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View Poll Results: Are You Getting Tired of LoZ Having the Same Plot Over and Over Again?
Yes! Nintendo needs to make a new plot. 51 56.04%
No! Zelda should stay the same as it is! 40 43.96%
Voters: 91. You may not vote on this poll

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  #41   [ ]
Old 04-04-2008, 11:35 PM
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Re: Are You Getting Tired of This?

Quote:
Originally Posted by Rew View Post
I'm one of the few who thinks Nintendo is doing a fabulous job with this series (Link's Crossbow Training notwithstanding...).
Hey!!! I enjoyed Link's Crossbow Training.
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  #42   [ ]
Old 04-05-2008, 08:36 AM
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Re: Are You Getting Tired of This?

Quote:
Originally Posted by Midna2008 View Post
Are you guys kind of getting tired of the same plot over and over again? Pretty much all Zelda games consist of the same thing: Ganondorf wants to rule the world, he captures Zelda, and then Link saves Zelda, and Ganon supposedly dies, then he comes back the next game, and it goes on and on.

I kind of am. It would be a nice change.
^ Isn't this also the same problem for most video games that repeat with new episodes anyway?

Mario always has the same plot with every adventure story. Peach is kidnapped by Bowser, Mario goes on an epic quest to get her back, Mario fights bowser and wins, and it goes on and on and on.

They just need to make it more interesting with the familiar plot.

We all thought that Sheik was an entirely different person from Zelda in Ocarina of Time and I personally thought that Midna was one of the bad Twilight guys in Twilight Princess. They both have very similar endings, but made every single one unique.

I think that is what they should continue on with.
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  #43   [ ]
Old 04-05-2008, 10:08 AM
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Re: Are You Getting Tired of This?

Quote:
Originally Posted by Eternal Legend View Post
^ Isn't this also the same problem for most video games that repeat with new episodes anyway?

Mario always has the same plot with every adventure story. Peach is kidnapped by Bowser, Mario goes on an epic quest to get her back, Mario fights bowser and wins, and it goes on and on and on.

They just need to make it more interesting with the familiar plot.

We all thought that Sheik was an entirely different person from Zelda in Ocarina of Time and I personally thought that Midna was one of the bad Twilight guys in Twilight Princess. They both have very similar endings, but made every single one unique.

I think that is what they should continue on with.
You're right.
I mean, look at the Mario series. It does have pretty much the same plot, and it's become one of the most popular video game series in the world.
And the Zelda series is also very popular.
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  #44   [ ]
Old 04-05-2008, 11:49 PM
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Re: Are You Getting Tired of This?

I don't mind if it stays the same, it's just boring because there are no surprises and stuff.
They also need to make the game harder, they are all too easy.
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  #45   [ ]
Old 04-06-2008, 02:49 AM
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Re: Are You Getting Tired of This?

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Originally Posted by Twilit_Phantom View Post
I don't mind if it stays the same, it's just boring because there are no surprises and stuff.
They also need to make the game harder, they are all too easy.
I say the TP temple difficulty is fine. Maybe a few should have been harder. I think the ideal dungeons that they need to make more like were the Water Temple, Spirit Temple, Snowhead Temple (the giant column gave it a single theme, it wasn't just another random maze), Stone Tower Temple, and Snowpeak Ruins

But what's seriously wrong is that bosses are TOO EASY, and even regular enemies are just stupid annoyances. They're supposed to be actual threats. You run into a room and 4 lizalfos charge you and you think "these idiots again." This is a serious problem with the game, because Nintendo is intending the player to actually think "whoa better back off and try to beat these guys". When they make enemies unable to block a player's attacks and counterattack, they're ruining the fighting system, which is one half of dungeon gameplay. Other than darknuts, dynalfos, chilfos and freezards (unless I'm forgetting a couple other decent ones), every single enemy in TP was just a stupid annoyance. Even some that appeared as minibosses were absolute jokes. Aeralfos was only able to hit you because it had those windows to fly from. When you fight one by itself it's just a floating target. I went through 41 room of the cave of ordeals at a full 20 hearts, and I'm not some legendary zelda fighter. Darknuts and Ganondorf (fight 4) prove Nintendo is capable of creating a competent AI. They're just afraid to do it. If someone started a petition to send to them online to complain about the enemy difficulty I'd gladly sign it.
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  #46   [ ]
Old 04-06-2008, 03:26 AM
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Re: Are You Getting Tired of This?

