I was reading the thread about the giant guay and i was talking about the enemy's who appear in one area. But i was thinkin, dont you think its a bit stupid there like, only two tektites in Lake Hylia, or like so less in zorasriver. Ganon should have put more of those creatures in the areas dont you think??
Not especially tektites ofcourse but all kind of enemy's. It was most likely because else it would be much harder for beginners. I think they should had putten more enemy's in the game.
Do you think Nintendo made this game to easy? Would it be better if they added some kind of switch in the beginning wich says easy, normal, hard?
And what about the twilight princes? This game appears in the late days of the cube, with already a new console announced. Is this an good excuse to make the twiglight princess much harder?
Or are you just satisfied with a three hearts quest and defeating ganon with your iron boots on..
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Buddys with Brian Zora Freak and "know it all" 'bout the waters of Hyrule.
I believe so buddy. I think that the bosses were too easy as well. But for a first time player, now I believe they we're hard when I first played the game.
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Tommy - Formally known as Brian and Viper Jay 5 CompTia A+ Professional (That means I'm computer certified!) Retired Computer Tech Specialist
As it has been stated in the past the game was rushed a the end of production, and that caused countless gliches, flaws and lack of enemys in certain areas. They didn't have time to organize two many obsticals. For this reason they made master quest wich is a lot harder, yewt the bosses are still the same.
The only reason you saw limited enemies in 1 area was because of the N64's sheer power. It wasn't able to fit more than a few or so enemies on 1 screen unless you wanted major lag...
Majora's Mask fixed this with the Expansion Pak.
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