Well, Wind Waker stands out as pretty close to
TP to me. However, while I felt that some things felt unfinished with
TP, other things were deliberately missing from WW. It made the game feel a little choppy in those particular areas, and I felt that this hurt the game quite a bit.
Story, it lacks the sort of in-between dungeon storytelling that made
TP so compelling. The cutscenes are pretty amusing though.
The visuals are arguably preferable over TPs. It manages to stay unique for a longer time, it won't age as fast as
OoT and
TP with their more realistic approaches. I really like the animations too, they're flawless.
Gameplay is pretty Zelda-esque. Sailing could get monotonous and boring, and the massive seas didn't really help this. I'm all for freedom of overworld-traversing, but
OoT managed to keep it short and sweet and
TP gave you enemies to look out for at least.
All in all, not flawless, but definitely deserving of praise.