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View Poll Results: Which SSB did you enjoy more?
I liked Melee better 5 45.45%
I liked Brawl better 6 54.55%
Voters: 11. You may not vote on this poll

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  #201 (permalink)   [ ]
Old 06-05-2012, 08:10 PM
Bobby Emerald Bobby Emerald is a male United States Bobby Emerald is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

Ohhh, I see. Is Custom Robo really popular enough to warrant a mascot in the next SSB?
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Women want equality. Therefore I would punch a woman just as hard as I would punch a man. Because I'm into feminism like that.
Last Edited by Bobby Emerald; 06-05-2012 at 08:11 PM. Reason: Reply With Quote
  #202 (permalink)   [ ]
Old 06-05-2012, 08:12 PM
TheGhostOfMandrag TheGhostOfMandrag is a male United States TheGhostOfMandrag is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

Is Gyromite?
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  #203 (permalink)   [ ]
Old 06-05-2012, 08:19 PM
Bobby Emerald Bobby Emerald is a male United States Bobby Emerald is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

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Originally Posted by TheGhostOfMandrag View Post
Is Gyromite?

Good point
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Women want equality. Therefore I would punch a woman just as hard as I would punch a man. Because I'm into feminism like that.
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  #204 (permalink)   [ ]
Old 06-05-2012, 08:42 PM
Shinespark Shinespark is a male United States Shinespark is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

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Originally Posted by Zero View Post
I HATE his guy. So no. I played the first kingdom hearts game and I hated it just 1 hour in to the game. 4 hours later I just dropped the game. I don't see why people loved it. (Other than because everyone is such a FF fanboy/girl). I haven't played the other ones though.

bottomline: Even if the other KH games are good, the first one is god-awful, and I will always have this kid responsible for one of the worst gaming experiences of my life. So no, I don't want to see him in the next Smash game.
Eh, you need to play Kingdom Hearts 2 to actually see a GOOD game in the series. The combat is VASTLY improved, and Sora hit puberty, which makes him easily more manageable.

I would NOT want to see KH1 Sora in the game, but KHII Sora would be awesome. Aerial combat? Hell to the yes.
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  #205 (permalink)   [ ]
Old 06-06-2012, 01:44 AM
Crab Helmet Crab Helmet is a male United Kingdom Crab Helmet is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

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Originally Posted by Bobby Emerald View Post
Isaac, Saki, Ray, and Krom - who are these people?
Isaac was the protagonist of the original Golden Sun title. Saki was the protagonist of the original Sin & Punishment title. Ray Mk III is the mascot robot of the Custom Robo series - the Pikachu equivalent, if you like. Krom is the latest Lord from the Fire Emblem series - just like Ike replaced Roy, Krom will probably replace Ike.

Quote:
Originally Posted by Bobby Emerald View Post
Ohhh, I see. Is Custom Robo really popular enough to warrant a mascot in the next SSB?
Could say that about F-Zero, really. I reckon Ray will see a showing because Custom Robo is one of the last big Nintendo franchises not to see representation within SSB. The series spans 5 games, making it larger than say, Earthbound, or Kid Icarus. While 3 are exclusive to Japan, the last 2 have both made their way to North American markets, and within Japan itself, the series performs strongly. It seems a logical choice to head that way.
Last Edited by Crab Helmet; 06-06-2012 at 01:53 AM. Reason: Reply With Quote
  #206 (permalink)   [ ]
Old 06-06-2012, 03:56 AM
Ghost of Mater Ghost of Mater is a male United States Ghost of Mater is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

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Originally Posted by PK Rockin View Post
Eh, you need to play Kingdom Hearts 2 to actually see a GOOD game in the series. The combat is VASTLY improved, and Sora hit puberty, which makes him easily more manageable.

I would NOT want to see KH1 Sora in the game, but KHII Sora would be awesome. Aerial combat? Hell to the yes.
If sora was in SSB4 it would be Dream Drop Distance Sora, which is basically KH1.
Dream Drop Distance Sora is probably more agile then KH II Sora though, and judging by the trailers I've seen so far, is fully equiped with ariel attacks.
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  #207 (permalink)   [ ]
Old 06-12-2012, 10:08 AM
José Carioca José Carioca is a male Canada José Carioca is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

Oh, another character I forgot to add to my third party wish list:

Rayman
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  #208 (permalink)   [ ]
Old 06-12-2012, 12:53 PM
Khao Khao is a male Chile Khao is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

^ You know, two years ago I would have said "Oh god no!".

But two years ago I hadn't played Rayman Origins.
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Last Edited by Khao; 06-12-2012 at 12:54 PM. Reason: Reply With Quote
  #209 (permalink)   [ ]
Old 06-12-2012, 12:58 PM
DeiStar Mexico DeiStar is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

Next SSB needs Krystal from StarFox.
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  #210 (permalink)   [ ]
Old 06-12-2012, 01:07 PM
✪ Deku Link ✪ ✪ Deku Link ✪ is a male United States ✪ Deku Link ✪ is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

Screw that, What Nintendo needs is, well, Goku. And yes I like Dragon Ball Z. Super Saiyan ALL DA WAY!! Here. I will give a VERY VERY VERY Excellent fangame of the next SSB game. Its still in it's Beta though.

