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Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
![]() Dragon Quest IX: Defenders of the Starry Sky Alright, well Dragon Quest IX, the biggest game yet to hit the DS (so big, it needed a 2Gb game card to hold all the data), is finally seeing a release in Japan THIS Saturday, July 11th. ...And Japan has engrossed itself into full-out Dragon Quest mania! I figured now would be as good of time as ever to start a general purpose thread rather than continuing to rebump the old news update thread... about the Japanese release date... that has already passed. Dragon Quest has been one of the most popular game series in Japan ever since it first debuted on the Famicom back in 1986. The series laid the foundation of the Japanese RPG gameplay that would go on to inspire games like Final Fantasy and Phantasy Star in the coming years. Dragon Quest has always been known for its balanced gameplay and light-hearted stories. It is a common misconception, however, that because the series' stories are light, they are not epic or deep. In reality, Dragon Quest's stories are masterfully crafted and highly enjoyable, carried by the series' over abundance of charm. There is no US release date as of yet for Dragon Quest IX, but I figured we could continue to get hyped in this thread. And perhaps local Draque fan Slime will be importing and providing detailed impressions on the game? Most of this information in the next few posts is shamelessly stolen from GAF. Credit goes to where it is due, which in this case would be to poster Aeana. Links and General Information -Japanese Release Date: 7-11-2009 -North American Release Date: Unknown -The Official Japanese Website may be found here. -We've gotten word of the jobs that will be available in the game. Pictures in the link. (I want to be the guy with the hat!) While Dragon Quest is a series known for tradition, Dragon Quest IX breaks away from the perfect, tried and true formula of its predecessors in many ways. One change that will make many gamers happy is the elimination of random battles. In IX, enemies appear on the world map, and when encountered, the game then transitions to the traditional Dragon Quest battle system. But even the Dragon Quest battle system has been tweaked a bit. As first seen in the American and PAL version of Dragon Quest VIII: The Journey of the Cursed King, characters now appear on the battle screen and take part in the skirmishes, much in line with Final Fantasy. Another significant addition to Dragon Quest IX is the inclusion of downloadable quests. Dragon Quest IX features a pub-based quest system, similar to that seen in recent games such as Final Fantasy XII. While some quests are simple fetch missions, Square-Enix has promised that some will add considerably to the game's content. In addition, Square-Enix has announced that new DLC-unlocked quests will become available on a regular basis, further extending the game's playtime and keeping the player coming back to the title. Perhaps the biggest new feature in Dragon Quest IX is local co-op. In a move to catch the concentrated lightening that has struck Japan with the PSP's Monster Hunter series, Square-Enix has put a large amount of attention into Dragon Quest IX's multiplayer. While this bullet-point will surely take Japan by storm, the disclusion of online play will make the feature sadly pointless for most in the other territories. Let's hope that Square-Enix USA is hard at work at the moment adding online play for the US and PAL versions! Official Screenshots: *Continued in next post*
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
Pictures of all the crazy promotion that is going on in Japan for this game:
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
Awesome thread. Thank you for making this.
We shall see. I think I might wait for it to be released in all its localized glory so that I am fully aware of what is going on at all times, but at the same time it's insanely hard to resist. This is my most anticipated game in years. If I do, you can bet that I'll gush about it incessantly.
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
OP overhauled. Please note the new information.
Slime, feel free to use your modly powers to add finds, something you think is missing, or your general thoughts on the game to the OP. Still looking for a trailer to post. Personally, I can't wait. Dragon Quest VIII was one of the best RPGs on the PS2, and just seeing that in many ways this is the spiritual successor makes me excited. Dragon Quest IV burned me, but Dragon Quest V on the DS just hyped me back up. If you are a DS owner and you haven't played Dragon Quest V yet, you are really doing yourself a serious disservice. Go pick it up today. I'll have to find the link for it, but one thing that really gets me going is how much the Dragon Quest IX map resembles VIII's. Prequel or perhaps sequel confirmed?
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
I'm really looking forward to this personally. I'm a huge fan of DQ3 (SNES remake is godly in every way possible) and this looks like a perfect modern take on it and enhances that build on every level. It's almost an MMO in the vein of Diablo II or Phantasy Star Online and it's looking real nice.
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
Well, it would help me forgive Nintendo's own holiday first-party lineup.
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
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Also, anyone else thing that Sandy the fairything is an absolute terrible character design? ): |

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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
The game's head honchos have a new interview in Famitsu.
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Edit: Two new Dragon Quest IX commercials have hit. God I want this game so bad. Edit: New Dragon Quest IX multiplayer footage, shown in a way that only a crazy Japanese talk show could demonstrate it! Watching now. Hahahaha. Oh my god.
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
OK, you guys are obviously not hyped enough for this game! HYPE HYPE HYPE HYPE!!!
1up has a photoblog of all the merchandise and promoting going on in Japan. US RELEASE PLEASE.
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
So I guess this is like a big release?
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
Well, the game has over 2 million preorders in Japan. If you hear an earthquake tomorrow, it's just the Japanese rushing out to get this game.
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
Some new impressions from Japanese players. Full impressions with minor spoilers in the link.
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
Oh my god! I want to be in Shibuya! TOTAL OTAKU J-NERD BONER going on right now!
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
I got ahold of Dragon Quest IX last night (please don't judge my methods!) and it's a really good game. Like people have previously said on GAF, it's fairly slow at first. Most disappointingly was having to collect those things as an angel spirit to absorb into the giant tree which took up some time for someone like me who isn't too acquainted with the Japanese language.
Fortunately aside from that, when you start playing the game a lot of the things are fairly easy to understand even if you don't understand Japanese, which might or might not transition too well when it's localized here in the states. The only things I've had to look up a guide for is the classes I get to select (which caused me to accidentally choose the same class as the hero after a few levels of leveling the character up...oh well) AND the weapon skills. The features in the game bring a lot of elements from the previous DQIII and DQVIII. The weapon system from DQVIII, for example, is back in action, now with every class having their own (there's also a lot more weapons in this game than DQVIII, just from the starting choices). The game also feels a lot like an MMO or Monster Hunter. The map system is separated into different squares that make up a whole area, usually with their own exclusive monsters and ****, so the world isn't exactly seamless like in the previous games but not really in a bad way. You can also assign little taunts and ****, which all you need is to hold the B button and press a direction on the D-pad to execute. I feel the biggest improvement DQIX adds to the series is how it presents equipment. Grinding for equipment is a fairly efficient way of leveling up and feeling like you earn something in Dragon Quest games. In this, now that you can visually see what you've earn on your characters. It's really satisfying and I don't even think I want to sell any of it (the game keeps a percentage track of all the equipment you've collected too, amongst other things). Also, a lack of random encounters is also a really good thing, and makes killing monsters in the game a very fun thing rather than dreading to have one pop up on you. Aka it's a pretty cool game, I'm only about five hours into it so far.
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Re: Dragon Quest IX - The Official Thread of Slurps and Puff Puffs
What are your favorite classes?
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