Frank Klepacki. Best game music ever. I have it stuffed on my ipod. It doesn't feel like video game music to me. Oh he has all of his songs on his website with a jukebox to play them.
He did the music for Westwood back before EA grabbed them and ♥♥♥♥ed them up. So he did the Command and Conquer games. As well as the music for petroglyph. Which is made up of the Westwood guys that told EA to ♥♥♥♥ it and started over again making RTS games. They made empire at war and Universe at war.
"You're right, Half-Life 1 is the God of FPSs. Half-Life: Opposing Force is the holy ghost of FPSs, (Seriously, the holy ghost is really ****ing awesome, but no one EVER talks about it.) and Half-Life 2 is Jesus. (He's pretty cool, and can walk on water and ****, but he can't blow up cities on command like God can, so he's not quite as cool, and yet EVERYONE THINKS HES THE BEST. WTF?)" ~8bit
...Well, no, I'll add why.
This game's individual songs are actually pretty repetitive, but they're infectiously catchy. They're really upbeat, and I can't help but feel great when listening to them. They play all level long, which is fine by me-- I'll be tapping my foot and whistling along with them the entire time (no joke). You can even select which song to play during the level (as long as you've gotten to or past the level that has the song you want to use).
If they weren't cool enough already, you ADD music during the game. Depending on what color paint you have, every time you color something, you throw various instrument bursts seamlessly into the song. It's really enjoyable, and I think it pulls the game's style together really well.
"[I want] a lot, a lot, a LOT more sidequests. I want to bathe in sidequests. I want to DROWN in sidequests. You know how before the events of WW, Hyrule got flooded with water? I want that, but replace the water with sidequests. I want to sail the vast expanses of sidequests on my sidequest boat, who is not the king of Hyrule, but the king of sidequests." -Me