No!Zelda should stay the same i think ^_^
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  #47   [ ]
Old 04-06-2008, 03:39 AM
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Re: Are You Getting Tired of This?

Quote:
Originally Posted by MajorasWrath1 View Post
I say the TP temple difficulty is fine. Maybe a few should have been harder. I think the ideal dungeons that they need to make more like were the Water Temple, Spirit Temple, Snowhead Temple (the giant column gave it a single theme, it wasn't just another random maze), Stone Tower Temple, and Snowpeak Ruins

But what's seriously wrong is that bosses are TOO EASY, and even regular enemies are just stupid annoyances. They're supposed to be actual threats. You run into a room and 4 lizalfos charge you and you think "these idiots again." This is a serious problem with the game, because Nintendo is intending the player to actually think "whoa better back off and try to beat these guys". When they make enemies unable to block a player's attacks and counterattack, they're ruining the fighting system, which is one half of dungeon gameplay. Other than darknuts, dynalfos, chilfos and freezards (unless I'm forgetting a couple other decent ones), every single enemy in TP was just a stupid annoyance. Even some that appeared as minibosses were absolute jokes. Aeralfos was only able to hit you because it had those windows to fly from. When you fight one by itself it's just a floating target. I went through 41 room of the cave of ordeals at a full 20 hearts, and I'm not some legendary zelda fighter. Darknuts and Ganondorf (fight 4) prove Nintendo is capable of creating a competent AI. They're just afraid to do it. If someone started a petition to send to them online to complain about the enemy difficulty I'd gladly sign it.
I agree with the difficulty level. It is far too easy for us Zelda gamers, but I suppose that there is a limit in difficulty for people who aren't that smart or fast enough to defeat enemies with high intelligence and speed. The bosses are becoming something of a joke to me. They do look fantastic, especially the bosses in Twilight Princess, but the battle is something of a joke. They are letting you to hurt them in the same place over and over again, until they die of pain or fatigue. They should be smart enough to defend their whole selves and to hit you back, or to possibly kill you. Link's sword is able to kill anything, so I don't think that for example, the only way to kill the plant boss in the forest temple is it's eye. What if Link attacks it's eyelids instead and it's eyeball dried out? Nintendo needs more ideas.

Also, dungeons are becoming annoying. Sometimes it should be kept out in the open instead of walking in an enclose area full of little enemies. Why not entire a dead town that no one has walked in for a hundred years, because of an evil spirit that attacks the village every full moon or so?

I just think that Zelda should have the same plot and everything (every popular game does) but to add in more elements and new styles of adventuring in the game. Sure would be great.
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  #48   [ ]
Old 04-06-2008, 05:01 AM
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Re: Are You Getting Tired of This?

Yes, change is needed.

I'm getting tired of introductory dungeon, collect 3 items dungeons, plot twist, collect 4 items/do 4 quests dungeons, fight boss dungeon.

Also, let Ganondorf rest. Please. Every time he is dredged up again, it spreads his awesomness a little thinner, eroding the majesty that is Ganondorf. If he has just a few, yet brilliant appearances, you can cherish those moments. If he appears every 2nd game, it just gets boring.

And, no moar Hyrule, pl0x. Too many Death Mountains/Deku Trees/Guardian Spirits/Hyrule Castles. I already know about half the dungeons of any Hyrule Zelda game without playing it.

Increase difficulty. The only time I die in a Zelda game these days, (with the possible exception of the 4 Dark Nuts on Level 49 of Cave of Ordeals round 2), is out of boredom.

In fact, I really don't like dungeons that much at all any more. I want a return to MM style, less dungeons, but more gameplay, high difficulty, excellent NPC interaction, no Ganon/dorf (or the BS Hamsterdorf), very little Zelda.
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  #49   [ ]
Old 04-06-2008, 05:44 AM
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Re: Are You Getting Tired of This?

Quote:
Originally Posted by Eternal Legend View Post
I agree with the difficulty level. It is far too easy for us Zelda gamers, but I suppose that there is a limit in difficulty for people who aren't that smart or fast enough to defeat enemies with high intelligence and speed.
What if they kept the main storyline the same difficulty but made over 50% of the game into optional dungeons with intense battles? If they could accomplish this without decreasing the time it takes to beat the main storyline, I think it could appease both sides.
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  #50   [ ]
Old 04-06-2008, 07:52 AM
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Re: Are You Getting Tired of This?

