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  #1 (permalink)   [ ]
Old 04-28-2009, 11:46 PM
bstarter29 bstarter29 is a male United States bstarter29 is offline
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Red Steel 2 Announced

With 1:1 motion controls.

http://kotaku.com/5231647/nintendo-p...onplus-support

Quote:
The newest issue of Nintendo Power gives Wii owners their first taste of Ubisoft's sword-fighting sequel Red Steel 2. Looks like the game has taken a significant turn toward the Old West—at least in design.

Snippets of the June issue of Nintendo Power are now available online, giving Red Steel fans a peek at the next waggle-filled first-person slicer, but, sadly, no screen shots. Perhaps in the paper version of the Nintendo-focused mag. Nintendo Power seems jazzed about Red Steels 2, though, with the pub excitedly claiming that "wielding a sword in a Wii game feels as real as you'd always dreamed!"

I was unaware that that was a recurring dream of mine. But I trust Nintendo Power wouldn't lie to me.

The Nintendo Power table of contents further confirms that Ubisoft will be supporting Wii MotionPlus for Red Steel 2, offering up some pleasant looking artwork.
I wonder if this was the game the GameStop CEO was talking about.
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Old 04-28-2009, 11:48 PM
Slime Canada Slime is offline
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Re: Red Steel 2 Announced

First one was terrible. Me = not excited.
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Old 04-28-2009, 11:49 PM
KeeSomething KeeSomething is a male KeeSomething is offline
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Re: Red Steel 2 Announced

I'm a sucker for Wild West settings. I'm interested.
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Old 04-28-2009, 11:49 PM
bstarter29 bstarter29 is a male United States bstarter29 is offline
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Re: Red Steel 2 Announced

Quote:
Originally Posted by Slime View Post
First one was terrible. Me = not excited.
Neither am I, just posted it because some people are, and I know a lot of people wante 1:1 for the first one.
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Old 04-28-2009, 11:50 PM
KeeSomething KeeSomething is a male KeeSomething is offline
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Re: Red Steel 2 Announced

But this one may have an Old West setting, guys.
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Old 04-28-2009, 11:52 PM
lugeasilver lugeasilver is a male United_States lugeasilver is offline
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Re: Red Steel 2 Announced

WHAT?! So...these random announcments in the background of the gaming world ARE true. I thought they were all stupid lies. Anyway...that character looks tottaly bad ass. Am I excited? Definetly, its been a few years...ubisoft has been around the block enough that I'm confident they've mastered the wii's secrets in controlls. I have high hopes for this game...or atleast its bad ass character. I mean DAMN, thats a nice coat!
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Old 04-29-2009, 01:06 AM
Jeff Jeff is a male United States Jeff is offline
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Re: Red Steel 2 Announced

I don't know where they're going with this, but that character art already makes me way more interested in it than I would've been if it was regular day Yakuza crap.


Quote:
Originally posted by Slime
First one was terrible. Me = not excited.
So was the original Killzone. Look how the sequel turned out.

With a possible three years of development instead of six months, and significant advances in motion controls, this could be something worth our time.

But seriously, a cowboy with a ****ing katana. What the hell's going on?
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Old 04-29-2009, 12:12 PM
Jeff Jeff is a male United States Jeff is offline
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Re: Red Steel 2 Announced

Don't care about double post. Apparently these are the first details-


Quote:
- Red Steel 2 is a series reboot
- runs at 60fps
- takes places in the fictional town of Caldera (think Tokyo meets Reno)
- when Ubisoft saw the MotionPlus, they decided to reboot and take things in a new direction
- cel-shaded style, much like XIII
- aiming for Teen rating “The gore just doesn’t fit for us and what we’re trying to do”
- no multiplayer
- Wii MotionPlus exclusive (can only play with Wii MotionPlus?)
- dual wielding Gun and sword might happen

Well, you can't fault them for doing the same exact game...at least...
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Old 04-29-2009, 12:23 PM
Lieutenant Lollipop Lieutenant Lollipop is a female Lieutenant Lollipop is offline
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Re: Red Steel 2 Announced

