Calendar Awards Members List FAQ
Reply
$ LinkBack Thread Tools
 
  #161   [ ]
Old 07-18-2008, 02:43 AM
Hero of the Backyard
Wii Code: 5293 6296 1555 0087

Join Date: Jan 2005
Location: Westland!
View Posts: 2,027
Re: So let's talk about Nintendo.

Casual gamers 1, Core gamers 0. Do they actually know what they are talking about?

Now I don't want to repeat what has been said in Future Zelda
Quote:
Originally Posted by goober man View Post
AAAAAAAAAAAA THIS MEANS LIFE IS OVER!!!!!!!!!!

LiFe Is OvEr!!!!!!!

OVER!OvEr!over!
Exactly.

Moreover I want to discuss why Nintendo keeps contradicting themselves. First they come out and say they'll make more games for "core gamers". They don't show anything but ok. Now about two days later they say they are going to make one of their most core IP's easy to pick up? Make it more available for non-gamers?
Besides the fact that this is concerning for the game itself. (I have nothing against non-gamers, for heaven's sake that would be stupid. But this will most definitely mean that they'll dumb the game down.)
Why would they do this? They say they will bring out lots of "Core games" but there actions say otherwise, is Nintendo going to make the entire Wii for non-gamers?
And why can't they release a few games for only the "core gamers"? A title as Zelda or Metroid isn't very known to non-gamers and if then as "that's nothing for me." So they'll won't sell that well to non-gamers and because of the game being too easy, "core gamers" won't pick it up either.

So in short, I don't understand, from a business point of view, why they would do this. The only thing would be ofcourse calling it "Wii Zelda: Wii Play". If they really are going to make what is in our eyes a non-gamer Zelda, in which I mean a really easy and perhaps even bad Zelda. Could someone fly to Japan and somehow steal Metroid from them?
Spoiler (Highlight to read):
(I know impossible to steal, I just want to make it clear that I won't be pleased.)
__________________

Both this all inspiring signature and the incredible avatar were made by Leminnes' Silent Graphics
Potestatem obscuri lateris nescis!

Dido Florian Cloud De Bounevialle Armstrong
Reply With Quote
  #162   [ ]
Old 07-18-2008, 04:10 AM
I Believe in Barack Obama
Send a message via AIM to DrZaius1 Send a message via MSN to DrZaius1
SSBB Code: 3780-8834-7952
Join Date: Mar 2003
Location: Washington, DC
View Posts: 3,699
Re: So let's talk about Nintendo.

Quote:
Originally Posted by Project 2501 View Post
I found both useful at several points; hanging came in handy in the tank hangar, the nuclear warhead storage building, and the lead-up to REX, among other places, and the first-person aiming worked wonders against Mantis. Also, the Ocelot battle was pathetically easy to begin with.
The only use for hanging in the Tank Hangar was to hop right over the railing immediately after descending from the ladder. In fact, this is the most use the hanging mode has in the entire game. First-person doesn't work against Mantis due to his first-person vision taking over, and the battle with Revolver Ocelot was amazing in the original yet ruined in the remake. It doesn't matter how easy it was (and it wasn't anywhere near a cakewake), it matters how the entire battle is completely changed from a cat-and-mouse gun battle to standing in one spot, going into first person, and firing off a bunch of rounds.

Quote:
The entire series is over the top to some extent. You're talking about games in which the fourth wall gets a jackhammer taken to it every ten minutes.
That's breaking the fourth wall, which is a well-established film technique. Leaping off of missiles isn't.

Quote:
There must be something wrong with your TV, because Snake's skin didn't look orange, it looked like skin. You seriously might want to adjust the colors on that, because the only way I could imagine Snake's skin looking orange is if the color setting is entirely too high.
Does anyone's character model look anywhere near as realistic then the character models in Sons of Liberty?

