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Behind the Rupees: "On Time"
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I'll buy a gun and start a war, if you can tell me something worth fighting for. |

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#2
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Re: Behind the Rupees: "On Time"
Excellent editorial Pipking. I'm glad BtR is back; I got a bit worried after the lack of it last week.
I agree with most of your points. When I first started browsing Zelda sites I was obsessed with trying to figure out the timeline. Now I am pretty much sick of timeline debates because people seem to take them a bit too seriously. I create my own timeline theories for fun to entertain myself; I doubt whether any of the conclusions I make are shared by Nintendo. Carefully thought out timelines aren't important to the Zelda games themselves. To keep the series going, I think Nintendo just needs to give each incarnation of Link his own separate part in the timeline with occasional vague references to past events that may or may not be Zelda games. Of course, the series also needs more variety than just the traditional story, so new villians, characters, situations and lands need to be added and/or removed from time to time. For the most part I just trust Nintendo to know what they are doing timeline wise. |

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#3
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Re: Behind the Rupees: "On Time"
^ Agreed.
btw, i kind of see the Zelda series as sagas. Ex: The Legend of Zelda: Saga 3: Link to the Past The Legend of Zelda: Saga 5: Ocarina of Time The Legend of Zelda: Saga 6: Majora's Mask The Legend of Zelda: Saga 10: The Wind Waker That sort of thing. So, to me, FSA would be Saga 11 and Zelda '05 would be Saga 12. (The Sagas are like the travels of Link from each diffrent game)
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#4
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Re: Behind the Rupees: "On Time"
I have to agree with everything mentioned in the article. I am especially fond of how he mentioned that there is no official timeline and it is only the fan's hunger to have that many timelines were created. But I also noticed that he didn't disagree with timeline theorizing, "...it's part of the fun, part of the way we keep connected to the games in the long wait between them..."
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![]() "Yesterday we obeyed kings and bent our necks before emperors. But today we kneel only to truth..." -Kahlil Gibran |

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#6
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First of nothing, an excellent article; and like Hylian Dan saids, I'm also agree with many poibnts in the "Behind the Rupees discussion".
I have to admite someting, I started to search on the web many Zelda related-sites because I was interested about the TimeLine of the games. The reason: I have my own manga-style comic (about Zelda, of course :razz: ) and I needed to ubicate it inside A Timeline of the games. Of course a found someting: this timeline had never existed ... officially. That was an invention of US the fans; an invention to try to understand ourself about many of the situations that appears on the games, try to give it an explanation in the terms of the ordinary world, our world (or just, to try to ubicate your own-fan-invention :embrsd: ). And, this "monster", the need about a timeline to "order" the games in a way that make it have "sense" like we see in our living world, has reached the Headmasters of Zelda games (Miyamoto & Co.) Maybe, we just need to remember the reason of the games itself: to be THE HERO in a world who needs to be rescued; and try to get-tiny the need to adjust the games to our rules. Let's remember that Link is allways Link, no matter in wich (alternative) time ... or land. Saludos :cool: PD: I hope I have explained my self...
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If you don't understand any word in my text, because isn't well-writting or is in spanish; for the first I'm Sorry!!! For the second, go for a Spanish/English Dictionary and find the meaning. ¡Leer un libro no mata!
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#7
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Re: Behind the Rupees: "On Time"
That's one of the best game articles I've read.
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Money may not buy happiness, but it sure makes misery much easier to live with. ![]() Sig made by Aiko www.stopfcc.com |

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Re: Behind the Rupees: "On Time"
Gee... the reaction is much more positive than I expected. Though some of the usual suspects haven't chimed in yet.
Thanks everyone.And I've checked the main site page for comments... I'm sorry, but if they're any indication of the average Zelda fan.... *shudders* Seriously. People didn't 'get it'. I don't get what it is they didn't get. It's a much more obvious point than my last piece. I can get not liking it... Last edited by pipking; 07-30-2004 at 09:23 PM. |

