Any news on that Cave Story to Wii port? It sucks balls that my Wii is broken already, but I might just have to get a new one if Wii-exclusive Cave Story features look promising enough.
Hey 8bit, surprised you went to figure out, which is cool. Just wait a bit. There are all kinds of people who are on that forum. Some are great readers, some are not. The one who commented first, Anniepimm, is great at readings, but she hasn't read you yet. Give it a few days. Thanks and take care.
Some douchebag on IGN just gave Unleashed an awful review. It was the most biased, unprofessional thing ever, and I'm not just saying that because I'm a Sonic fan. Even a Sonic hater would agree that it sucked. Read it and laugh. It's written by a man named Hilary.
The difficulty comes from platforming in the Sonic stages. Because Sonic is so fast, it can be hard to do precise platforming and land on small platforms without falling. Also, the levels are full of traps that are difficult to foresee. So the difficulty is intentional if anything. The Werehog sections are difficult because of all the enemies. It's hard to outlast them in the later levels, where they just keep coming and coming. Basically, what makes the game hard is that it's very reflex-based.
I only look to reviews for a general idea on what the games are like. My final judgment always comes from playing games firsthand. The 360 version got worse reviews than the Wii version, but most of the fans who have played both versions, from what I've seen, said the Wii version was disappointing because it was mostly Werehog. I have the 360 version and there are more Sonic stages. There is also more platforming.