Quote:
I'll give you the REX hangar, but that's all. In terms of music, Zelda and FF beat the pants off MGS, even though FF is mostly crap as a game. The only tunes in the entirety of MGS3 that weren't completely forgettable were the Snake Eater theme, the alert music, the plane-jump music and the ending song. For MGS2 the list is even shorter.
Blast Furnace? Tank Hangar? Introduction? Intruder 1 and Intruder 2? Encounter? Duel? The Game Over theme? Opening Intrusion? Tanker Incident? Big Shell? Fortune? Vamp? Yell "Dead Cell"? Twilight Sniping? Comradeship (This is the best part of the entirety of Sons of Liberty)? Arsenal's Guts? Basically the entirety of Snake Eater's soundtrack? Old Snake? Theme of Love? Haven Troopers? Mobs Alive? Metal Gear Saga?

Quote:
There was something gratuitously over the top involved in the Sorrow; he's ****ING DEAD. You also might want to consider that Liquid survived not only a helicopter crash, but falling from the top of REX to chase you down in a jeep; Snake is not and has never been anything close to a normal soldier. Despite expressing the phenotype of Big Boss's recessive traits (which is a stupid measure of genetic quality, as a gene being dominant or recessive has nothing to do with evolutionary fitness, take a biology course Hideo), he is still a genetic superhuman and Twin Snakes justifiably treated him like one.
Oh ****. Any sort of plot where spirits/God/ghosts are involved is over the top. Over-the-top plot devices are featured in almost every work of fiction since the dawn of man. The must mean they're gratuitious. A MOTHER ****ER JUMPING ON A MISSILE IS GRATUITOUS.

Quote:
Giant heads of fire? Ghosts that talk to dead soldiers? Fields of flowers spontaneously changing colors while a snake-shaped scar turns into an actual snake? Spider-people? Volgin Force lightning? Guys covered in bees?
MGS3, remember? This is the game with the over the top plot. Everyone knows this. Individuals with special powers in fiction ARE NOT JUMPING ON A ****ING MISSILE.

Quote:
Also,



Holy contradictions, Batman!
You idiot, I stated the it was over-the-top in a Bondesque style, not JUMPING ON A ****ING MISSILE.

Quote:
I was primarily speaking of the good guy camp, but five to ten years is easily enough to adopt the accent of the country you live in.
Yet the majority of the people in the world don't adopt a foreign accent when they live there for a decade.

Quote:
Also failing to see how Mei Ling's dialogue is made anything except sensible by her lack of an accent, seeing as I know RL Asian Americans.
Hmm, dramatic loss of characterization. Have you ever taken a critical approach to cinema course?

Quote:
I didn't have any problems with it; you could always tap R to holster your weapon.
Yet you can't ease of the button (you know, like easing off a trigger?) like you could in Sons of Liberty.


Quote:
Are you talking in terms of the narrative or in terms of ability? Because you're wrong in both cases; Snake demonstrates his all-encompassing badassery in MGS2 on several occasions. The fact that he gets captured by Fortune is solely attributable to her COMPLETE INVULNERABILITY.
Characterization, which is, you know, the main component of a fictional character? Tech is utilized in Fortune's invulnerability. FORTUNE DOESN'T JUMP OFF A ****ING MISSILE.

Quote:
Ocelot has been an American triple agent since the 1960s and has lived there for quite some number of years. Mantis was a profiler for the FBI before he joined FOXHOUND, and Naomi was carted to the States by Gray Fox as a kid.
No, Big Boss brought Naomi to the United States, then he left and got killed
Spoiler (Highlight to read):
OR SO HE SHOULD HAVE ****ING BEEN
by Solid Snake right after. This happened six years prior to the Shadow Moses Incident.

Quote:
Except that she was too young to realize that Gray Fox killed her parents when she came to the US and no one even in this series became a professional scientist as a barely pubescent teenager, so this is obviously wrong and I have no idea why you posted it.
See above and get your facts right.

Quote:
Fixed.
No wonder all these bull**** CGI films do well today.

Quote:
This is just laughable.
Really? One game looking cartoony while the rest of them look realistic is laughable?

