Here's a list of the games that really left a lasting impression on me, for various reasons:
Phantasy Star - Absolutely archaic by today's standards, but still as compelling to play as ever. It demands a do-it-yourself approach with a heavy emphasis on exploration, almost never holding your hand along the way, which I absolutely loved. Nice and hard, too; you'd better be mapping the dungeons as you go, because getting lost probably means you'll never find your way out alive.
Phantasy Star IV - A very solid game in every regard, but the major thing it has going for it is the presentation of the story (which, ironically, is possibly the weakest point of all the other games in the series.) While the plotline isn't spectacular, it has a few very nice twists and relies heavily on its likeable cast, who are surprisingly distinct and well-developed for a 16-bit era game. A good example for showing that it isn't always
what you say, so much as
how you say it. An anomaly in the sense that I almost always write off story as one of the least important aspects of any game, RPGs included; I'm really not sure why this one is different. The game itself is far more satisfying if you've played the other Phantasy Star games, since its role as the conclusion of the series can fully be felt then.
Skies of Arcadia - Nothing groundbreaking, but everything it does, it does
right. Ends up feeling like a masterpiece that's far more than the sum of its parts. Heavy (if optional) emphasis on exploration is a big part of what makes the game what it is.
Dragon Quest III - I played the GBC remake, and I can only assume it's everything the original was and more. An iconic, old-school game that still serves as a nice poster child of the JRPG genre as a whole. Makes good use of the "end that's not really the end" twist, possibly for the first time ever? I had a blast playing this.
Paper Mario - I don't feel a need to explain this. Actually, I've loved all of the Mario RPGs I've played for similar reasons, but I still had the most fun with this one.
KotOR - Oh god, this game kicks all kinds of ass. Incredible, relatively open-ended and full of choices. The
only complaint I had was how I was eventually forced into becoming a Jedi when I was having so much fun as a fast-talking, gunslinging, Pazaak-hustling lowlife. However, I do concede that the plot wouldn't have worked as well otherwise, and am still thankful that I wasn't forced to use my lightsaber beyond the initial training. Killed Malak with a lone blaster pistol, baby! That's how the
real men do it!
Puzzle Quest: Challenge of the Warlords - Arguably not a "real" RPG, but it's close enough for me. I've heard people complain that the story was bland, but I still thought it did its job well enough. Besides, it's a ****ing
puzzle game; what were they expecting? All in all, this is an ingenius hybrid of genres that's impossibly addictive. Deserves more publicity.
Pokemon series - As an RPG, Pokemon is in fact quite mediocre, though still fairly enjoyable. I personally have trouble viewing it as an RPG rather than a highly customizable strategy game, but it technically is one, so I'm listing it here anyway.
Honorable mentions go to Shining Force III, the Golden Sun games, and some other stuff I know is slipping my mind at the moment.
So where's Square in all this? I've lived on the "other side" for most of my gaming career and have practically no experience with them at the moment, but that's slowly beginning to change. I recently completed my first Final Fantasy game, FF6. I liked it quite a bit, but not enough for it to make the list; I guess it kinda fell short of expectations in a way. I didn't think the plot was "all that" like so many people claim, nor did I particularly care for any of the characters. My favorite part of the game by far was actually the nonlinear World of Ruin. Still a very fun game, but I guess it's to be expected that Square's distinct flavor isn't as appealing to someone who grew up with the genre from a slightly different angle. I still greatly anticipate eventually getting around to somehow playing FF9 and Chrono Trigger.
Maybe FF7 and 10 too, but they're lower priority.
Other RPGs I plan to (hopefully) play at some unknown point in the future:
Mass Effect
Baldur's Gate II
Planescape
Dragon Force
Panzer Dragoon Saga
Lunar series
Persona series
Etrian Odyssey
Great Greed (I randomly bought this from a local store for just $6, but haven't gotten around to it yet)
And that's that.