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#4
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Re: Major PSP Design Flaw
Meh. They'll fix it,Myu. Call me a loyal fan of Sony. But...that is a serious malfunction I agree,myu. But like I said, They'll probably fix it, myu.
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#5
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Re: Major PSP Design Flaw
If there's that many design flaws in their first handheld, then sony's gonna be in a lot of trouble. =^^=
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Amigos: The Neglected, *[LP]*, Princess Aurion, Nayru_Angel42 Family: vacumgod & Lakayal Paired up with Zelos Combatir .::..Touch them and I'll go Zelda on you..::. |

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#7
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Re: Major PSP Design Flaw
But what about the disks flying out of the UMD slot?? =o_O= That would really suck if it happened to you and the disk was damaged.
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Amigos: The Neglected, *[LP]*, Princess Aurion, Nayru_Angel42 Family: vacumgod & Lakayal Paired up with Zelos Combatir .::..Touch them and I'll go Zelda on you..::. |

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#8
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Re: Major PSP Design Flaw
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#9
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Re: Major PSP Design Flaw
SCE President Ken Kutaragi really makes me hope his piece of "perfection" fails. He basically tells the developers and gamers that it's our job to adjust, and that his creation is perfect and beautiful. What a cheeky bastard.
This is why Nintendo is such a superior company. You can throw around all the figures you want. Nintendo is clearly #1.
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![]() I suggest playing the GC version first... if you can handle the wait. Why do you want your first experience with TP to be a mirrored one? The GC version is superior overall - admit it. Last edited by Strain; 01-26-2005 at 08:26 PM. |

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#10
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Re: Major PSP Design Flaw
>>>>>Too bad it's not major,when only .6% of the people who bought it had the problem. Nobody cares about this stuff, son. It's just a handheld.
WRONG, read more carefully. .6% of PSP owners turned in their PSP to get it fixed, 100% of PSP's have this flaw. But it wasn't accidental, it was done ON PURPOSE (to save space while allowing the screen to be that big), and it WON'T be fixed. This pic helps better illustrate the problem. http://www.gamesarefun.com/consoles/psp/square.jpg |

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#11
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Re: Major PSP Design Flaw
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Perhaps the design is... disagreable to you. But the design itself is not a flaw. It is just the fundamental representation of the maxim that "there are no solutions: only tradeoffs." For a minor hit in responsivity, you have a sleeker and smaller machine. Is it a tradeoff between form and function? Always. Is it a critical, system crippling trade off? Not at all. Is it major? Hardly that, either. Any design has its tradeoffs. For instance, the design of Metroid Prime, the video game. It achieved its streaming, constant, no load (not counting elevators, and door delays) times, but was prone to crashing. I suppose "locking up" is a better term. Would a game with load screens have been superior? They would have avoided this annoyance. But the game was better overall because of it. The PSP probably isn't impacted that much by this. The "problem" that these pics show is not a "problem" but a purposeful design. Slight loss in responsiveness, I'm not Yoda, I can't tell that. Maybe when PSP arrives in one of our hands, we'll find that it takes two hours for the button to work. But, otherwise, it matters little. Will your button stick occassionally? Yes. It isn't a major problem. If it is a problem, it's a small one. And, evidently, Sony will let your return them. Big deal.
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Thanks to Captain Cornflake for the redesign, originally Pipking's. Rules don't hurt, but mods make sure disobeying them does.|Adopted imstarbright |

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#12
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Re: Major PSP Design Flaw
The only thing I got from reading your response, Bobslob, was that apparently people are flawed, not the PSP. Sony's handheld may work as "intended", but that does not excuse the fact that it still has a problem. If a person had a limp, and decides that since that was how he was intended (by genres or God, your pick), that won't make the limp go away.
Sony's arrogance in this baffles me...usually companies won't outwardly admit that it's "my way or the highway." |

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#13
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Re: Major PSP Design Flaw
I would choose a slightly bigger unit or a slightly smaller screen over a bad face button any day.
A bad select or start button I can handle, but an important button like the square? What a crippling flaw...
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![]() I suggest playing the GC version first... if you can handle the wait. Why do you want your first experience with TP to be a mirrored one? The GC version is superior overall - admit it. |

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#14
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Re: Major PSP Design Flaw
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(Note that I don't seem to see the apocalyptic problem present in the PSP due to this critical flaw that everyone else does. Perhaps I'm missing something? Would someone educate me further on this? Have I gone bonkers?)
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Thanks to Captain Cornflake for the redesign, originally Pipking's. Rules don't hurt, but mods make sure disobeying them does.|Adopted imstarbright |

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#15
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Re: Major PSP Design Flaw
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Sorry for the misinterpretation...I should have given the latter bit of your post more heed.Quote:
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#16
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Re: Major PSP Design Flaw
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Your ignorant fanboyism is irritiating. Speak smart, or don't speak at all. Last edited by Radek; 01-26-2005 at 09:11 PM. |

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#17
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Re: Major PSP Design Flaw
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So, again, how much do you think this is going to affect gameplay? I doubt very much at all. Quote:
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Thanks to Captain Cornflake for the redesign, originally Pipking's. Rules don't hurt, but mods make sure disobeying them does.|Adopted imstarbright |

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#18
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