For the most part, I like the traditional tendencies that the Zelda games keep. Most of the games start out with the three temples at the beginning of the game that give you a general feel to the game (such as in OoT, TP, ALttP), then switch gears after a major event to make the game more challenging. However, when this goes on and on, you get the feeling you know what to expect.

I would actually like to see just one, not all, but possibly just one Zelda game that doesn't have the usual tendencies. We do see this in games like AoL and FSA, but I mean have a new concept of plot order in the games, or new antagonists. Games like TP and MM to me were great because of new characters and plot twists.

As for the difficulty of TP, it was a generally easy game. However, you need to keep in mind that it was because the Wii version of it was meant for the game play of the system for people to have fun with. I'm not too concerned with game difficulty. I'd rather see a game with a great plot and characterization than an over-the-top challenging game. It would have been nice to see a hard mode, like OoT Master Quest, or other games that give you difficulty options like in Metroid.
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  #51   [ ]
Old 04-06-2008, 11:15 AM
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Re: Are You Getting Tired of This?

I'll tell you what I'm getting tired of... the same threads over and over agian.
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  #52   [ ]
Old 04-06-2008, 01:29 PM
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Re: Are You Getting Tired of This?

I'm in the same place as NintendoTogepi. I like the games as they are, but I wouldn't mind a change of pace either, and like Rew, I think Nintendo balanced it quite well. Some games follow the same formula but other are quite different.
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  #53   [ ]
Old 04-12-2008, 07:29 PM
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Re: Are You Getting Tired of This?

Quote:
Originally Posted by MidnightSun View Post
I didn't bring gameplay into the argument at all.

Changing between adult/child Link, changing into a wolf, changing the seasons, becoming miniture, having a dark world... they're all elements to the plot!

Yes, it's a way of changing gameplay, but it's also the plot of each game.

Take Ocarina of Time, and The Wind Waker. Yes the goal is to save Princess Zelda, but the plot is very different in the games too.

Every Zelda game has a very different plot in fact, it's just that most of them contain a big similarity.

I know that there was never a Twilight Realm where Link turns into a wolf and had a strange creature ride on his back before Twilight Princess, was there? Was there ever a plot which involved flooding Hyrule before Wind Waker? Was there ever a plot where Link must go seven years into the future to save Hyrule before or since OoT? No.

I don't think people really understand how different the plot is in each Zelda game. Yes, a third of them involve Ganon capturing Zelda and Link has to rescue her, but that doesn't mean the plot in all of those games is the same.
I was going to reply to this, but MajorasWrath1 already gave a perfect answer:

Quote:
Originally Posted by MajorasWrath1 View Post
Agreed, people really go overboard with the changes they want to see. But keep in mind that when you know you're going to defeat Ganondorf and save Zelda, the game may still be excellent but the ending packs no surprise. Part of the fun of Ocarina is seeing for the first time that Sheik is really Zelda, or that Ganondorf survives the fall and transforms into Ganon, etc.. Twists and surprises are key to a great game. Without changing the Zelda formula, it's a good idea to change the antagonist and the ending plot. That's part of the reason you'll find a large number of fans saying how great MM or LA were. They stuck to the series' tried-and-true formula but gave you something fresh and exciting.
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  #54   [ ]
Old 04-12-2008, 07:36 PM
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Re: Are You Getting Tired of This?

I think Zelda games rock, no matter what the plot is!!!!!

EDIT:As long as Link stays single.
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  #55   [ ]
Old 04-13-2008, 01:54 AM
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Re: Are You Getting Tired of This?

The thing is if they do change the next Zelda game dramatically, everyone will still complain. I mean if you want to insult a game for not changing at all, try pokemom.
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  #56   [ ]
Old 04-16-2008, 07:39 PM
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Re: Are You Getting Tired of This?

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Originally Posted by Master jedi View Post
The thing is if they do change the next Zelda game dramatically, everyone will still complain..
No really. MM and TWW are very popular games. Also, there's a difference between changing the story dramatically, and not re-using the same plot for nearly every game.

Quote:
Originally Posted by Master jedi View Post
I mean if you want to insult a game for not changing at all, try pokemom.
Story isn't the point of Pokémon games (assuming you were talking about story, since that's the only aspect where the Pokémon games don't change).
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  #57   [ ]
Old 04-16-2008, 08:51 PM