Quote:
The original game is still good; Twin Snakes is simply a better technical presentation. Graphically, the original occupies the uncanny valley of early 3D games. Play the original PS1 Tomb Raider or some of the first N64 games and you'll find that your eyes are less able to tolerate their aesthetic oversights.
That's because it came out six years later, kinda like that six years between MG2 and MGS. Mario 64 has better graphics then a good number of N64 games that came out later, and that was the first N64 game. Play a real version of Metal Gear Solid and notice how ****ing detailed everything is in the game.

Quote:
Except that you've posted blatantly false "facts" here to support your position and are obviously looking for a way to justify the superiority of a product whose technical flaws compared to its remake are glaringly apparent.
Yes, that makes me clinically retarded. What a badass I'm up against this time.
__________________
Quote:
Originally Posted by Discussion View Post
Zaius and I are much like the mongoose and the cobra, we are destined for battle time and time again, even if it is not in our territory. Of course, I'm the mongoose since I like having appendages, and Zaius seems like a cold-blooded creature.
Voted Best Zelda Theorist three times.
Voted Most Knowledgeable of Zelda three times.
Winner of TSA's Zelda Championship Tournament.
Reply With Quote
Sponsored Links
  #163   [ ]
Old 07-18-2008, 06:14 AM
Clad in Dark
Send a message via AIM to Lord Golbez
SSBB Code: 1934-0427-5984 Pokemon Diamond/Pearl Code:  0516-3788-6981
Join Date: Dec 2007
Location: Tower of Babil
View Posts: 652
Re: So let's talk about Nintendo.

Quote:
Originally Posted by Nictel View Post
Casual gamers 1, Core gamers 0. Do they actually know what they are talking about?

Now I don't want to repeat what has been said in Future Zelda

Exactly.

Moreover I want to discuss why Nintendo keeps contradicting themselves. First they come out and say they'll make more games for "core gamers". They don't show anything but ok. Now about two days later they say they are going to make one of their most core IP's easy to pick up? Make it more available for non-gamers?
Besides the fact that this is concerning for the game itself. (I have nothing against non-gamers, for heaven's sake that would be stupid. But this will most definitely mean that they'll dumb the game down.)
Why would they do this? They say they will bring out lots of "Core games" but there actions say otherwise, is Nintendo going to make the entire Wii for non-gamers?
And why can't they release a few games for only the "core gamers"? A title as Zelda or Metroid isn't very known to non-gamers and if then as "that's nothing for me." So they'll won't sell that well to non-gamers and because of the game being too easy, "core gamers" won't pick it up either.

So in short, I don't understand, from a business point of view, why they would do this. The only thing would be ofcourse calling it "Wii Zelda: Wii Play". If they really are going to make what is in our eyes a non-gamer Zelda, in which I mean a really easy and perhaps even bad Zelda. Could someone fly to Japan and somehow steal Metroid from them?
Spoiler (Highlight to read):
(I know impossible to steal, I just want to make it clear that I won't be pleased.)
More accessible =/= casual. He probabaly means he will make the controls easier to understand, and with 1:1 controls now possible, that seems fair.

He says in that article that he wants it to be more accessible for non gamers but still be fun for hardcore gamers. Miyamoto isn't going to soften up his own creation for casuals.
__________________

Sig by Necco.
Reply With Quote
  #164   [ ]
Old 07-18-2008, 06:22 AM
Hero of the Backyard
Wii Code: 5293 6296 1555 0087

Join Date: Jan 2005
Location: Westland!
View Posts: 2,027
Re: So let's talk about Nintendo.

Quote:
Originally Posted by Deception View Post
More accessible =/= casual. He probabaly means he will make the controls easier to understand, and with 1:1 controls now possible, that seems fair.

He says in that article that he wants it to be more accessible for non gamers but still be fun for hardcore gamers. Miyamoto isn't going to soften up his own creation for casuals.
MGS4 has 'easy controls' I won't call that accessible, RE4 has also got easy controls, same here.

