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Originally Posted by Bravo I thought Donkey Kong was in limbo because although Nintendo owns the rights to DK, Rare own the rights to certain elements of the DKC series? Like maybe they own Cranky and K. Rool or something. |
I know there's issues between Nintendo and Rare about Donkey Kong 64, but that's because of the arcade game that you need to play in order to beat it. King K. Rool has appeared in King of Swing, its DS sequel, and the Wii racing spin off. The DKC games are all on the VC, so I don't think there's any issues with characters.
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Originally Posted by Twilit Mask of Time well keep in mind, the 4 counsel games, aside from the 3d, played like handheld kirby would today. Face it, with rare exception, 2D main counsel games aren't really made anymore. (unless you wanna count NSMBwii, but that's essentially a remake for nostalgia's sake). I mean Bring on the Kirby, but it would be much more successful as a handheld title. |
Muramasa, A Boy and His Blob, Wario Land, half of Sonic Unleashed, LittleBigPlanet, Odin Sphere, Super Paper Mario, Klonoa, parts of Other M (from what we've seen at least. That could last two seconds for all we know, but still), etc. And if we're counting downloadable games, Megamans 9 and 10, Sonic 4, Lost Winds 1 and 2, etc.
2D games aren't as plentiful as they once were on consoles, but they're still around, and they still sell. It's not that big of a rarity to see them.
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Fair enough I suppose, but i don't really see 3d adding to the kirby gameplay, only making it more complicated. Seriously 2D works perfectly for kirby. It if aint broke. . .
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Maybe not just moving it into 3D, but a Wii Kirby game could offer a lot more power ups, worlds, levels, enemies on screen etc. than a DS Kirby could ever dream of giving us. It's not all graphics, it's gameplay too.
And there are tons of gamess that don't gain anything from being in 3D. Take for instance, Brawl. Brawl doesn't gain anything from being in 3D or on the Wii. DS is perfectly capable of online, and Brawl being on the DS would have played the exact same way. So why put it on the Wii if it works perfectly fine on the DS?
Because the Wii offers more room. Brawl being the Wii can hold more playable characters, more stages, allowed for a side story, more collectibles, etc. Kirby on the Wii would benefit in the exact same way.
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Actually i though Assault was ok, not comparable to 64, but not bad, adventures just bugged mem, it was tedious, and was just a bad mix. It felt like a bad mix or metroid prime and zelda for me. IK that sounds weird because metroid prime was released afterwards, but I played metroid first. It was just so tedious that was my main complaint.
I have to say though i would generally no be opposed to a new starfox game, just don't make it a repeat of adventures.
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To each their own. I thoroughly enjoyed Adventures, but I know a lot of people didn't. I'd also prefer a game closer to Assault and 64 than Adventures, but I still thought it was good.
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That's because they realized donkey Kong has nothing to add to the platforming genera, seriously, why does diddy kong have a gun the shots peanuts wtf? All it does it take away from Mario really, which is a bigger cash cow than donkey Kong face it. So I understand why they wanted to create it into it's own genera.
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What? I don't understand this. One of the best selling games on the N64 tells them it doesn't have anything to add to the genre? And Donkey Kong didn't suddenly become its own genre, its spinoffs became a music game on the consoles. It's still a platformer on the handhelds with the King of Swing and Jungle Climber games, just on the consoles (which are spin offs by the way), Nintendo's decided to implement music into it. Plus, Jungle Beat was a platformer too.
So since Rare has left Nintendo, three Donkey Kong games have been platformers, three have been music games, and one has been a racing game. Nintendo didn't suddenly stop making Donkey Kong a platformer because it didn't have anything new to add to the genre, it still is a platformer, just its spin offs are in the musical genre. In fact, the most recent new Donkey Kong game, was a platformer.