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#2
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Re: If you made a zelda game........
It'd be about Link saving everyone! I know, very original :XD. I don't have half the great minds of the zelda creators so I wont even try to make a gave even half as good as theirs.
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#3
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Re: If you made a zelda game........
I woud have all the bad guys -- Vaati, Ganondorf, Zant, Skull Kid and whoever else I missed -- come to gether and unite against Link who has been joined by all the faeries(or fairies), Midna in her restored form and Zelda and there woud be a big dramatic battle, I might *cringes* kill off Zelda so that in the end when Link marries Midna there are no heart - breakings.
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#4
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Re: If you made a zelda game........
Quote:
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#6
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Re: If you made a zelda game........
If I made a Zelda game...
I think I would have in the intro TP Link find a rip in space, and he would watch it grow, and eventually he sees the Great Sea in the rip, and this big shockwave occurs that spreads and combines the two lands. Perspective would change a lot like that in Left Behind. You would play a little as TP Link exploring a more toonish portion of the land and as he gets lost a little (kind of like when he got taken into Hyrule Castle the first time), one final enemy appears (in toonish graphics) and they have a little confrontation that ends in a stalemate. After the confrontation, perspective switches to WW Link, he gets lost in a landscape with more areas highly detailed and also gets lost. After a while, he meets the second final enemy, in TP graphics and they also have a confrontation. Perspective changes back to TP Link, he does something similar to a first-stage exploration (examples of this are when WW Link went to Forsaken Fortress the first time, or when TP Link has to collect the first set of Tears of Light, that basic kind of thing, when you're getting used to the game). After completing the first-stage exploration, he meets a toon ally. When the toon ally finishes explaining their story, as they always do, perspective switches back to WW Link and the same thing happens to him, with a TP graphic ally. After going in this general direction for the majority of the story, right before the next-to-final boss, the two Links get a glimpse of each other's existence, and after they defeat that boss, a major event occurs where the two final enemies come to the same area, in an epic location, the two Links get a good look at each other for a second, then they look back at the final enemies as they fuse together, and their power increases 100-fold, then they proceed to retreat into the final castle/dungeon, and the two Links have to work together to get through the dungeon (I would personally make a two-player option here), after, they would have to work together to beat the fused final enemy. Afterwards, they learn from the near-dead fused enemy why the space rip occurred, and that the rip will start to close again. After a weird turn of events, the final boss will pull out yet another trick, and will be even more powerful. As this is going on, the space rip is closing and space is being warped throughout the real final battle. When the final battle is finally won, the two Links say bye to each other and their allies, and we see the final enemy get trapped between the two dimensions, realms (whatever you want to call it) and ripped apart and eventually disintegrate(because of their fusion). We see each Link's resolution, and the story finally ends. Last edited by Mike; 04-30-2008 at 11:30 PM. Reason: corrected sloppy grammar |

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#7
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Re: If you made a zelda game........
Well, It would be called:
Legend Of Zelda: The Heroes of Time Main Characters: ---Heroes--- Link: A kid who is adventourous and brave. He likes to go hunting with his dad. He is 13 at the begining of the game. Count Drack'King: Link's dad, captured at the beggining of the game, starting the quest of link. When he's rescued, he's been transformed into a vampire, and goes back home with link. Princess Zelda: After Count Drack'King is captured, Zelda starts watching link. At the dungeon of chaos, Zelda joins link, and helps him fight. ClimbBack: A soldier who likes to fight. He Joins Link later in the game, when Link discovers the plot of Drak'Kizan. ---Villians--- Drak'Kizan: A vampire who worships the Evil god, Dron'Klazan. He tries to sacrifice the heroes to Dron'Klazan repeatedly. GamePlay: You play as one of the heroes in the party. The game is 3-D, and for the first time, lets you play as zelda. It also includes new characters. Story: Link is an average kid. He's adventorous, brave, and also Mischevious. When his dad is captured by Drak'Kizan, Link starts his quest to save his dad. He goes through a bunch of forests, he goes ver oceans, and finally is able to save his dad. At that point, Zelda appears, and decides to help link. Link enters the dungeon. A little while after he enters, a Transformati Bites him, Link kills it, and after a while, realizes he now has the ability to transform into any beast he collects the soul of (he needs a special weapon; the Soul-a-ran.) He finds that weapon just before he fights the boss of the dungeon. After he defeats the boss, he rescues his dad, and the heroes journey home. ---This will be updated soon, hopefully.--- |

