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  #201 (permalink)   [ ]
Old 11-11-2011, 07:40 AM
Tabby Prussia Tabby is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

2 minutes until I can play.


If someone offered me sex right now I would refuse. That excited.
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  #202 (permalink)   [ ]
Old 11-11-2011, 07:41 AM
Xeno Xeno is a male United States Xeno is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

^ 2 minutes is more than enough time.
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  #203 (permalink)   [ ]
Old 11-11-2011, 07:42 AM
Ahluk Ahluk is a male United States Ahluk is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

Don't worry, you'll be able to get married in the game, that's what counts
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  #204 (permalink)   [ ]
Old 11-11-2011, 07:44 AM
Red Red is a female Red is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

oh yeah on the topic of characters

i went with a breton mage. well, more like a light battlemage. I wear a mix of magical robe ♥♥♥♥ and heavy armor, and throw spells like nobody's business. and i've got a weapon + shield on backup in case of emergencies


but bretons aren't the best at swingin weapons around so i stick with magic for as long as i can
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  #205 (permalink)   [ ]
Old 11-11-2011, 07:46 AM
Xeno Xeno is a male United States Xeno is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

Does anyone know what exactly activates the killing animations? Seems a little random to me.
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  #206 (permalink)   [ ]
Old 11-11-2011, 07:53 AM
ahoynickrad ahoynickrad is a male ahoynickrad is online now
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

Quote:
Originally Posted by Panique View Post
Are you serious?

There's so much to do. How could you get bored?
It's just not my type of game. I gave it a while and it failed to impress me.
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  #207 (permalink)   [ ]
Old 11-11-2011, 09:07 AM
Janus Janus is a male United States Janus is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

Quote:
Originally Posted by Xeno View Post
Does anyone know what exactly activates the killing animations? Seems a little random to me.
That's what I thought at first, but now I think it's a critical hit thing, though, because I've pulled off those animations when my enemy still had roughly half his health left.

I was so excited to find the first Dragon Shout, but then I couldn't use it because I haven't killed a dragon yet.
Then a zombie kept shouting "FUS RO DAH!!!" at me.




And good GRIEF, those spiders are huge!!
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  #208 (permalink)   [ ]
Old 11-11-2011, 09:14 AM
Moriquendi Norway Moriquendi is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

This evening we'll finally get to play it! The worst thing is that it's been lying here for two full days without us getting to play it. But soon..

I'm making a Nord. I am a Norwegian, after all.

Fascinating story about chicken slaying, by the way


By the way (again) :
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Last Edited by Moriquendi; 11-11-2011 at 01:15 PM. Reason: Reply With Quote
  #209 (permalink)   [ ]
Old 11-11-2011, 09:24 AM
Jodd Jodd is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

Quote:
Originally Posted by Pinkie Pie View Post
Bought boxed version for PC.

Still required to download entire game.

What the ♥♥♥♥ is this ♥♥♥♥?
Doin' it wrong.
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  #210 (permalink)   [ ]
Old 11-11-2011, 11:01 AM
Stuit Stuit is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

I find it strange that the indoor environments are much more demanding than the overworld. The opening dungeon really brought my computer down to it's knees, and I'm playing with everything except textures on low.
There is absolutely no way that any of the screenshots or videos we've seen were actually from the 360 version. There's just no way.
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  #211 (permalink)   [ ]
Old 11-11-2011, 11:12 AM
eeks eeks is a female Australia eeks is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

Quote:
Originally Posted by Stuit View Post
I find it strange that the indoor environments are much more demanding than the overworld. The opening dungeon really brought my computer down to it's knees, and I'm playing with everything except textures on low.
There is absolutely no way that any of the screenshots or videos we've seen were actually from the 360 version. There's just no way.
Comparatively, the console version looks fairly decent (if we were to rope in Oblivion which was ported horrendously), except for perhaps, the indoor lighting which is similarly done. Harsh white light a lot. Distance popping and crazy shadows here and there too - not overly distracting though, the distance view is only really slightly offputting around Whiterun in the tundra landscape. I wouldn't doubt the screenies being from the 360 version, but the first gameplay trailer released was apparently showcasing the PC version. Am fairly sure the actual gameplay shown from E3 (with Todd speaking all over it), was from the 360 version.

Concerning cross-console games, the technicality of the graphics tend not to be the strongest point; it's a double whammy when they're in development for ages. I am happy with the aesthetics of Skyrim so far though, mostly probably due to it reminding me of Bloodmoon.
Last Edited by eeks; 11-11-2011 at 11:14 AM. Reason: Reply With Quote
  #212 (permalink)   [ ]
Old 11-11-2011, 11:47 AM
Notsil Notsil is a male United States Notsil is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

Quote:
Originally Posted by Red View Post
oh yeah on the topic of characters

i went with a breton mage. well, more like a light battlemage. I wear a mix of magical robe ♥♥♥♥ and heavy armor, and throw spells like nobody's business. and i've got a weapon + shield on backup in case of emergencies


but bretons aren't the best at swingin weapons around so i stick with magic for as long as i can
THATS EXACTLY WHAT IM DOING.
Dual casting flame, or running firebolt/flame is awesoooome.

What skills are you going into Red?

HEAVY DESTRUCTION LIKE ME?
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  #213 (permalink)   [ ]
Old 11-11-2011, 11:50 AM
Spiderrain Spiderrain is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

I might get Skyrim and try it if what you guys saying are true.
I never really got into the Elder Scrolls series, I just feel it's boring and all but I could be wrong.
Let's see.
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  #214 (permalink)   [ ]
Old 11-11-2011, 11:52 AM
Jodd Jodd is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

My pickpocket/sneak skill is unmatched.

