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Originally Posted by DaBomb96
It was never about getting defensive... I was just genuinely curious because I remembered that you were so enthusiastic about that cutscene.
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Was I really? Huh, well, it certainly is an actrion-packed scene. Something that doesn't usually happen in Mario games. I can see how I'd be initially excited for the scene, but I think that excitement died down.
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Originally Posted by Double A
Well, they can be skippable as long as I can have my epic boss rawrs. But why would they go through all the effort of making a two-second cutscene skippable?
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Because it takes you out of the experience, and pointless cutscenes shouldn't interupt the battle in the first place.
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I heard somewhere that SM64 and SMS were developed by a different development team to SMG. Is that true?
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Well, Nintrendo EAD developed Sunshine while EAD Tokyo developed Galaxy, but I think a lot of the same people worked on both games.