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#8
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Re: If you made a zelda game........
Quote:
![]() Anyway I'd create a sequel to TWW, for Wii. Title would be Elemental Awakening. Graphics would be very similar to TWW but with better textures for some stuff and better lighting. It would take place in the Great Sea, to the west of the great sea in TWW. All of the Great Sea seen in TWW would be explorable and it would be full of sidequests. Link, Tetra and the pirates are exploring the Great Sea. They spy a massive island. "Look, Miss Tetra! It's the new Hyrule! We have found it!" But as they approach it, it becomes stormy, and it is sunken into the sea. They are then approached by a massive monster, but they can only see part of it, the rest of it is covered by a waterspout. It sends the ship flying. Anyway, Link and Tetra and the crew are awakened on a small island, Link has lost most of his weapons except for the Grappling Hook and Boomerang (the rest are reearned through the game as well as some new items). An older man and his son greet them. They tell them the legends and such of the god of this part of the Great Sea, and how he wishes to destroy all of the land. They tell Link and Tetra that they have repaired their boats, but the King of Red Lions lost the head and now has a new ornamentive head on it, and it has also been painted dark blue to protect the wood. Link goes to explore the island, and eventually comes across a cave with a small orb. He is communicated to by the gods with the orb, and they tell him that he must assemble the Elements, people who represent the elements of the Great Sea. They may not even know that they are the elements, but they will probably have some strange power. So the whole concept of the game would involve exploring and charting this new part of the sea, and finding the Elements. There would be 12 or so dungeons and 15 elements. They must be taken to a small island with a tower near where the massive landmass sunk into the sea, which they must concentrate their energy. The elements can be awakening in almost any order. A few of the elements 1. Medli - Of course, she is the Element of Earth as well as being the Sage of Earth, she can be awakened and taken to the place simply by going to Dragon Roost 2. Makar - Of course, he is the Element of Wind as well as being the Sage of Wind, he can be awakened and taken to the place simply by going to Forest Haven 3. Tetra/Zelda - The Element of Order. She cannot be awakened until at least 7 elements have been awakened. 4. Icusa - The Element of Fire, a beautiful woman on one of the populated islands in the Western Great Sea. You must explore deeper into Dragon Roost Cavern through a previously unknown cavern, beat the dungeon and the boss and learn the Bolero of Fire from Goddesses after beating the boss, and play it to Icusa, awakening her as the Element of Fire. 5. Izak - The Element of Healing, a young boy from the same populated island as Icusa. He has some mild psychic abilities. His family story is one of tragedy, as one day when he was very young, his brother and father went out on a little trip to go visit Mystic Spring Island. Unfortunately, they never returned from their trip, and were presumed dead, devastating the mother of the family, Hira. Izak must be taken to the Mystic Caves, a dungeon at Mystic Spring Island. But first, Hira takes Link aside, and makes him promise to keep her little boy safe. Although Link and Izak do the beginning of the dungeon together using his Izak's psychic abilities to move some blocks and open some doors, but he is then kidnapped. Link must finish the dungeon and defeat the boss, a massive ghost like creature who is holding Izak capture inside him. When the creature is destroyed, Izak is released, however, many spirits also fly out. Among them is supposedly Izak's father and brother, finally able to move on. Link may then move to the next room, learning the Song of Healing, and then going back to the Boss Room and playing it to Izak, awakening him as the Song of Healing. 6. Link - Element of Courage, may only be done after Tetra is awakened, Link must sail to The Test of the Gods, and complete the massive challenge by the gods (in the form of a dungeon, similar to Tower of the Gods, except much harder). After which, the gigantic White Pyramid will disappear. 7. Aryll - Element of Animals, may only be done after Link and Tetra are awakened. Aryll and Link must investigate the Shrine to the Hero, a massive Shrine deep below Outset Island. After going through most of the dungeon, Link must defeat Dark Link, the boss, and then the island shall be completely purified. The Shrine will somehow shrink in size in a few rooms, and the music will change from a creepy sounding version of the OoT Hyrule Field theme (Yes, it's possible) to a slow version of the Zelda theme. Also, the statue of the HoT will be restored and the Goddesses will address Aryll as the Element of Animals. Anyway, after all 15 are awakened and the first 9 dungeons completed, they will all go to the one island and focus. The tower on the island will suddenly glow, a massive beam will shoot out of the top like a light house, raising the massive landmass