ALL OF SKYRIM BELONGS TO ME.

I am so over-encumbered with stolen goods. Where the Thieve's Guild at?
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  #215 (permalink)   [ ]
Old 11-11-2011, 12:21 PM
eeks eeks is a female Australia eeks is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

Suppose you'll need to be caught first like in Oblivion - unless that Dunmer corner club in Windhelm is like the corner clubs in Morrowind. For the record, I couldn't find that place.

I guess I've been trying to get my Imperial to play like a Nightblade. Not the best race to choose I think (perhaps Argonian would have been better), but I was going for aesthetics. They've definitely made this more geared towards magic users than melee users than Oblivion though, have not tried playing as stealth properly however. That is, I've been trying to but I wind up sneaking and stealing very rarely. I did have some hired thugs attack me. Looted a letter from one of their corpses which stated that an adept something-a-rather had hired them to attack me. Found that kinda funny, as I had only stolen from a temple beforehand. Psycho priests. :XD: I miss the Oblivon lockpick minigame, found the FO3 style much harder but I guess it's respectively much more realistic.

Skyrim so far seems like Oblivion (with the engine and gameplay closer towards FO3) + all the popular, well done mods like Duke Patrick's, Living Economy, CM partners, Natural Weather (and harvest containers) and TNR for example. I mean, I don't mean that negatively, but it seems like they certainly took some inspiration from them. Still has a Morrowind vibe either way.

Found the remastered Morrowind track that was bugging the hell out of me.
Last Edited by eeks; 11-11-2011 at 12:29 PM. Reason: Reply With Quote
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  #216 (permalink)   [ ]
Old 11-11-2011, 12:56 PM
Jodd Jodd is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

Just heard a hilarious piece of NPC dialogue from a guard.

We had just encountered a random dragon, and managed to kill it with the assistance of a town guard. I'm still fairly early on in the game, main-quest wise.

His reaction, whilst standing next to the dragon's corpse? "I heard a dragon was spotted near Whiterun. How could anyone bring down such a terrible beast?"

You can, buddy. You can.
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  #217 (permalink)   [ ]
Old 11-11-2011, 01:04 PM
John John is a male Canada John is online now
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

So, honest opinions people, is this as mediocre as Oblivion was? A wide-open world with about as much depth as a teaspoon? :/.

I guess what I want to know is this:
How strong is the plot?
Is there any actual point to doing any side-quests, or is it just MMO-lite like every task in Oblivion was?
Is exploring actually any fun, or does the entire world just look the same, ala Oblivion?
Are the characters well-written?
Do NPCs now have more than two lines of dialogue that they endlessly repeat?
Does thieving involve more than just having high skills and clicking on stuff?
Is magic more than having high casting skills and clicking once?
Does combat involve anything more than lots of clicking?

In essence: Is this closer to Morrowind/Shivering Isles, or Oblivion/Fallout 3? 'Cause if it's the latter I'll save my money.
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Last Edited by John; 11-11-2011 at 01:23 PM. Reason: Reply With Quote
  #218 (permalink)   [ ]
Old 11-11-2011, 01:09 PM
Clockwerk Clockwerk is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

John: I've been playing it at my friend's house ever since it came out and I honestly can't say there are any substantial and exciting changes that set it apart from Oblivion. Just my opinion, though.
Last Edited by Clockwerk; 11-11-2011 at 01:10 PM. Reason: Reply With Quote
  #219 (permalink)   [ ]
Old 11-11-2011, 01:17 PM
Janus Janus is a male United States Janus is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

It reminds me a lot of Oblivion, too, but
1) I've only played a few hours so far.
2) I haven't played much of Morrowind at all, so I can't make an accurate comparison.
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  #220 (permalink)   [ ]
Old 11-11-2011, 01:24 PM
Big Macintosh Big Macintosh is offline
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Re: The Elder Scrolls V: Skyrim - Buggier than a lollipop in an antfarm

Quote:
Originally Posted by John View Post
So, honest opinions people, is this as mediocre as Oblivion was? A wide-open world with about as much depth as a teaspoon? :/.

I guess what I want to know is this:
How strong is the plot? There's a plot?
Is there any actual point to doing any side-quests, or is it just MMO-lite like every task in Oblivion was? Do quest->get reward. Same old.
Is exploring actually any fun, or does the entire world just look the same, ala Oblivion? Improved looks, less generic, but still a little... empty.
Are the characters well-written? Mixed bag, though the ones that stand out are usually bad ones rather than good ones. The very first thing in the game involves you in a carriage with a 0% credibility character
Do NPCs now have more than two lines of dialogue that they endlessly repeat? They do, and this is pretty nice actually. Although guards will begin repeating themselves.
Does thieving involve more than just having high weapon skills and clicking on stuff?Lock picking is once again a minigame, the rest is clicking.
Is magic more than having high casting skills and clicking once?Magic is improved a lot, and a lot of them are "continuous" spells (like a flamethrower rather than a flame ball)
All in all it feels like... Oblivion HD. It suffers from a lot of the exact same problems, which I find to be ridiculous. Some of the improvements are nice, like the level up scheme, and the whole two hand combat stuff, but if you weren't a fan of the previous game, I wouldn't be able to recommend Skyrim. The game engine, whilst improved, still kind of sucks by today's standards. And the PC version feels like a port of the console version.
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