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- We happened to have the same one. I always liked the idea of the PDT, since it basically describes what really happened with the 2D line, and I also felt the FSS seemed like a parallel series to the main one. Of course, the latter has been proven false.
I, if you mean me, haven't said a word to Erim all day. All those spam replies on my comments are either Erim himself or another member trying to get him to buzz off.
If you're going on about all those other replied Erim's getting, then I can only say I agree with you. As much as I'd like to intercede, I just want this dumb troll gone.
- You have to understand I couldn't say anything while that troll was still on the prowl or else he'd never leave. But it appears he got bored and finally decided to hike it, as his comments are apparently being pulled, finally...
So I guess I'll have to break the news to the community, but at another time. Have to be sure Erim's gone for good, or he might never leave.
- Okay, let me see.
As you can see, a Nayrulian cannot see what goes on in Din and Farore, and vice versa. The Temple of Light and Dark is the place where members from all the clans can meet and have chit-chat about various things. There are forum games within, and also a huge community thread (that is actually sorta dead at the moment). It's like the Lounge of Nayru, it's just meant for every clan members.
The Clan Arena... There used to be clan wars in the summer - that will probably come back to life as soon as school ends. Now it is dead also. So you go to the Clan Arena when you want to see the results / contests of the clan wars' rounds.
In Zelda RPG you can obviously roleplay in the world of Zelda. So the characters are Zoras, Gorons, Deku Scrubs and Sheikahs and so on. To join the roleplaying, you must make a character there (you post a thread with describing your character's name, occupation, race, age, appearance, abilities, strengths and weaknesses, history, etc.), and then you must post from the perspective of your character, and thus join the adventures around Hyrule.
As for the X-clan... I don't know that either, so it must be an inside joke, or something. Anyway, hope I could help. :3
- Quote:Damn! Well, my bad Master of the General Zelda Section! I'll leave you to your facts! I was just saying that his question could be explained by theorizing! But, if that's too "nonfactual" for you, then I will take my theorizing somewhere else! "Cause God forbid the sections clash! Oh no, whatever shall we do?!
By the way, Veyrael, I'm kinda new here, andon my settings, I'm trying to put a signature picture and it's not showing up. It's the right size (650 by 150 pixels), but, as you can see, it isn't showing up beneath my comments. Help?
For the record, next time you have a question, just VM a mod, don't derail a thread to ask that. :>
- In the first week, you have from 18:06 to 18:56 to beat the first two dungeons. If you run out of time, everything you already did up to that point will be saved (the game auto-saves) and once you reload Week 1, the clock will reset to 18:06 and you will merely start back at Sahasrahla's house. From that point, all you have to do is go back to whatever you were working on and continue what you started. Once you collect the Ancient Stone Tablets from the first two dungeons, that week will end and you will have to start Week 2 in which the clock resets to 18:06 and you will start from a different location to do the next two dungeons and so on.
So don't start a new week until you have beaten the two dungeons from the previous week. Just reload the week you're on, go back to the dungeon you were just in, and continue what you started (I'm not completely sure about how much it saves - either you're going to have to completely redo just the second dungeon or you'll just have to continue from where you left off). The clock resets for every new week, so you don't have to beat the whole game within one set time limit.
- Because you get to travel a lot and be adventurous in Zelda games.
That happened because you ran out out of time (you only get from 18:06 to 18:56 to beat each week, and the clock resets when you either run out of time or start a new week). This is because, when playing the original AST on the SNES/BS-X, you only had a certain amount of time to beat certain parts of the game. As for the unlimited stuff, certain special events happen when the clock reaches certain times (for example, two fairies appear for you at 18:27, and you randomly cast either Bombos or Ether at 18:20). The unlimited stuff happens some time after 18:40 (I forgot the exact times).
- You're supposed to highlight/click on the black box.
I am indeed a traveller; that's why I enjoy playing Zelda games so much.
In my opinion, the dungeons in MM were challenging, but not long enough. Snowhead Temple is challenging, but the most challenging dungeon in MM would have to be Great Bay Temple.
- Well, I hope you have fun at Niagara Falls. As for me, I've been through all the states down the eastern coast of USA to Florida (drove down there to go to Disney World; I've also gone to Florida two other times by plane to go to Disney World and Universal Studios), NYC a few times, Cuba (twice), Dominican Republic, England, Scotland, France, and China.
MM really isn't that hard once you figure out what you're doing. I myself have only gotten up to Level 8 in LoZ and up to when you need to get the Hammer in AoL though.
- Exactly (assuming you're talking about Messages).
Niagara Falls gets very cold in December. I strongly suggest you bundle up. I've been to Niagara Falls maybe... three or four times, I think. Where else have you travelled to (other than Canada)?
Just beat Level 8. I love how all the levels in AST are so straightforward and easy.
- About mcdude910
- Favourite Zelda Game
- ALttP and MM
- Favourite Zelda Character
- BEN (Hylian Elegy of Emptiness Statue)
- Love Zelda, played/own all games. Completed all, but LoZ and AoL
- Lockport, NY
- Video games, TV, ARG's
- United States
- Date of Birth
- September 10, 1995 (17)