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Wii Vitality Sensor - A horror-genre gamer's dream?
A portion of an interview between VentureBeat and Satoru Iwata. Read the whole thing, the bolded part is just emphasis.
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Just think about it. You're walking through a deserted road, and there is visibly nothing on the road. You feel relaxed. The VS picks this up... ... and out of nowhere, a horde of zombies burst from the ground, startling you and forcing a reaction you may not be ready for. On your second playthrough (after finishing the game once), you again enter the deserted road, expecting a mob of zombies to burst out of the ground, while you're on your toes (i.e. nervous) the whole time. But they don't come, which adds extra suspense and keeps you on your toes. Just when you're about to exit the road, you feel more relaxed because you've been encountering less enemies. The VS picks this up and... BAM!!! What do you think? You all just see it as a heartbeat detector, but it could actually be so much more than that. NOTE: This thing can also be compatible with MotionPlus, as it connects to the same hole that the nunchuk connects to. This could lead to some very interesting horror games. ALL WII NEED IS THAT CONTROL STICK
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
Only most people don't actually get scared even when playing HD survival horrors, so I doubt this would be useful at all. There's no use in trying to use this peripheral.
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
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If you're feeling like the game isn't posing an appropriate challenge, or if you feel like you can predict when enemies pop out of the walls, the VS can change that. Also, it can change the game when you are too much "on your toes", as it keeps you in suspense by just giving you a few enemies. But when you let your guard down and become too complacent (that's the word I was looking for) because you feel the game has become too easy... BAM!!!
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
It's never going to make gameplay of any genre any better. It's an insta-fail peripheral.
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
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In other words, tell me why this idea is bad, rather than dissing the peripheral.
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
No.
You'll be hard pressed to find anyone else who doesn't like it though, so I'm sorry.
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
Are you stating that the general public could actually find this a good idea?
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
Other than pulse, they could easily put a sensor on the controller (or have another sensor you place on your body) that measures galvanic skin resistance. Those are pretty sensitive; even tensing a little due to "stress" would probably be picked up.
I think it'd be useful for any virtual reality game. I don't play horror games, but I there's a lot of potential there. The technology (sensors and analysis) aren't really NEW, but the application to commercial game products would be, I think. ![]()
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
The Balance Board actually had something to do with gaming.
The first question that popped to my mind when Iwata-san introduced this new peripheral was "What does this have to do with gaming?". I want it to enhance my gaming experience, not tell me when to go to sleep. But yeah, I won't give up on it yet.
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
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(Oh - and if you do say it hasn't, then I know you're lying )
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
It has not.
:>
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
What!?
That's terrible. I mean, there's something to be said about having your heart increase while you're playing (that terrible pounding used to make my hands tremble!). Of course, I'm the kind of person that cries when I read, so, maybe it's just me.
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
I was kidding, I can jump at the cheap shocks and things that happen in games. I can't see this peripheral making any difference to the gameplay though, apart from showing "LOL YOU JUMPED" on screen x:
And haha, aww.
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
^Exactly my thought.
I'm wondering why I need a peripheral to tell me my heart beat. I really don't care what my heart beat is at all. The only thing I could see this being used well for is Wii Fit.
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
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![]() Seriously; algorithms in the software could totally use biometrics to make their AIs better.
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
And then you just put the sensor somewhere else and the AI goes haywire.
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
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Give your character a burst of adrenaline?
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
Really, I wouldn't call this thing an "insta-fail peripheral", to use GK's word for it. Nintendo was pretty vague about this device, so we have no idea what they plan to do with this. I'm not excited for it, but we have to wait and see before we call it failure.
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Re: Wii Vitality Sensor - A horror-genre gamer's dream?
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One thing they will do with this is check when your nervous and then alter the difficulty based on that.
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| dream, gamer, horrorgenre, sensor, vitality, wii |
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