Quote:
Originally Posted by 8bit I am noticing a severe lack of D&D games and roguelikes in this thread.
Go play Torment and Nethack, and then get back to me.
I'm playing through Torment right now (Played it as a child, never got out of the Hive, it may have been a demo, or I may have just been too stupid to figure out the quests, but I plan on completing it this time around.) and its just... an incredible game.
It's not without its faults, but the way that sidequests are weaved into the game alongside the mainquests... its often difficult to tell where sidequests end and the main quests begin. The quests are actually challanging as well: They're all cleverly disqused puzzles. Playing through Torment almost makes me feel like I'm playing a text adventure when I'm trying to delve into some of the quests. The narrative is awesome and surprisingly original for a D&D game, and some of the techniques and themes that are employed throughout the game are really genius.
It's an old game, so it suffers from some of the faults that a lot of old games suffer from. It lacks streamlining, and has terrible player character AI. Playing through it now, on a modern computer, running a modern operating system, I do get some graphical bugs, but nothing too large.
The art ages pretty badly as well, but the art itself is not necessarily bad, it's detailed and well designed, just dated. It uses the prerendered 3D sprites that were so popular in games of that time (Donkey Kong Country, Myst, etc...) but you get past the art pretty quickly as you get immersed in the world and narrative. |
Dude, Torment is so good. I'm playing it right now, actually (as we speak).
I'm also a lover of Dragon Age and Fallout. I used to be really into the JRPGS, but American RPGs are so much more.. in depth? Iunno. Something like that.