from the sea. At this point Link must explore this as well, doing a first dungeon to help purify the new landmass, bringing new vegetation and life to a part. However, the elements are then kidnapped, and Link must rescue them in a second dungeon on the new landmass. Then, they all focus on Link's Phantom Sword, and charge it up to the Elemental Sword, and Link enters the final fortress. Anyway, the final battle is a massive multi stage one. The first one is against a giant crab monster. Once that is defeated, you must battle the crab monster villain in his human form, in a sword fight. Then after that he mutates into a thing with many crab like legs and a crab like lower body, but his human torso and arms and head on top of the crab, with a sword still in his hands. The elements are brought out for this fight, and several are killed, including Izak. But the boss is finally defeated and the new land is purified, the new Hyrule. At this point it's time for a new festival and the Koroks all plant trees on the new Hyrule. Tons of recaps are shown, including Izak's mother grieving, but realizing that Izak wants her to be happy and heal, as he is the element of healing after all, as well as Link's Grandmother looking from at the new Hyrule with a telescope from Outset. Anyway, after the credits a scene is shown. Tetra (in Zelda form) and many people from across the Great Sea are building a new town on the new Hyrule, when she spies Link and Aryll leaving the new Hyrule. Zelda: "Where are you two going?! We finally found the new Hyrule and you decide to leave?!" At which point Link and Aryll turn around and run back to Tetra as well as the Elements and many other characters. They suddenly start to hug them all, and they say goodbye. Then Link and Aryll head down to beach and the new boat. Zelda and the pirates are watching this... Gonzo: Where are they going? I thought they were trying to find this New Hyrule for months and now they just go out to the boat and sail away?! Zelda: It is simple...they are going to live the life they were meant to live. At this point it shows Aryll and Link sailing away from Hyrule, looking back, but looking happy at the same time. It then cuts to their Grandmother sitting on the deck of their house, sad, wondering where her grandchildren are. Grandma's theme is playing. Suddenly Aryll and Link sail into view and the Outset Island theme starts, and then dock and run up to their Grandma and hug. The camera then zooms out and shows Outset Island with some clouds in view, and then the Triforce appears and the words, "The End". There would also be a really deep story. The overworld music would be a mix of the TWW music and the Zelda theme (something similar to this). The Wind Waker itself would return with many more songs and a skippable animation, and sailing is back, but Link's boat is magically enhanced to be faster (there's a little choice between "slow", "normal" and "fast") after the second element is found, and warping is available as soon as you travel to Wind Frog Island and meet the frog god. There are also more locations to choose from. Plus, you may change Link's outfit on the progress screen. He starts with only his pajamas and his classic Hero's green tunic outfit to choose from, but he can later get a blue tunic, a red tunic, a black tunic, a white tunic and a purple tunic. It is however only a aesthetic change, but some characters will comment on the different outfits. But this would pretty much be my dream Zelda. ![]()
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My Zelda rankings and why Last edited by NintendoTogepi; 05-01-2008 at 01:07 AM. |

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#10
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Re: If you made a zelda game........
I had some idea when i first came to the forum about Dampé being the villain, i forget how it went but it was awesome.
If I were to make one now I would create another game with the Ocarina of Time formula. I would only make that because I have no idea what else I would put in it.
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#11
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Re: If you made a zelda game........
i just got this idea:
what about a game where all the zelda characters appear? |

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#12
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Re: If you made a zelda game........
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#13
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Re: If you made a zelda game........
On second though, Ezlo would pop up ou of nowhere and be Link's hat. He's so cool...
How come all of the good sidekicks were cursed in the game they appeared in and returned to normal so they won't appear in any other? It's not FAIR! *stomps foot on ground*
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#14
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Re: If you made a zelda game........
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TWW needs a true sequel.
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My Zelda rankings and why |

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#15
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