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Re: Behind the Rupees: "On Time"
I don't know why people wold think only one hundred years passed before tww, in game, kotrl says *hundreds of years have passed since then* he says this right before you go down to hyrule to fight ganon.
I completely agree with what you've said, there was no timeline, and now they are trying to piece together pieces of different puzzles. We already have some timelines that seem to work to hold it barely together, but some new games make you start over your theory. during the process of making your timeline you will start out thinking *hey, this won't be too hard* a couple minutes later, a battle is happening in your brain, soon you will be confused, you will start to get overwhelmed with the concept, you will viciously attack the theory in your mind, then it will all become clear as it seems you have discovered a perfect theory, you will rush to the forums with confidence and show your superior timeline, only to have people point out how incredibly wrong it is as they name the numerous things that can't work. After many theries you will grow continuously wiser untill you know seemingly everything and end up correcting and pointing out your own mistakes before you post them and you end up never posting them again because you just can't get it. but you'll just keep on trying .That was a summary of my trying to come up with a timeline, I'm sure many of you can relate, we just keep trying to look at the big picture, which turns out to not exist. . But I'll still keep trying, it may not sound cool :cool: , it may seem a bit embarassing :embrsd: , I will fail many times , I will gather hidden pieces of supprising info. , and I'll make a theory so great it will leave you all speachless. ![]() edit: I spent a long time on this post trying to include every smiley, and it turns out that I can't do that ![]()
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![]() ![]() - Oldest timeline theorist on ZU since 2005....when all the older theorists stopped. - Eldest Wise Man - The UWM are no more. I just still have the banner because it looks cool. |

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#11
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Re: Behind the Rupees: "On Time"
Hrm. I thought it seemed a little erratic, and tried too hard to appear meaningful in places ("a boy and a cave etc.). It wasn't exactly new stuff, either.
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Re: Behind the Rupees: "On Time"
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![]() Meaning I did research on a few Zelda sites, and on The Legends of Zelda, as well as a few threads here at ZU, and Zelda Elements, I believe, all mentioned the 'verbal slip' of 'a hundred years' versus 'hundreds of years'. Which to me indicates that Zelda fans are all-too willing to read into things. |

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#13
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Re: Behind the Rupees: "On Time"
I've also seen a few arguments on the "a hundred years" quote. I remember when I first read that in the original interview about two or so years ago. For a long time, I thought of it that way, even when I actually played TWW. Then I got into an argument with someone who thought differently and I really thought about it, then it was just so plainly obvious (plus I saw it mentioned in the game as "hundreds of years.")
In any case, I really wanted to congratulate you, Pipking. I was very impressed with your insights in this article/editorial. I've thought of the fact that there really was no "big picture" in Nintendo's mind before, but I've always continued to theorize and argue. I'd like to think that, now, when I theorize on Zelda, that I try not to make assumptions. I still try and fit the games together in a timeline, even though I know they're not meant too. I just really want them to. I want them to make sense. I love The Legend of Zelda. It greatly inspires me. Even if there never is a solid timeline, I will still love the Zelda series because one of the best things the Zelda series has going for it is that it doesn't tell us "everything." Vague statements and unfinished stories are intentionally built in. Many legends and histories are left as blank canvases for us to fill. Imagination is the one of the greatest abilities of the human mind, and Zelda nurtures it so very well. The Legend of Zelda is just a game. How each of us perceives it is what makes it so great. This was a super-duper-absolutelywonderful addition to "Behind the Ruppees" -at first i was like, "Oh no..." b/c i thought it was gonna be another elaborate "multiple vs. single" timeline discussion-- and i've really seen enough of those to know that none are supportable truth. |

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Re: Behind the Rupees: "On Time"
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#15
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Re: Behind the Rupees: "On Time"
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http://www.gameinformer.com/News/Sto...1915.59084.htm "BB: As far as the storyline, there was kind of a certain progression of the way Link progressed through the original Legend Of Zelda, to The Link To The Past, To Ocarina Of Time, and the rest of the titles, until Wind Waker. Miyamoto stated that the Link in the Wind Waker was really another Link. Can you explain that? It’s a little confusing for some people that this is a different Link. Did Wind Waker start a whole new chapter, or a whole new story? EA: I think the easiest way to explain this is that Link is always the main character in Zelda titles. With new games, naturally people are going to think how does this Link relate to the Link from the last game? The thing is, when making a new Zelda game, we don’t necessarily start with the storyline first, we start with the game, and we think, “What’s Link going to be like in this game? What kind of a character is he going to be, and what kind of a personality is he going to have?” In that sense, for us, we didn’t necessarily feel there was a need to have an infinitive connection between everything, because it was this idea that Link is the hero no matter what. He’s here, and he’s part of the story. Obviously for people that are fans, it’s something that they pay a lot of attention to. If you start thinking about that, then you’ll have questions, say, if this Link is related to that Link in this way, what does that say about the four Links in Four Swords? How does that all fit in? To me storyline is important, and as producer, I am going to be going through, and trying to bring all of these stories together, and kind of make them a little bit more clear. Unfortunately, we just haven’t done that yet." Eiji admits he knows fans care about the storyline, and to him it is important. You also nicely pointed out Miyamoto admitted a document giving some form of connectivity for all the games. I believe Aonuma has the tools to construct a coherent timeline. Give him his time, and it will make sense. Quote:
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