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Originally Posted by jehuty Nintendo also stated that they would only be going upto progressive scan and if I can get those kinds of visuals out of a 480p/i TV then I have to say...Nintendo was right, high defintion really isn't that impressive. |
That pretty much blows anything Sony's ever said out of the water, doesn't it? I know that Kameo on my Xbox 360 running at standard definition on my puter's crappy old TV tuner looks much better than most of my PC's games running at 1280 x 1024 resolution.
Thing is, if the Revolution is going to stay in standard resolution, it just won't need craploads of power. Heck, they're probably only adding extra power so that the game companies can cram in a few more special effects, polygons, or shaders.
I also know that a device, such as a game console, can put out a "Widescreen NTSC" (can't think of a better word for it) image, which is basically just a different window format, which a widescreen TV will recognize. (So pretty much, anybody with HDTVs won't have to deal with grey bars or squished images if Nintendo or the game developers pull this off correctly.) Doesn't really need extra power. It's just a different screen shape. I've played games and watched DVDs like this, without using any special cables (plain 'ol composite connection) and it actually looks pretty good. Kinda surprising if you think about it...