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  #1141 (permalink)   [ ]
Old 11-17-2009, 11:35 PM
Masterthesword Masterthesword is a male United States Masterthesword is offline
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Re: Zelda Movie: Volume III

So let me get this Straight Ganonslayer: You want a FREAKIN' AWESOME HERO who kicks butt all around. That would just not be fair to the bad guys though. Nobody would want to be Ganondorf if he stood no chance at all.

But in all seriousness, you see him as a more well rounded fighter? one that doesn't focus on one tactic more than another so that it only depends on the situation. They should definitely have some archery mainly because a warrior in the middle ages was well versed in all kinds of combat. Archery would be a really awesome way to take out a group of Moblin at night. I can see it now.

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  #1142 (permalink)   [ ]
Old 11-18-2009, 01:18 AM
draik41895 draik41895 is a male United States draik41895 is offline
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Re: Zelda Movie: Volume III

sooo.... nothing?

Quote:
Originally Posted by Ganonslayer2000 View Post


Do you think Uwe Boll would characterize movie Link to be this macho/manly??
I kinda have a hard time believing he'd be pure of heart if he looked like that
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  #1143 (permalink)   [ ]
Old 11-18-2009, 11:58 AM
JaredThaJa JaredThaJa is offline
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Re: Zelda Movie: Volume III

I think it should follow ALTTP as it's template the same all games since then have, but take influences from all of them and make references to all of them.
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  #1144 (permalink)   [ ]
Old 11-19-2009, 05:01 PM
Sir Calibur Sir Calibur is a male United States Sir Calibur is offline
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Re: Zelda Movie: Volume III

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Originally Posted by JaredThaJa View Post
I think it should follow ALTTP as it's template the same all games since then have, but take influences from all of them and make references to all of them.
Why? This is a movie we're talking about, not a video game. A movie that followed that formula would be incredibly boring.

And I don't agree with any of the people suggesting that Link be an uber warrior/mage in anyway. His sword skills should be improvised and self-taught to show that he's doing this all off the top of his head.
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  #1145 (permalink)   [ ]
Old 11-19-2009, 05:05 PM
JaredThaJa JaredThaJa is offline
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Re: Zelda Movie: Volume III

Following a way that's more cinematic but know it wont' be boring, I used to imagine film adaptations of ALttP all the time, and they where awesome.

As far as how to adapt exploring the dungeons, I have 9 words.

Indiana Jones and The Raiders of The Lost Ark.
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  #1146 (permalink)   [ ]
Old 11-19-2009, 08:13 PM
HylianPwnage HylianPwnage is a male United States HylianPwnage is offline
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Re: Zelda Movie: Volume III

I'll consider that
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  #1147 (permalink)   [ ]
Old 11-20-2009, 03:58 PM
Masterthesword Masterthesword is a male United States Masterthesword is offline
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Re: Zelda Movie: Volume III

having several dungeons would be rather lengthy if it was don the same way as Indiana Jones. The scenes would get very redundant and even if they mixed up the traps, monsters and puzzles, it would be hard to keep the audience's interest. This is where I see fewer dungeons than any game. I don't think Link will have to collect pieces of a certain object if it is done in a movie. Probably a dongeon to get the master sword, a dongeon for a magic power that gives him the chance to defeat Ganon, and obviously Ganon's castle. If Link has to go through numerous dungeons, even the best cinematics and special effects will not keep the audience's attention.
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  #1148 (permalink)   [ ]
Old 11-20-2009, 04:43 PM
JaredThaJa JaredThaJa is offline
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Re: Zelda Movie: Volume III

I'd replace Link going after 3 Pendents or whatever with him finding the Triforce Of Courage, with Ganon already having the ToP at the beginning, with a Prologue explaining how, and Zelda has the ToW.
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  #1149 (permalink)   [ ]
Old 11-21-2009, 10:54 AM
Masterthesword Masterthesword is a male United States Masterthesword is offline
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Re: Zelda Movie: Volume III

