Quote:
Originally Posted by lord-of-shadow
And yet not everyone agrees with you there, DrZaius. I don't. The gameplay is more minimalistic and more focused in Super Mario Bros than in any of it's sequels, but that doesn't necessarily make it better. I myself prefer Super Mario Bros 3 over the original, and Super Mario World over them both.
|
But do you prefer Super Mario Galaxy over all three?
Quote:
|
And everyone should keep in mind the difference between a game that has historically reviewed better than anything else and "the best game ever." The majority of gamers, and the majority of reviewers, probably would disagree with the idea that OoT is the best game ever. I certainly would. And the same for GTAIV.
|
I don't know about that. I think it's exactly the opposite, hence the reason why IGN called Grand Theft Auto IV the best game since Ocarina of Time.
Quote:
|
Zaius, historically you've had a problem with tone of writing when it comes to presenting your opinions as absolute fact without backing yourself up. Please avoid doing it here.
|
I was under the impression that people understood my statements that classify as opinions are so, and my statements that classify as fact are so as well.
Quote:
|
Although your claim that 64 had better controls than Galaxy just makes me laugh.
|
I'm gonna have to take his side in Mario 64 having tighter control.
Quote:
|
Anyways, we all digress. Using Mario games as an example to back up a point about how to compare quality is fine, but I don't want this thread to derail into a Mario discussion, so try to steer back to GTAIV and avoid posts that only reference the Mario side of things.
|
That would be fun, though.
Quote:
Originally Posted by Andross
In my eyes, Mario Galaxy's was superior to 64's. It was very similiar, in terms of the basic commands, but "planetoids" were a major factor in Mario Galaxy's gameplay, giving the view and focus of the environment a much greater role in the gameplay. The power-ups added more unique qualities to the game than 64's (Except for the final power-up, which wasn't used.) The challenges presented in Galaxy had a much greater variety than Super Mario 64's, and were slightly more challenging, as well. The Bowser battles, although not as challenging, were definitely more interesting, even though they had the same "Similiar boss every time" problem that 64 had.
|
The whole issue of Super Mario 64 being an adventure game and Super Mario Galaxy being a platformer (more similar to the 2D adventures then the N64 outing) has come up before, and that's a big thing that sets them apart. I don't think Mario Galaxy was all that easy, but Mario 64 was tougher. Just try taking on Tick Tock Clock again. It's harder then Luigi's Purple Coins, which is pretty damn toough.
Quote:
|
Also, the gameplay, although the most important factor, surely isn't the only factor to consider. For instance, the musical score, a mixture between an orchestral and reminiscent feel, heightened the emotional feelings and pleasure experienced while playing the game, whereas few of 64's tunes were memorable.
|
I thought Mario 64's music was much better then Mario Galaxy's. So it's orchestrated. That doesn't mean all orchestrated music beats out old chiptunes. You do make a point with the emotional aspect, but overall, the music in Mario 64 was much, much more memorable.
Quote:
Originally Posted by Rob
Good job losing all respect possible by resorting to something so stupid. And I'm giving out true facts that a majority of reviewers did and would agree upon. You, on the other hand, are "blurting" out opinions. My facts beat your opinions. Zing! =)
|
What? There was no reason to go on the offensive here. The guy didn't personally attack you, so there's no point in personally attacking him. Trust me, as someone who's been on both ends, I know.