But he might for cold hard Yen.


accessible =/= easy controls. When I think accessible I think easy to understand and use. Everybody can pick it up and understand it in a short time.
Pokemon cards are accessible, Magic cards aren't. That's my point. And I don't have to explain which has more debt.
__________________

Both this all inspiring signature and the incredible avatar were made by Leminnes' Silent Graphics
Potestatem obscuri lateris nescis!

Dido Florian Cloud De Bounevialle Armstrong
Reply With Quote
Sponsored Links
  #165   [ ]
Old 07-18-2008, 06:34 AM
Clad in Dark
Send a message via AIM to Lord Golbez
SSBB Code: 1934-0427-5984 Pokemon Diamond/Pearl Code:  0516-3788-6981
Join Date: Dec 2007
Location: Tower of Babil
View Posts: 652
Re: So let's talk about Nintendo.

Quote:
Originally Posted by Nictel View Post
MGS4 has 'easy controls' I won't call that accessible, RE4 has also got easy controls, same here.

But he might for cold hard Yen.


accessible =/= easy controls. When I think accessible I think easy to understand and use. Everybody can pick it up and understand it in a short time.
Pokemon cards are accessible, Magic cards aren't. That's my point. And I don't have to explain which has more debt.
But being able to pick up the game and understand it right away doesn't make it casual either. Super Mario Bros. is a very accessible game. You almost immediately undestand the game and how it works. Yet the game is not easy. It has a good difficulty. If Miyamoto can translate that accessibility and challenge into a Zelda game, then we will be fine.
__________________

Sig by Necco.
Reply With Quote
  #166   [ ]
Old 07-18-2008, 07:56 AM
Hero of the Backyard
Wii Code: 5293 6296 1555 0087

Join Date: Jan 2005
Location: Westland!
View Posts: 2,027
Re: So let's talk about Nintendo.

Quote:
Originally Posted by Deception View Post
But being able to pick up the game and understand it right away doesn't make it casual either. Super Mario Bros. is a very accessible game. You almost immediately undestand the game and how it works. Yet the game is not easy. It has a good difficulty. If Miyamoto can translate that accessibility and challenge into a Zelda game, then we will be fine.
Now I can only say what I've heard, that is that PH was the first 'accessible' Zelda game. PH was considered too easy and too shallow. At the moment I'll rather be pessimistic and be happily surprised than to be enthusiastic and be let down.
__________________

Both this all inspiring signature and the incredible avatar were made by Leminnes' Silent Graphics
Potestatem obscuri lateris nescis!

Dido Florian Cloud De Bounevialle Armstrong
Reply With Quote
Sponsored Links
  #167   [ ]
Old 07-18-2008, 10:49 AM
Zora Warrior
Wii Code: 2404 1749 6575 1632 SSBB Code: 3995 6183 1873
Join Date: Mar 2008
Location: Ohio
View Posts: 315
Re: So let's talk about Nintendo.

Quote:
Originally Posted by Project 2501
FFX-2 was an atrocity and the people responsible for it should be waterboarded.
It honestly isn't that bad though. It may have a less sophisticated battle interface from FFX, but it's honestly not even that bad. I mean give credit where credit is due, the game provides about 50 hours of gameplay and several sidequests. Also the job system returning makes the game varied, you can be a Black Mage, White Mage, and all kinds of other things.

Quote:
Uh, yes it was. It was a typical Final Fantasy storyline, which is the definition of hackneyed, regurgitated crap. Seriously, read some Tolstoy or Sartre and tell me you can go back to that. The only ones that were even passable were VII and X; despite the ****ty writing of the VII spinoffs, I have to give the scenarists credit for realizing four years before the Bush administration that letting the energy industry regulate your foreign policy is a BAD ****ING IDEA.
It's original in that, instead, the game opts for a story filled with politics and international intrigue over the usual band of characters up against a fantastic villain. With the Archadean Empire’s desire for more power and land being the core basis of the conflict in the game, it feels less like a fight against evil and more like a simple fight between two countries that has happened countless times over. Every other Final Fantasy had some generic ****ing love story, FFXII didn't have that, forgetting the the usual love stories and insurmountable odds for a more mature, politically driven story.

