The class system. Other shooters may have loadouts or custom appearances but they all still play the same. In TF2, every different class plays completely differently and that adds to variety both on a surface level and makes the matches so much more dynamic than other shooters, with players on both teams changing guys just for the ♥♥♥♥ of it or to counter the other team or to better accentuate their own. In other games you're just doing the exact same thing the whole time, you know?
The class system. Other shooters may have loadouts or custom appearances but they all still play the same. In TF2, every different class plays completely differently and that adds to variety both on a surface level and makes the matches so much more dynamic than other shooters, with players on both teams changing guys just for the ♥♥♥♥ of it or to counter the other team or to better accentuate their own. In other games you're just doing the exact same thing the whole time, you know?
I guess.
I just found TF2 a bit annoying because every tactic I used could be outwitted by a noob, because of the way a class is designed.
So while I was an Engineer, I kept making turrets, dispensers, etc. The moment I turned my back, even for half a sec, they'd be gone, probably by noob Spies or just dead in the heat of battle.
Soldiers are okay, they die a bit easy
Sniper, which I liked, sometimes annoyed me cos he's easy as to be picked off.
I tried the other types, too, but maybe I should give TF2 another go. Just maybe
I just found TF2 a bit annoying because every tactic I used could be outwitted by a noob, because of the way a class is designed.
So while I was an Engineer, I kept making turrets, dispensers, etc. The moment I turned my back, even for half a sec, they'd be gone, probably by noob Spies or just dead in the heat of battle.
Soldiers are okay, they die a bit easy
Sniper, which I liked, sometimes annoyed me cos he's easy as to be picked off.
I tried the other types, too, but maybe I should give TF2 another go. Just maybe
Engineer tips: Always have your back to a wall. Kill spies before destroying sappers. You'll almost never run out of pistol ammo, so shoot everybody you see.
Soldier tips: Learn to rocket jump by shooting at your feet and jumping. The gunboats (steel-capped boots which replace the shotgun) help immensely for beginners when it comes to rocket jumping. Rocket jumping and/or using the Equalizer (pickaxe) are essential in moving quickly, although only the latter while damaged.
Sniper tips. Stay aware of your surroundings; spies love knocking down snipers. Take cover whenever you're not shooting. Don't go too close to the front line. The SMG and machete are only backup weapons for when enemies get close to you, or if you suspect someone nearby to be a spy; in all other situations, use the rifle or bow. (The bow is also useful for medium-close range, if you're not prepared to switch to your knife.)
Engineer tips: Always have your back to a wall. Kill spies before destroying sappers. You'll almost never run out of pistol ammo, so shoot everybody you see.
Soldier tips: Learn to rocket jump by shooting at your feet and jumping. The gunboats (steel-capped boots which replace the shotgun) help immensely for beginners when it comes to rocket jumping. Rocket jumping and/or using the Equalizer (pickaxe) are essential in moving quickly, although only the latter while damaged.
Sniper tips. Stay aware of your surroundings; spies love knocking down snipers. Take cover whenever you're not shooting. Don't go too close to the front line. The SMG and machete are only backup weapons for when enemies get close to you, or if you suspect someone nearby to be a spy; in all other situations, use the rifle or bow. (The bow is also useful for medium-close range, if you're not prepared to switch to your knife.)
Niice.
I'll certainly give it another go soon. When I can, actually. I'm away from home, and I never thought I'd miss my PC's power so much.
I just played the demo on Steam yesterday. Style in spades but that's all it had going for it. It ended after I left the Bastion for the second level, mind you, so if it suddenly gets deeper and more complex or in any way fun somewhere before the half-way point then maybe I'll give it a shot.
Speaking of the Summer of Arcade stuff though, I would also recommend Insanely Twisted Shadow Planet (Metroidvania with a spaceship) and From Dust (super awesome god game). The latter is also available on Steam as of a few days ago, but it has some major DRM issues and I encourage everyone to opt for the console version instead.
Phoenix Wright: Ace Attorney
Phoenix Wright: Ace Attorney Justice For All
Phoenix Wright: Ace Attorney Trials and Tribulations
Apollo Justice: Ace Attorney
Ace Attorney Investigations: Miles Edgeworth
Advance Wars: Days of Ruin
Advance Wars: Dual Strike
Animal Crossing: Wild World
Chibi-Robo: Park Patrol
Contact
Custom Robo Arena
Electroplankton
Feel the Magic: XY/XX
Final Fantasy III
Final Fantasy Tactics A2
Fire Emblem: Shadow Dragon
Fullmetal Alchemist: Dual Sympathy
Ghost Trick: Phantom Detective
Henry Hatsworth in the Puzzling Adventure
Hotel Dusk: Room 215
Kirby: Canvas Curse
Legend of Zelda: Phantom Hourglass (The)
Legend of Zelda: Spirit Tracks (The)
Lock's Quest
Lunar Knights
Mario & Luigi: Partners in Time
Mario Hoops 3 on 3
Mario Kart DS
Mario vs. Donkey Kong 2: March of the Minis
MegaMan Battle Network 5: Double Team
Meteos
Pokemon Pearl Version
Pokemon SoulSilver Version
Pokemon White Version
Professor Layton and the Curious Village
Professor Layton and the Diabolical Box
Professor Layton and the Unwound Future
Scribblenauts
Super Scribblenauts
Sonic Rush
Spectrobes
Spider-Man 2
Star Fox Command
Super Mario 64 DS
Trace Memory
Urbz: Sims in the City (The)
Viewtiful Joe: Double Trouble!
Yoshi's Island DS
That's 48 not counting the Metroid demo that came with the 3DS.... I'd have 50 games if you count that and OoT 3D as a DS game. Even more if you count the DSi and Virtual Console downloads on 3DS.
Note that I do NOT recommend a game simply if it is in my collection.
There are several games on that list that I am ashamed to own (Spider-Man 2, Fullmetal Alchemist, the Urbz... stuff like that were gifts many years ago from family), and many games that seem odd (Feel the Magic is probably the most unexpected title for someone to see on my shelf, but in my defense, that was when the DS just came out, had no games, and I heard this game was like WarioWare, so I bought it out of desperation).
Spectrobes sucks so hard it wasn't worth the six bucks I paid for it, I haven't played more than ten minutes of it.
Other than the ones I just mentioned, most of the other games on my shelf range from at least tolerable to awesome.
I also do have a running list of DS games I plan to track down, including some Castlevanias, some Atlus games, and some other miscellaneous stuff.
Now that summer break is pretty much over, my life is flashing before my eyes! There are so many games I didn't get to play over this summer! I want more time to play them!
It's made my boner for suda51 get even bigger, I ♥♥♥♥ing love this game. The music is solid (forgot who made it, the guy who did the music for Silent Hill 2 right?), the combat feels great thanks to Mr. Shinji Mikami, and it's got suda51's personality and quirks written all over it.
It doesn't take itself too seriously and it still manages to be interesting enough for me to actually want to watch the cutscenes.
The Torchlight demo is fantastic. Perfect demo, showcases all kinds of different gameplay options and a good long stretch of dungeoning and/or questing. The Bastion people could learn a thing or two about how to make a good demo.