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the first game that Aonuma produced in Miyamoto's place. No Miyamoto, no MM.
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Oh, well then...I guess much like Twilight Princess, he he managed to make a decent (Awesome) game.
I will also admit that Majora's Mask is my second favourite and Twilight Princess is in third on my list. Both of those were pretty solid games, gameplay-wise and story-wise. So I admit, aside from the cel-sheded games, Aonuma does a pretty good job.
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If they wanted to stop using cel-shading because of a western audience, why have their been several games in the series released since with similar art styles? Not to mention despite lots of complaints in certain fan circles (mainly before it was even released), Wind Waker was pretty well recieved.
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Yes. This is true.
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Yep, everything he touches is stupid and kiddy except for the in every way divine experience commonly referred to as Twilight Princess. I'm sure Aonuma had absolutely nothing to do with Majora's Mask.
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I still don't think Twilight Princess was as good as Ocarina of Time or Majora's Mask; they were reallygood games in their time graphically and story-wise/gameplay-wise they are superior. Anyway, I looked it up, and Aonuma was one of the Designers for Majora's Mask. That was the only role he played in Majora's Mask. However, I still think the entire team did a wonderful job on Majora's Mask.
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And Wind Waker's cartoon art style? Totally Aonuma's doing. Miyamoto is famously known to have almost fired Aonuma for that decision.
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This sounds interesting. Can you provide me a link to a website with a story on this? I would very much like to see that.