc hunter
![]() Join Date: Apr 2005
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Yes it does. I shall handle this.
Yeah, also the towns and new background music. Plus we get to see Link from the side instead of from the top. Of course, we already had other official art to see what he looked like without that.
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Death Note Forums I'm back in the BA. This is my character. My timeline: AT....TWW-PH-TMC-FS-FSA-ALttP-LA-OoX OoT< CT....MM-TP |
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#8 |
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The voices... they told me to do it!
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It's also a game that teaches us not to judge a book by it's cover, just because it didn't conform to the same style as LoZ. Remarkably though, it worked and the game does have a following. xP
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#9 |
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Steve Irwin. 1962-2006. We'll miss you croc hunter
![]() Join Date: Apr 2005
Location: Alabama
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Most of that following likely being people who think challenge is more important than most other things. The game was poor, hard, and its cons outweighed its pros as far as I'm conscerned.
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Death Note Forums I'm back in the BA. This is my character. My timeline: AT....TWW-PH-TMC-FS-FSA-ALttP-LA-OoX OoT< CT....MM-TP |
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The voices... they told me to do it!
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I suppose growing up with games like this help though. xP
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#12 |
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Steve Irwin. 1962-2006. We'll miss you croc hunter
![]() Join Date: Apr 2005
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There was no weapons inventory. In the original you had the boomerang, wand, arrows, ect. In AoL, all you get is a sword and two offensive spells. Fireball doesn't hurt all enemies, and lightning costs too much to use all the time. You have to get maxxed out in levels just to have a chance at beating the game. I played games like that before, like Aydin Chronicles and Ogre Battle 64. You didn't have to be super powerful just to have a shot at beating the game in those. There were no shortcuts like in the original game. In LoZ, there are secret tunnels to help you get through, but in AoL just getting to the last dungeon was a long and strenuous journey. Even with maxxed stats. Those cons, to me, outweigh the pros of having towns, the ToC, magic, and Dark Link. Oh, I forgot some people are good enough at gaming that even AoL wasn't gruelingly challenging to them. It was to me.
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Death Note Forums I'm back in the BA. This is my character. My timeline: AT....TWW-PH-TMC-FS-FSA-ALttP-LA-OoX OoT< CT....MM-TP |
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#13 |
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Zelda Master
![]() Join Date: Jul 2005
Location: in my house
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Aol as already mentioned gave us magic, an overworld with towns, characters.. etc.
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#14 |
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Hylian Knight
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Wow! I didn't think this topic would really kick off...
Seems so! AoL was the first bold step for Zelda. This took on the risk of using magic, and skills. Did this happen to no avail? It might of ended up that future games, turned into stat based combat like Final Fantasy *shivers*. It introduced the 'Legend' of Zelda, something that was begging to be cleared up. Did AoL set the level for the future Zelda games? Who knows...
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*REW* *REW* *REW*
![]() Join Date: Jan 2006
Location: Feel like makin' love.
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It told us that when it came to RPG's, Nintendo failed. Well, at the time.
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#16 |
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Hylian Knight
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#17 |
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Gerudo Thief
Join Date: Mar 2008
Location: Hyrule
Posts: 92
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Aol gave us the real "LEGEND OF ZELDA" because you have to save the zelda in a deep sleep
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I'm such a freak for Zelda I Made My youtube Account after it http://www.youtube.com/user/TheLegend0fZelda
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#18 |
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Banned User
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You know guys all this stuff would have been Invented sooner or later right?
I agree Super Fergus. AOL didn't really give anything to the story theorizing. All it really gave us was an abreviation Pun. AOL, America On Line or Adventure of Link? |
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#19 |
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Gerudo Thief
Join Date: Aug 2005
Location: North America
Posts: 283
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AoL was and is a great game! In is an integral part of the franchise. I can only pray that the powers that be at Nintendo can make games more like AoL(difficulty wise anyway) in the future.
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#20 |
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Whistling Thorn
![]() Join Date: Aug 2005
Location: Dublin
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LOZ and AOL were experimental phases in the Zelda series. LOZ consisted almost purely of exploration, puzzle solving and the inventory of weapons, with the sword being ineffectual by comparison most of the time. AOL was the opposite, the inventory removed, puzzles minimal, and the gameplay revolving around swordplay, magic and one-on-one armed combat (which is why I love it). They perfected the Zelda formula by balancing the key aspects of these two games in ALTTP, making swordfighting easier and working the magic system into the inventory. The main reason why people dislike AOL is because of all the other games in the franchise, the gameplay is so different from the established formula, but I maintain that without it, the Zelda series would be quite different from the one we know and love.
AOL was the first Zelda game to use a sophisticated combat system, and formed the basis of the targeting system, which became a necessity when the series moved to 3D. It was also the first game to feature an adult Link, and marked the appearance of magic spells, and one of his now signature moves, the downward thrust. The fights with enemies such as Darknuts and Stalfos in the 3D titles are based on the combat engine from this game, and I guarantee you that had the game been in 3D, it would be considered one of the best. It also provided the basis for Link in the Smash Bros series. The only things that Link borrows from OOT in the first two Smash Bros games were the purely cosmetic aspects - his design and his voice. Everything else was taken from the first three games. Link's movements and fighting style, from the way he holds his sword and shield to upward and downward thrust moves, come directly from AOL. The Bow, Bomb and Boomerang all came from LOZ, the Hookshot and Spin Attack came from ALTTP, and the automatic blocking of projectiles by his shield came from all three.
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#21 |
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Goron
![]() Join Date: Dec 2007
Posts: 134
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Aol was a stupid! worst game in zelda, bu tit was also the reason why they even had oot, in world records. if you've ever known that the only reason oot was in world records because all previous games wern't good before, that is also why tp is not in world records, the games before were preety good, and why smg {super mario ********g galxay} dethroned oot!
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i shall hate SUPER MARIO GALAXY FOREVER! zelda movie list 1. Orlando as Link 2. Navi as narrator 3. based on TP zeldahis101, an ultimate zelda fan |
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[butterfly kisses | nautilus | sky ghosts | heavy eyes] [Myspace | AudioBoard | Whatever] ![]() Sig compliments of sugarpoultry |
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#23 |
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The voices... they told me to do it!
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