Quote:
And no, the license system wasn't hard. The game itself wasn't hard, and that's part of the problem; it's a grind-fest, an unending, interminable grind-fest that you barely even get to participate in because the Gambit system literally plays the game for you. Also, Scott Ramsoomair said it best when he posited that I shouldn't have to get a license to wear a ****ing hat.
Not really, every other game was a TBS with annoying random appearing enemies. Also the Gambit system was engaging, I found myself constantly changing and rearranging them. With the battle system in FFXII, the battles become much easier and less tedious, removing the need to constantly intervene and heal annoying status effects. The change is a welcome one, and provides the game with a different feeling and overall more enjoyable combat.

Also the whole point of the License Board is to make the game more challenging, I mean how doesn't it? It makes it so that you can't automatically use the best ****ing weapon in the game, you have to earn it. If you don't have enough LP points, you have to back battle enemies to get enough in order for you to use the item.

Quote:
The difference between GTA and Mario is that Mario has never pretended to have a story, and thus comes off as less unjustifiably pretentious. Justifiably pretentious is one thing, and Metal Gear actually pulls it off to some extent, but there are still much better sandbox games than GTA, such as the Elder Scrolls series. There are also much better games if you just want to blow something up, such as (insert any PC FPS game here).
Still, the point of GTA's story isn't to be taken seriously, and still then it was able to deliver great dialogue and a terrific cast. Also in terms of open world there's no arguing that GTA trumps the Elder Scrolls series, GTA: San Andreas is absolutely huge it encompass three entire cities, as well as the countryside between them, not to mention the bodies of water that were explorable.

Quote:
Yes, it did. It absolutely did. Tedious hack-and-slash gameplay, a storyline so nonsensical and coked-out that it would sweep the Razzies if it were a movie, and distinctively terrible voice acting.
The first one wasn't that hack-and-slashy, although the second one was (only because of the only triangle reversal **** every 2 seconds). For the most part the game still remains fun, and you didn't just hack and slash, you had spell options, and a Limit break option, and summoning was available, and numerous other customization factors. Kinda like a DMC and Tales RPG combination.
Quote:
Everyone who was arguing that Twin Snakes' voice acting was bad needs to play Kingdom Hearts to get an idea of the true horrors that video game VAs are capable of. FFXII will do in a pinch, though.
No the voice acting was pretty top-notch. Not only did the game preserve almost of the original voice-cast for the Disney character, but all the Square's voices fit their character very, you can't tell me that Riku's voice actor was bad. Sora's in the second game wasn't half bad either. And everyone else's was fine.
Quote:
Pretty much the only third-person shooter game I've ever liked was Oni.
So basically your personal bias is getting in the way for you to make a fair analysis on Ratchet and Clank.

Quote:
Revoltingly angular Toriyama art style, crap JRPG plot, cheap Kefka imitation. DQ8 is a horrible game.
Toriyama's art-style is distinctive, it isn't generic, as in I could easily tell Toriyama's art-style from a bunch of art-styles. Although the game is classic, that doesn't mean the plot is bad, it still had a great storyline and characters.
Quote:
Uh, it is when the game's a Square RPG and the entire impact of the game is contingent on good character development.
The game doesn't completely rely on character development. The fact that the battle system is real-time is another great factor to contribute to the game being good. Additionally it has a great storyline.
Quote:
The fact that every platformer released since 1987 has been a Mario knockoff to some degree.
Wow that's way ****ing off. Considering most 3D platformers are nothing like the 2D Mario sidescrollers, also Jak and Daxter's level design is completely different from anything Mario has done.

Quote:
See Kingdom Hearts. Tedious hack-and-slash, crap story, yada yada. A game like DMC hinges on the combat system, and the one they used in 2 was substantially dumbed down.
Maybe, I'll give you this one, even though for the most part it provides the essential and fun experience that 1 had, I didn't think dumbing this game down is really a significant factor to make it "suck".