I don't think that LttP had enough supporting characters who Link met on a regular basis. If it was done on a model of LttP there would be a lot of stuff that would have to be made up by the script writer, this would anger many more fans than if there was a generic movie that had a new Zelda plot. BTW if they do WW I will kill myself.
OoT might work as a movie. It has much more dialogue than the games before it. MM would just leave the audience thinking us fans are on Meth. TP has a chance, but the plot is too advanced to be made into a single movie. It has a depth that some games lack. It gives Link a personality tht he doesn't have in the other games.
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Old 11-21-2009, 12:03 PM
JaredThaJa JaredThaJa is offline
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Re: Zelda Movie: Volume III

That's why ti's perfect it leaves the most room for the filmmakers to expand without contradicting to much.

The 3D games are like giant moves as they are already.
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  #1151 (permalink)   [ ]
Old 11-21-2009, 02:11 PM
Masterthesword Masterthesword is a male United States Masterthesword is offline
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Re: Zelda Movie: Volume III

I guess I don't see your point on using a game but adding a lot to it so that it is no longer anything like the game. LttP may be a bad example of doing that. It's plot had very little twists and turns. there is very little to even build on besides the main quest, and that quest is used in nearly every game and tons of movies. Damsel in distress...
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  #1152 (permalink)   [ ]
Old 11-21-2009, 02:36 PM
JaredThaJa JaredThaJa is offline
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Re: Zelda Movie: Volume III

I don't want a direct adaptation of any game, I just like ALttP to be used as the basis the same way it has been for all 3D Zelda games.

I have a script Idea in my head that is loosely base don ALttP but also has Malon/Epona and the Owl among other write into it.
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Last Edited by JaredThaJa; 11-21-2009 at 02:36 PM. Reason: Reply With Quote
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  #1153 (permalink)   [ ]
Old 11-21-2009, 02:45 PM
Mattocks Canada Mattocks is offline
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Re: Zelda Movie: Volume III

Quote:
Originally Posted by JaredThaJa View Post
I don't want a direct adaptation of any game, I just like ALttP to be used as the basis the same way it has been for all 3D Zelda games.

I have a script Idea in my head that is loosely base don ALttP but also has Malon/Epona and the Owl among other write into it.
It hasn't been for all 3d games. OoT followed a similar flow but that's about it.
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Old 11-21-2009, 03:59 PM
JaredThaJa JaredThaJa is offline
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Re: Zelda Movie: Volume III

IN all of them you collect 3 or something, get the Master sword then select a bunch of something else then comes the end.

That formula was set up by ALttP
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  #1155 (permalink)   [ ]
Old 11-21-2009, 04:12 PM
Mattocks Canada Mattocks is offline
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Re: Zelda Movie: Volume III

MM is not like that at all, WW took a different aproach to it not having dungeons for every part of the TF, TP was simmilar but still changed it, and I can't speak for PH or ST since I haven't played them.

So all they really did was use an idea that wasn't exactly exclusive to ALttP. Having to go through a trail to get a legendary wepon is a rather universal idea. I'd say OoT was the only one that should be called a copy because it was specifially 3 items related to the goddeses, go to a dark world, 7 dungeons related to the sages, fight Ganon.
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  #1156 (permalink)   [ ]
Old 11-21-2009, 04:14 PM
JaredThaJa JaredThaJa is offline
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Re: Zelda Movie: Volume III

TP increases the ALttP similarity with the Twilight Realm.
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  #1157 (permalink)   [ ]
Old 11-21-2009, 04:21 PM
Mattocks Canada Mattocks is offline
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Re: Zelda Movie: Volume III

But that's sparsed throughout the game, it's not like a turning point in it. I don't think there's enough time spent in the actual realm it's self to compare it to ALttP.
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  #1158 (permalink)   [ ]
Old 11-21-2009, 05:08 PM
HylianPwnage HylianPwnage is a male United States HylianPwnage is offline
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Re: Zelda Movie: Volume III