Super Smash Flash 2
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  #211 (permalink)   [ ]
Old 06-13-2012, 08:23 AM
WolfDeity WolfDeity is a male Canada WolfDeity is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

didnt they already say that there was a charecter creator in the game so we may be able to make representations of charecters that are not in the game (banjo ryu ect...)

also what would be the Mii's moveset
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  #212 (permalink)   [ ]
Old 06-13-2012, 11:36 AM
Shinespark Shinespark is a male United States Shinespark is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

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Originally Posted by wolfdeity View Post
didnt they already say that there was a charecter creator in the game so we may be able to make representations of charecters that are not in the game (banjo ryu ect...)

also what would be the Mii's moveset
That would be awesome! It'd be like Soul Calibur.

For the Mii, possibly some Find Mii attacks, a Ness-like baseball bat attack that could revolve like Peach's frying pan/golf club attack. So, I guess the Mii could have...

A - Sword hit from Find Mii
A+up - Upper sword swing like Link
A+side - Charge hit from a baseball bat/tennis racket/golf club
A+down - Low blow with a boxing glove

B attacks could be all sorts of things, mostly Find Mii magic spells with an exception of B+side, which could be a fast serve from Wii Sports Tennis.

Smash - Air strike from Wii Sports Resort planes?
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  #213 (permalink)   [ ]
Old 06-15-2012, 11:35 PM
Lord_Lavi Lord_Lavi is a male United States Lord_Lavi is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

Ugh, Super Smash Bros needs to expand. Though I loved all the games (Brawl being my favorite) I think it needs some serious buffing. The first three games are pretty similar, especially considering that the release span three console generations.

Even if Sakurai would add one hundred playable characters, it would still be the exact same core game(Which I love.) That's probably why he's using the connectivity of the 3DS and Wii U as a bride to further the experience.

Maybe Nintendo will add a special gauge, or give the players two attack buttons.

I'd really like anything as long as they remove the overpowered final smash attacks from certain characters.
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  #214 (permalink)   [ ]
Old 06-16-2012, 07:02 AM
TheGhostOfMandrag TheGhostOfMandrag is a male United States TheGhostOfMandrag is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

There are two attack buttons.
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  #215 (permalink)   [ ]
Old 06-16-2012, 07:09 AM
Crab Helmet Crab Helmet is a male United Kingdom Crab Helmet is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

I'd be fine with Final Smashes if a) they were actually reasonably balanced, given at the moment Sonic's is a win button and Lucas's does nothing, and b) they were awarded by some sort of "Smash Meter" that increases as you perform combos/knockback, etc.
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  #216 (permalink)   [ ]
Old 06-16-2012, 10:08 AM
DeiStar Mexico DeiStar is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

It would be hilarious if SS Zelda is on the next Smash.

Maybe Sheik becomes Impa or something.
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Last Edited by DeiStar; 06-16-2012 at 10:09 AM. Reason: Reply With Quote
  #217 (permalink)   [ ]
Old 06-16-2012, 11:01 AM
Lord_Lavi Lord_Lavi is a male United States Lord_Lavi is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

Quote:
Originally Posted by TheGhostOfMandrag View Post
There are two attack buttons.

As in two buttons for standard attacks. Not like you can do tilt or smash attacks with special moves. Maybe add a slow much stronger attack button would suffice for me.
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  #218 (permalink)   [ ]
Old 06-16-2012, 02:02 PM
Bobby Emerald Bobby Emerald is a male United States Bobby Emerald is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

^I don't see the point of that.
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Quote:
Originally Posted by Jodd View Post
Women want equality. Therefore I would punch a woman just as hard as I would punch a man. Because I'm into feminism like that.
Last Edited by Bobby Emerald; 06-16-2012 at 02:02 PM. Reason: Reply With Quote
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  #219 (permalink)   [ ]
Old 06-16-2012, 10:24 PM
Lord_Lavi Lord_Lavi is a male United States Lord_Lavi is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

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Originally Posted by Bobby Emerald View Post
^I don't see the point of that.
To add more variety to in otherwise very redundant battle system.
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  #220 (permalink)   [ ]
Old 06-16-2012, 10:33 PM
Khao Khao is a male Chile Khao is offline
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Re: Super Smash Brothers: Developed by Namco Bandai

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Originally Posted by Lord_Lavi View Post
To add more variety to in otherwise very redundant battle system.
Adding a button that would do exactly the same as another button would be somehow less redundant?

Smash doesn't need a separate button for slower, stronger attacks, that's the whole point of combining the stick with the attack button.
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