Finally at the end of the day there are way more titles I could've mentioned.

Actually for the hell of it I'll list more; Dark Cloud, Dark Cloud 2, Twisted Metal: Black, Sly Cooper 1, Sly Cooper 2, Sly Cooper 3, Shin Megami Tensei: Nocturne, Zone of the Enders: The 2nd Runner, Katamari Demacy, SOCOM: U.S. Navy SEALs, SOCOM II: U.S. Navy SEALs, Shin Megami Tensei: Digital Devil Saga, Virtua Fighter 4: Evolution, Dead or Alive 2: Hardcore, most of the Onimusha series, Tekken: Tag Tournament, etc.
__________________


Internetlulz

Pedobear is dancing to my music, why don't you?

Fun-Tyler's last.fm

Last edited by Fun-Tyler; 07-18-2008 at 11:32 AM.
Reply With Quote
  #168   [ ]
Old 07-18-2008, 11:27 AM
Tá me an éigneoir baile.
SSBB Code: 2965 0033 7689

Join Date: Nov 2006
Location: Under the bridge
View Posts: 1,031
Re: So let's talk about Nintendo.

This isn't the first thread I posted this in:
Quote:
Originally Posted by Me
I'm watching the nintendo stream on gamespot, I didn't catch it all yesterday. My thoughts about it:
The first minute or so of the video makes you wish that Smash bros. and Zelda were available on other consoles, or that people under the age of 12 and over the age of 40 didn't exsist so that they couldn't be Nintendo's target audience.
Nintendo promises to keep the world smiling, thus excluding me from humanity.
Some voice comes on that sounds like a pedophilic version of an Aurora unit from Metroid Prime 3.
Some random soccer mom ***** comes on and talks about her kids. ****ty message comes on screen reading "WORLD!! I AM GLAD THAT I WORK AT NINTENDO BUT I LOVE YOU MORE THEN THAT! YOU BRING ME NEW GAMES BUT I LOVE YOU MORE THEN THAT TOO! I LOVE YOU MORE THAN ANYTHING MOM!!!!!!!!"
It's then signed "LOVE DAVIS"
So beyond the lack of commas, use of only capital letters, inappropriate use of exclamation marks, spelling mistakes and general crimes against grammar, syntax and the English language, (Some of which I've highlighted in red.) what does this message actually mean? Starting off, he ('Davis') says "WORLD!!" So, what? Is it addressing everybody the entire planet (Which, we now know, excludes me.)? He goes on to say "I AM GLAD THAT I WORK AT NINTENDO BUT I LOVE YOU MORE THEN THAT!" What? How many people actually love the company they work for? Furthermore, who's the "YOU" that he's referring to? He was addressing the world just a second ago. Next, he says "YOU BRING ME NEW GAMES BUT I LOVE YOU MORE THAN THAT TOO!" He loves something more than games?! *Gasp* Lastly, he says "I LOVE YOU MORE THAN ANYTHING MOM!!!!!!!!" What? Wait... What? He was just addressing the world, then Nintendo and now is mother! What the hell is this chap smoking?! If one were tp read this message and interpret it literally, he/she would probably infer that nintendo is not only a games company, but also some sort of alien monster womb that grows it's employees. I'll make some presumptions here, based on what super ***** says after incorrectily reading the message. I think this is her child, saying that he likes nintendo and loves his mother but not just because he gets free games from her. Oh, how touching. Because it's usually presumed that a child doesn't love their parents unless they give them gifts. It's all irrelevant anyway, seeing as I guarantee you this message is completely duped.
Moving on, super ***** goes on to say how cool she is because she was snowboarding once, but "the fates" pused her off of her snowboard. What? What fates? I'm sorry, I thought I ordered my E3 without new age hippy soccermom religion bul****. I'd also like to pointout that she *****es about how long the ride seemed being pulled down the mountain by "the ski patrol", and so presumably on a stretcher down the side of the mountain. When I was 10 or 11 or so, I was at my friend's birthday party at this big
indoor playground thing (You know, one of these big places with winding tubes everywhere, slides, ac climbing wall etc.) while running, I broke my wrist in pretty much the same manner she described, except on hard ground, not snow. did I ***** about it and get a stretcher? No, I continued to play until several hours later when i went home and my mom insisted that I had to go to the hospital. All in all, it was about 6 to 8 hours between the time of the break and when I got a temporary banage until the next morning when it could be properly treated.