ALttP is a great game, but it's story isn't enough to keep an audience entertained. OoT has plenty of plot structures to be used.
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  #1159 (permalink)   [ ]
Old 11-21-2009, 10:49 PM
Masterthesword Masterthesword is a male United States Masterthesword is offline
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Re: Zelda Movie: Volume III

I don't want an adaptation from a single game. I will accept it if done right, but it is more likely to fail because the writer stuck to the game structure too much or even so little that the movie didn't seem like Zelda at all. The game OoT would be the one that would probably work best for a movie. It has a story line with twists that can be adapted, and it has several people who Link get's to know. These characters add depth to the game and would significantly increase the appeal of the movie.

OoT has enough detail as a game to be adapted into a movie, but it also has the ability to be molded into a more believable form as a movie. Taking the dongeons and doing them all walking through the rooms is not an option, and I think we all know that (I hope) I will give my basic template for the forest temple.

Link meets Saria outside the temple, (Dialogue) they both enter together and they're walking along catching up over time lost. Link hears whispering from different areas, but Saria can't hear a thing. He ignores it until one of the Poe sisters appears in front of him. Now Saria is caught off guard but Link has been alert for something like this. She tries to distract Link while the others sneak up from behind. Saria is knocked unconcious and he is left to fend for himself. He defeats them with the master sword and magic.

Shortly afterward, Link enters a room later on after a flashback to his time as a Kokiri. Link is forced to carry Saria and when he enters this room he sees Ganondorf. (we know it's Phantom Ganon, but they don't) Dialogue. They fight but Link needs Saria's bow. While she's unconcious she speaks to him. giving him knowledge to use the bow. He kills the horse first and it's fun to watch. Phantom Ganon is wounded by the master sword. the real Ganon appears and admonishes the phantom for failing him. the real Ganon kills the phantom. Ganon then mocks Link and gives him an offer to become his right hand man. Link obviously denies.

This is a way to keep basic elements of the game, but also give them the story of a movie. keeping them realistic.
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  #1160 (permalink)   [ ]
Old 11-21-2009, 10:50 PM
Masterthesword Masterthesword is a male United States Masterthesword is offline
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Re: Zelda Movie: Volume III

I don't want an adaptation from a single game. I will accept it if done right, but it is more likely to fail because the writer stuck to the game structure too much or even so little that the movie didn't seem like Zelda at all. The game OoT would be the one that would probably work best for a movie. It has a story line with twists that can be adapted, and it has several people who Link get's to know. These characters add depth to the game and would significantly increase the appeal of the movie.

OoT has enough detail as a game to be adapted into a movie, but it also has the ability to be molded into a more believable form as a movie. Taking the dongeons and doing them all walking through the rooms is not an option, and I think we all know that (I hope) I will give my basic template for the forest temple.

Link meets Saria outside the temple, (Dialogue) they both enter together and they're walking along catching up over time lost. Link hears whispering from different areas, but Saria can't hear a thing. He ignores it until one of the Poe sisters appears in front of him. Now Saria is caught off guard but Link has been alert for something like this. She tries to distract Link while the others sneak up from behind. Saria is knocked unconcious and he is left to fend for himself. He defeats them with the master sword and magic.

Shortly afterward, Link enters a room later on after a flashback to his time as a Kokiri. Link is forced to carry Saria and when he enters this room he sees Ganondorf. (we know it's Phantom Ganon, but they don't) Dialogue. They fight but Link needs Saria's bow. While she's unconcious she speaks to him. giving him knowledge to use the bow. He kills the horse first and it's fun to watch. Phantom Ganon is wounded by the master sword. the real Ganon appears and admonishes the phantom for failing him. the real Ganon kills the phantom. Ganon then mocks Link and gives him an offer to become his right hand man. Link obviously denies.

This is a way to keep basic elements of the game, but also give them the story of a movie. keeping them realistic.
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