Quote:
Originally Posted by Slime View Post
First one was terrible. Me = not excited.
The gameplay was generally horrible, yeah.
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Old 04-29-2009, 12:26 PM
Hazz Hazz is offline
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Re: Red Steel 2 Announced

Quote:
Originally Posted by Jeff View Post
With a possible three years of development instead of six months, and significant advances in motion controls, this could be something worth our time.
it didn't have three years of development, it was started from scratch awhile ago, it'll probably still feel rushed and be full of bugs : )
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Old 04-29-2009, 12:30 PM
Jeff Jeff is a male United States Jeff is offline
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Re: Red Steel 2 Announced

Haha, it was finally confirmed to exist a year ago, meaning it must've been in development for some time beforehand. We still don't know when it's coming out, so we could be looking at a possible 2 years. Maybe not 3 for active development, but they started planning quite early.

EDIT-

Oh wait, I'm right

Quote:
Originally posted by IGN
Ubisoft executive director Alain Corre has confirmed the existence of the long-rumoured, not-very-secret Red Steel 2, with Corre noting the game has been in development "for many months now".
http://wii.ign.com/articles/894/894202p1.html
Last Edited by Jeff; 04-29-2009 at 12:31 PM. Reason: Reply With Quote
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Old 04-29-2009, 02:43 PM
Hazz Hazz is offline
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Re: Red Steel 2 Announced

Here be the original .
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Old 04-29-2009, 03:28 PM
Durga Norway Durga is offline
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Re: Red Steel 2 Announced

We've known that this game would happen forever. I'm not interested unless they do a lot of good things with MotionPlus and make it interesting.
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Old 04-29-2009, 06:49 PM
Wrath of Pong Wrath of Pong is a male United States Wrath of Pong is offline
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Old 04-29-2009, 07:34 PM
Hombre de Loco Motivo Sweden Hombre de Loco Motivo is offline
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Re: Red Steel 2 Announced

Okay, so except the controls that must be fixed before I can even consider this, these are my issues with Red Steel:

- Unable to use swords whenever you want. remember that first trailer when a guy ran towards you with a sword and the player shot at him like 2 times before using the blade? I wanted to be able to do that, change between gun and sword whever I felt like it.
- lame story. Seriously, it was lame.
- moving. way too slow, turning was horrible.

So yeah, if they manage to do something right, I might be interested. But why no multiplayer? I actually somewhat enjoyed multiplayer in Red Steel one, mostly because it was the only multiplayer shooter on the console at the time. I mean, honestly, why do I have to go back to my N64 for some Perfect Dark when i want to play a good shooter? or, of course, PC.
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Old 04-29-2009, 07:45 PM
Aniday Aniday is a male United States Aniday is offline
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Re: Red Steel 2 Announced

Well that concept art looks cool. But if it's anything like the first one I want nothing to do with it.
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Old 04-29-2009, 07:59 PM
Hell Hawk Hell Hawk is a male United States Hell Hawk is offline
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Re: Red Steel 2 Announced

The first Red Steels movements controlled like an N64 game. You moved way to a slowly. The story was compleatly random, and I stopped paying attention half an hour through the game because of how cliche it was. Oh no, your girlfriend has been kidnapped by the mob! How many movies have I seen about that?

This game really doesn't deserve a sequal.
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Old 04-29-2009, 08:23 PM
silver-hero silver-hero is a male United States silver-hero is offline
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Re: Red Steel 2 Announced

Red Steel was the first game i got for the Wii.
A sequel would be good, i enjoyed the first one. Im only looking forward to the 1:1 swordplay.
I hope it turns out to be really good.
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Old 04-29-2009, 08:51 PM
LoserMaster LoserMaster is offline
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Re: Red Steel 2 Announced

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Originally Posted by KeeSomething View Post
But this one may have an Old West setting, guys.
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Old 04-30-2009, 03:46 PM
Jeff Jeff is a male United States Jeff is offline
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Re: Red Steel 2 Announced

First screen [poor scan]-



I haven't seen the full scans from the Nintendo Power issue, yet, but so far people said the game looks cool.
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