Soon after, she moves onto the topic of working in the game industry. She poses the question "How can you not be happy when your job is to get up every day and think about video games?" Hmm...I'd say I wouldn't be to pleased if I had to work with dumbasses like her everyday. worse yet, if I was doing actual work (Programming, animation etc.) while I knew that a dumb ***** like her was making more money than me for doing nothing.
She continues to talk about snowboarding, introducing some ****ty looking video game and some douche snowboarder to indorse it. He sounds really stoned. Then she gives it a go, showing off her 'skills'. then the guy walks out,probably thinking "Easiest hundred grand I've ever made." Iwata comes on and confesses that the wii balance board is just a bathroom scales. We already knew this, but at least soccer mom ***** has shut up. He goes on to say stuff about common sense which is completely pointless. He notes that htey're now selling games that can continue to sell for long periods of time. This sounds to me like an excuse for not announcing the new Zelda. he shows pictures of old people playing DS, and *gasp* a girl. I never would have guessed women would have been into video games. Iwata continues to bull**** until the creator of Animal Crossing comes on screen. he talks about animal crossing. Previous to watching this, In didn't know what animal crossing was actually about, though I had heard lots of people talk about it. It doesn't look to bad. Afterwrods, the gay aurora voice chimes in and reggie what's-his-name comes on stage. He starts talking about statistics, gah. Boredom. he leaves and a video about a boring looking starwars game and some dib****s playing it comes on. NOOOOOO! NOT ANOTHER GAME ABOUT INFECTIOUS HEIRS! GAH! WHEN WILL IT END?! Call of duty, finnaly a decent game.nIt mentions co=op mode, but no classic multiplayer, and almost certainly no online play.*sigh* Crap, soccer ***** is back onand talking about mushrooms. I thought we killed that *****. More bargraphs... More rehatched guitar hero. Then the oh so craptastic scaled down version of spore for the DS is introduced. More Pokemon! YAY! Not really. Wow...this is sad, the DS is being turned into a PDA. Wii motion plus is demonstrated. Who the hell calls their dog 'Peach'. Reggie McAssface makes himself look like even more of a Douche by pretending he's Jetskiing. Power cruiser? WHAT THE **** IS A POWER CRUISER?! HE JUST MADE THAT TERM UP RIGHT NOW. Old fasioned sword dueling? Bull****! Pistols at dawn is the only way to do it. They start fighitng. He wins and says "That's why they call me the reggenator." Bull****! Nobody calls him that except himself. he made that name up, and refers to himself as "The reggenator." Nobody else does except to take the piss. Wait. Are those virtual wooden swords? It's not real! Why the hell are they made out to be wooden?! Pah. Oh glorious, wii music and quite posssibly the wrost drumming I've ever seen. Myimato comes on pretending to play what looks to be some sort of wierdass trumpet, which is apparently supposed to be a saxaphone. Appaerently, the violiin is "A slightly more unique insturment" than other insturments in wii music, despite the fact that something is either unique, or not unique. An entity cannot be "more unique" than another entity. then they introduce the ****ty drummer as "a professional drummer" who's name is Robby Drums. They expect me to believe this ****? More insulting, the douche with the gay jacket and glasses states "Anybody, even you can laern the drums with in a few weeks." What?! Even me?! ven though, in the catagory of 'anybody', I'm the least musically talented?! Wow! **** that guy. Apperently "Robby Drums" just started playing yesterday, what happened to him being a professional? Great, an entire band of Douchebags is coming out to 'play music'. Finally, after reggie's little speech, it's over.
So, that's basically how I feel about Nintendo's turn out at E3.

