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Originally Posted by KeeSomething But difficulty makes games more rewarding, more intense, more stategic, and more fun. There is absolutely no reason for Nintendo purposely dumbing down their games. |
Actually, use there is, deep in it all its a strategy. Their plan is to make games for a wider audience from toddlers to elders and casual to hardcore. With this larger number they will rack in more sales and possibly people who will become hardcore Nintendo fans. That is another reason why they used minimal resources, and made the Wii weaker than the other systems, they were not going to create hardcore games like the other systems, and they really didn't need to.
I have a much better question, if things continue, if games stay this was where you can beat it in a few days, would you quit playing Nintendo entirely? Would you quit right now?
I'd probably get an answer like "I still love Nintendo's francises."
Your complaining about difficulty, yet you still get there games, Nintendo rapped you around their finger. Even if you get another system, and put Nintendo backstage, guess what? You still have a Nintendo system, and you are still buying games!
Now, play an old game from the first system you had. Play one that you have played before, or even one that you never played before. Isn't it a little easy? Your older, smarter, and have better reflexes, games aren't getting just getting easier, your getting better!
Another example, play a challenging game of a franchize you never heard before. You can't beat a certain area, and you quit. You may determine the game before you even get to the good part. Thats why new franchizes have to be slightly easier, so that it has a chance to hook you.
Hardcore gamers are already hooked, and you will get a game just because it is Zelda or Mario. Casual Gamers have their games. Others have the opportunity to become one or the other. Just like cigerettes.