Quote:
Originally Posted by Lantean View Post
I prefer their version of "core" gamer. Core gamer = true gamer. To the core gamer, there is no such thing as the wall between "casual" and "hardcore."

That being said, I'm not disappointed in the least. I'm looking forward to Wii Music and such.
I'm laughiing on the inside.
__________________

98% of teens have tried drugs or alcohol. Put this in your sig if you like toast.

Last edited by teep; 07-18-2008 at 11:33 AM.
Reply With Quote
Sponsored Links
  #169   [ ]
Old 07-18-2008, 11:57 AM
Goron
Join Date: Dec 2007
Location: In a land far, far away
View Posts: 279
Re: So let's talk about Nintendo.

Why bother whyning about Nintendo at E3, I mean they might not have the best E3 ever but it's something. And you can also just wait for a few more good titles, I have enough to keep me satisfied.

The Wii will probably get more good game but if you don't have the patience to wait for confirmation. Why sell your Wii for less than you bought it for, you can just hold on to it and play Brawl and Mario Kart when you feel like it.

Just flame me because you don't share my opinion, I don't care I just wanted to let you know that the opposite of what this guy:

Quote:
goober man
AAAAAAAAAAAA THIS MEANS LIFE IS OVER!!!!!!!!!!

LiFe Is OvEr!!!!!!!

OVER!OvEr!over!
[/QIgoober man View Post
AAAAAAAAAAAA THIS MEANS LIFE IS OVER!!!!!!!!!!

LiFe Is OvEr!!!!!!!

OVER!OvEr!over
says is true, life is no yet over, so enjoy it while it lasts...
__________________
Life is Precious don't waste it.

damn that sigs ugly

Last edited by triskiller; 07-18-2008 at 11:58 AM. Reason: spelling mistake :P
Reply With Quote
  #170   [ ]
Old 07-18-2008, 01:25 PM
Gerudo Thief
Join Date: Jun 2005
Location: At my computer
View Posts: 260
Re: So let's talk about Nintendo.

Was Nintendo's conference a bust? Hell, yes it was. Zelda fans should already know that there is a new Zelda game in the pipe as we speak. It's been a year in development BEFORE the Wii came out. I don't know about the rest of you guys, but I'd rather not know about it, and it coming out on time, rather than know about it, and have it push back a whole year again, like Twilight Princess did.

While I am pretty happy for Animal Crossing for the Wii, it's not that AAA title that we deserve. It's a good game, yes, but it's not the hardcore game. And hell, who knows how GTA will end up being on the DS. If it's crap, it's not worth our money.

Another thing, did anyone watch the Microsoft conference? Yea, they had some AAA titles, BUT they are tryin to do the same thing Nintendo IS doing. Why? Because that is where the money is.

I didn't watch the Sony conference, I fell asleep, because it was so god awful boring.

We as core gamers have done our part, we got the consoles where they are today. We are the veterans that will soon be forgotten. Sad, yes, true, unfortunately.
Reply With Quote
Sponsored Links
  #171   [ ]
Old 07-18-2008, 02:33 PM
Choppa! :D
Send a message via AIM to Mafoofoo Send a message via MSN to Mafoofoo Send a message via Skype™ to Mafoofoo
Wii Code: I don't know you fuck off otherwise pm SSBB Code: If I don't know you well fuck off, Otherwise pm me
Join Date: Nov 2006
Location: Schadenfreude HQ
View Posts: 3,833
Re: So let's talk about Nintendo.

Quote:
Originally Posted by Link_86_1 View Post

I didn't watch the Sony conference, I fell asleep, because it was so god awful boring.
Seeing as how it was arguably the best one this year....
__________________

Quote:
Originally Posted by sugarpoultry View Post
What are you racist? lol The movie would have sucked if they were Italian.
IRONY
Reply With Quote